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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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#32 | |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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![]() Will do on the pics and video. |
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#33 | |
Kapitän zur See
Join Date: Jun 2007
Location: San Diego, CA
Posts: 93
Downloads: 264
Uploads: 0
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#34 |
Bosun
![]() Join Date: Jul 2005
Location: Gosport England
Posts: 66
Downloads: 31
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#35 | |
Pacific Aces Dev Team
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One day I will return to sea ... |
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#36 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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#37 |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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More pics -
Some features discovered along the way. Main Air Vent: a 14 inch signal lamp shutter found at an Army-Navy Surplus supply store. ![]() ![]() Port side dial: 5 inch dial found at Electric Surplus supply store ![]() Depth Gauge: made from a 5 x 10 inch magnetic dry erase board ![]() |
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#38 |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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The periscope is made from 4 1/2 inch PVC pipe with an end cap on the top
-approx. 14 inches in length -handles are 1 inch PVC pipe -painted with metallic silver spray paint -3 inch round magnet mounted to the top -Eyepiece is a clear safety goggle cut in half, painted black with some leather trim -Bearing ring was printed and laminated at a print shop ![]() |
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#39 |
Fleet Admiral
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About the periscope.
Have you made it so, when you look into it you see the same as you would when looking at your computer screen, and have you also built some fire botton and when pressed a torpedo or more is fired ? Markus |
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#40 |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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When you look thru the periscope you see only the "optical" part of the SH4 periscope screen. There is a mask on the front of the periscope cut to match that view. About like this -
![]() To see the other parts of the SH4 periscope screen you have to look around to the left or right of the simulator periscope. My goal is to "focus" your view and experience to that very limited view of the outside world like on a real sub. The flight yoke below the periscope is programmed to control the Observation & Attack scope functions. Raise/Lower, Pan/Tilt, and Fire. Tim |
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#41 |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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More pics-
Construction of Control Center Frame: ![]() Final form: ![]() |
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#42 |
Ensign
![]() Join Date: Nov 2009
Location: France
Posts: 223
Downloads: 42
Uploads: 0
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I thought the French genius was. This is wrong!
I want the same, or I piss on the floor and roll myself into it. A D M I R A B L E
__________________
![]() "Pacific is a big ocean. You don't have to find the enemy if you don't want to." Dick O'Kane |
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#43 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
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Well done!! BZ.
Two suggestions; 1. One of those spray mist thingamujigs used on hot days for 'topside' to simulate spray. ![]() 2. If the depth charge sound/effect can be linked to your joystick's ForceFeedback then "translated" to the walls of your 'sub' it might simulate an attack on your sub if you get my meaning. ![]() All in all pretty damn cool and kudos too to your wife for being a good sport. ![]() ![]() |
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#44 | |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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-Tim |
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#45 |
Admiral
![]() Join Date: Mar 2011
Location: San Diego, CA
Posts: 2,302
Downloads: 270
Uploads: 16
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Speaker volume Knob Extension for fine tuning sounds while on the Sonar Headphones
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