SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
08-05-14, 08:17 AM | #31 |
Soundman
Join Date: Nov 2008
Location: Russia
Posts: 147
Downloads: 581
Uploads: 0
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Hi TheBeast! Can you make like this?
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http://hosted.filefront.com/Unterseeboote/ Last edited by quad5; 08-05-14 at 10:16 AM. |
08-06-14, 10:02 PM | #32 |
The Old Man
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If time permits I will look into it.
Last edited by TheBeast; 08-21-14 at 02:39 AM. Reason: MG-34 Sound Sample |
08-07-14, 11:41 AM | #33 |
An able master
Join Date: Jan 2010
Location: England
Posts: 274
Downloads: 121
Uploads: 5
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Just got it, looking pretty good, cheers mate.
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08-10-14, 05:12 AM | #34 |
Soundman
Join Date: Nov 2008
Location: Russia
Posts: 147
Downloads: 581
Uploads: 0
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__________________
http://hosted.filefront.com/Unterseeboote/ |
08-23-14, 08:05 AM | #35 |
Mate
Join Date: Jan 2008
Posts: 57
Downloads: 317
Uploads: 0
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color splash
hi, someone is so kind to explain to me why at night the splash are not white as in the wake of the submarine? Maybe I have a few MODs installed that change colors at that time?
Thanks. |
08-24-14, 01:36 AM | #36 | |
The Old Man
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Quote:
I am currently running DynEnv 2.9 using Sobers Realistic Contrast MOD. This Environment MOD has many different add-on options. |
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08-28-14, 09:01 PM | #37 |
The Old Man
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EUF UBoat FX V0.0.5
Uploaded new version UBoat FX
EUF_UBoat_FX_V0_0_5_byTheBeast Please let me know what you think about the new dive bubbles added to the VIIC Bow. They only run for a few seconds when you dive then they should stop. Other random bubbles have been reduce. Bubbles_01.DDS changed. Paint.Net PDN templates in Documentation folder. Regards! TheBeast |
08-31-14, 12:51 PM | #38 |
Torpedoman
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Hi TheBeast!
In my opinion, maybe it's better that the flow of the bubbles is more vertical. At the speed of one knot, the flow of the bubbles is tilted too much. I think that the flow should be almost vertical, the speed of the sub is about 51.4 cm / s. So also for the other speeds the flows of the bubbles are too sloping. It's just my opinion. Best regards. Torpedo |
04-11-16, 09:45 PM | #39 |
The Old Man
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New Version Released
Uploaded new version UBoat FX
EUF_UBoat_FX_V0_0_6_byTheBeast - Added new Dive Bubble Bones to the ~FX.GR2 - Added new Dive Bubble Generator FX that Stop several seconds after initial Dive. - Reduze Bubble Partical Size and increased Bubble Partical Size Variation. - Small change to Bubble Particle Weight so bubbles rise slightly faster. - Small change to Deck Splash Partical Generator Speed Control. - Changed Sober's original Deck Gun Splash - Adjusted Exhaust Smoke from Snorkel. - Added Exhaust Smoke to Submarine. Regards! TheBeast |
04-13-16, 02:41 AM | #40 |
Navy Seal
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I can see that "Object linked to" option in snorkels .zon files is still ON?
This will cause damage related CTD ...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 04-13-16 at 02:51 AM. |
04-13-16, 04:09 AM | #41 | |
The Old Man
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Quote:
I will look for the corrected .ZON files. |
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04-13-16, 10:42 PM | #42 |
The Old Man
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New Version Released
Uploaded revised version UBoat FX
DownLink: EUF_UBoat_FX_v0_0_6b_ByTheBeast - Adjusted Snorkel .ZON files to remove "Object Linked To" setting that could cause CTD. - Added EnvMappingCtrl Controllers to all Snorkel 3D Model parts. Thanks to vdr1981for catching this issue! Regards! TheBeast Last edited by TheBeast; 04-14-16 at 02:40 AM. |
04-17-16, 12:53 AM | #43 |
Loader
Join Date: Sep 2013
Posts: 85
Downloads: 122
Uploads: 0
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So is this mod compatible with ToWS?
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________________________________________ From the depths of the sea you shall never know my presence until it is too late. |
04-17-16, 04:42 AM | #44 |
Navy Seal
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It depends of what do you assume by term "compatible"...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 04-17-16 at 05:25 AM. |
04-07-18, 03:30 AM | #45 |
The Old Man
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New Version Release
Uploaded revised version UBoat FX
Yeah, its been cold and raining and I got bored. DownLink: EUFv2_0_UBoat_FX_v0_0_6f_ByTheBeast I tested these changes running TWOS v2.2.3 and didn't encounter any issue's. Recent Changes: 04/07/2018 v0.0.6f - Adjusted Random Bubble generation to reduce number of bubbles - Adjusted Random Bubble size to be larger - Adjusted Random Bubble weight so the bubble rise a little faster - Adjusted Random Bubble Random Start Time to increase Variation in start times. - Adjusted Dive Bubble delayed start time to 30 seconds - Adjusted Dive Bubble size to be larger - Adjusted Dive Bubble weight so the bubble rise a little faster - - Dive bubble only occur shortly after you dive when surfaced. - Adjusted Exhaust Smoke Speed Control to scale smoke cloud to sub speed better - Adjusted Exhaust Smoke Max Particles - Adjusted Exhaust Smoke Generation - Adjusted Exhaust Smoke Weight/Variation - Adjusted Exhaust Smoke Velocity/Variation - - The Exhaust Smoke is now transparent, Wider Cloud and Rises higher. - - The Exhaust Smoke density scales better with Sub Speed. I would appreciate some constructive feedback! Please include basic hardware/driver information if you encounter any issue's. Regards! TheBeast |
Tags |
bubbles, deck splash, decks awash, exhaust smoke |
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