SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
03-28-12, 10:23 AM | #31 | ||
Lucky Jack
|
The article tends to say:
Quote:
Quote:
I believe a certain 'bay' will get plenty of visitors once this is released. Hopefully they have enough docking space. |
||
03-28-12, 11:04 AM | #32 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
|
The article is pretty specific, yeah... still trying my darnedest to ignore it and pray for a mistake though.
Because surely this is a mistake, right? They wouldn't do this to such a long-awaited and anticipated sequel to a highly praised franchise. *remembers it was EA that made Syndicate into a shooter* We're screwed.
__________________
Contritium praecedit superbia. |
03-28-12, 03:42 PM | #33 |
Ocean Warrior
|
Hmm didn't CitiesXL do that exact same thing, and everyone hated it. I know the last thing I want is to be forced online. I don't like having to play with other people most of the time, and I really HATE being forced to.
|
03-28-12, 04:12 PM | #34 |
Navy Seal
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
|
I. HATE. MULTIPLAYER. ANYTHING!!!!!!!!!!!!!!!!!!!!
I don't WANT to have a global economy, I don't WANT to impact the region. I don't want to have a neighbor city. Dammit, EA, can't you just let me continue to use video games as a way to indulge my antisocial tendencies?
__________________
They don’t think it be like it is, but it do. Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here. |
03-28-12, 04:59 PM | #35 |
Ocean Warrior
|
no,no,no,no,no,no
Did they not learn a lesson from CitiesXL, where the online requirement was booted after some weeks? It was perfectly fine in SC4, where you had your own cities as neighbors. Man, I want to dump my garbage into the neighbor town of "Trashville" while trading with my rural city "Redneckton" - don't want to communicate with some 12-year old kids to build my metropolis! |
03-28-12, 08:05 PM | #36 |
Lucky Jack
|
Son of a...
WHEN WILL YOU LEARN EA!!!! |
03-28-12, 08:19 PM | #37 |
Navy Seal
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
|
Mutually exclusive words...
Did I already say something about this that allows me to say "I told you so"? If not, pretend I did...
__________________
Current Eastern Front status: Probable Victory |
03-29-12, 08:51 AM | #38 |
Ocean Warrior
Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
I have to agree with everyone else on the whole "Always Online" crap. Unless there is an offline mode(and a way to get it without Origin), I'm skipping this title.
Also, I don't like the fact your Sims will get a new job and a new house everyday.
__________________
|
03-29-12, 10:23 AM | #39 |
Rear Admiral
|
No...when do you learn .
And for the ones that still had any shred of hope... So remember EA = Bad M'kay. HunterICX
__________________
|
03-29-12, 10:43 AM | #40 | |
Lucky Jack
|
Quote:
Irregardless..always on DRM... |
|
03-29-12, 11:44 AM | #41 | |
Ocean Warrior
Join Date: Jan 2008
Location: Miami, FL
Posts: 3,052
Downloads: 36
Uploads: 0
|
Quote:
__________________
|
|
04-04-12, 06:47 AM | #42 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
|
SimCity’s “GlassBox Engine” Videos Reveal Sim Systems
Think the first video is "old", other should be a new thing. Bit bewildered by how jobs are handled. It's really like indicated before, with people possibly having a different job every day. Basically every building that requires workers sends a request for them each morning when they start up. It does mean production sources draw workers from the most convenient source though, avoiding commuters from clear across the city. Bit easier to manage traffic like that I wager.
__________________
Contritium praecedit superbia. |
04-04-12, 07:03 AM | #43 |
Lucky Jack
|
The job thing sounds kinda like how Pharaoh did it. IIRC, in Pharaoh if you plonk
down a building that requires workers, a dude spawns from said building and starts to wander around the city recruiting unemployed people from the houses. |
04-17-12, 09:54 AM | #44 |
Navy Seal
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
|
Bit on water supply: Water Works Well: SimCity
__________________
Contritium praecedit superbia. |
04-18-12, 05:19 PM | #45 | |
Der Alte
Join Date: Sep 2011
Location: New Jersey, USA
Posts: 3,316
Downloads: 61
Uploads: 0
|
Quote:
There is a trend towards appealing to the MP crowd. I seen SP parts of games ruined because of fixes to MP units/weapons/abilities. I am not trashing the MP crowd, just that they represent a minority and get catered to constantly. Dowly I thought the same thing about a certain illicit "port of call" being used alot. I have quite a few games that require online connections that I wish I "Jack Sparrowed" Because jack and his crewmembers have all that crap removed, and get just a game. edit: There is nothing relaxing nor casual about modern MP games.
__________________
If Hitler invaded Hell I would make at least a favourable reference to the devil in the House of Commons. -Winston Churchill- The most fascinating man in the world. |
|
|
|