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03-13-16, 07:15 PM | #4321 |
Growing Old Disgracefully
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A Warm Welcome Back To The Subsim Community > Superwutz
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03-14-16, 01:20 AM | #4322 |
Helmsman
Join Date: Jul 2014
Posts: 105
Downloads: 28
Uploads: 0
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Does OldStyleExplosions V1.1 mod compatible with TWoS? Is there any nice video with TWoS like trailer?
Also i have some problems: 1) Batteries dont reacharge until i tell to chief "continue chargin batteries" after every surfacing. 2) Search script from some time don't accelerate time to x128. And he began to set maximum boat speed although earlier speed was small forward. 3) It is very hard to see something on the navigation map. Eyes tired from this ( Can it be fixed? Last edited by Warham; 03-14-16 at 03:20 AM. |
03-14-16, 06:55 AM | #4323 |
Swabbie
Join Date: Oct 2011
Posts: 6
Downloads: 7
Uploads: 0
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@siege00
I have locked my target with the x key and want to identify the ship so I can use my stadimeter. I am using silent hunter III ui and went for full realism settings. |
03-14-16, 08:14 AM | #4324 | |
Grey Wolf
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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Quote:
x locks only your view. |
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03-14-16, 08:37 AM | #4325 |
Swabbie
Join Date: Oct 2011
Posts: 6
Downloads: 7
Uploads: 0
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well that might be the problem
did not know that. Thank you! |
03-14-16, 09:53 AM | #4326 | ||||
Navy Seal
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I never used it, I dont know...link?
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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03-14-16, 10:16 AM | #4327 |
Officer
Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
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That's the only problem with skipping the tutorial. You may miss a few of the subtleties.
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SH3 Guide: S3G by BLITZKR!EG Currently - SH5 TWoS - SH3 GWX + MaGui and more - SH3 LSH 2015 + Ahnenerbe's Gui |
03-14-16, 10:48 AM | #4328 |
Watch
Join Date: Apr 2006
Location: France
Posts: 29
Downloads: 216
Uploads: 0
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Hello I have install(settle) the mod but I shall want to be able to put back(hand) colors on the card(map) of the enemies in red and ally in green as before you can help me svp thank you very much
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03-14-16, 10:57 AM | #4329 | |
Helmsman
Join Date: Jul 2014
Posts: 105
Downloads: 28
Uploads: 0
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Quote:
What is the OFEV? On maps hard to see coordinates, lines and marks. All very pale and drained. Will try to change it in generic patcher. edit. OFEV - OptionsFileEditorViewer. I don't understand why automatical recharging batteries in not by default. Last edited by Warham; 03-14-16 at 11:05 AM. |
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03-14-16, 05:02 PM | #4330 |
Admiral
Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Extrnal view stuttering.
FHaving A strange issue. After i have installed my u-boat stutters in external view.It also seems to stutter somswhat less when on the bridge. It only seems to effect my u-boat And Everything else runs as smooth as silk. Can anyone tell
Me whats causing this?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
03-15-16, 03:29 AM | #4331 | |
Count Dracula
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Quote:
i have answered u here
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03-15-16, 04:17 AM | #4332 |
Grey Wolf
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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Is TWOS periscope distance scales calibrated for distance in meters? (I mean that vertical scales directly on optic) I presume yes, but i have not found any guide for it anywhere. Everybody's using stadimeter
(Sorry i dont know exactly which partial mod is it) |
03-15-16, 07:15 AM | #4333 |
Loader
Join Date: Jun 2014
Location: Netley Abbey, Southampton, United Kingdom
Posts: 90
Downloads: 521
Uploads: 5
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This is from the documentation in TWOS.
Range estimation ================ Binoculars and scopes have milliradian scales that allow to estimate/measure distances: "10" on the attack scope corresponds to "100" on the observation scope and represents roughly 100 milliradians (~5.73 degrees at low power magnification, at high power it's 4 times less: 25 milliradians or ~1.43 degrees). One large mark on the binoculars represents roughly 10 milliradians (~0.573 degrees). The markings are used as follows: given a target of height H that takes up M markings, its range R can be calculated: R = H*k/M where k is: - 100 for attack scope low power and binoculars - 400 for attack scope high power - 1000 for observation scope low power - 4000 for observation scope high power Example: Imagine you're observing a Liberty Cargo (mast height ~26m) through an observation scope at high power and ship's mast reaches "100" mark. Then the range will be: 26 * 4000 / 100 = 26 * 40 = 1040 meters If you'd go up to conning tower and observe the ship through attack scope now (don't forget high power), its mast will reach "10" mark. Let's check the range: 26 * 400 / 10 = 26 * 40 = 1040 meters RAOBF should give you something close to this value (between "10" and "11" on the range ring). If you now surface and observe the target through your binoculars, it will take up 2.5 marks: 26 * 100 / 2.5 = 1040 meters Mental rule for k: "Normally x100, additional 0 for observation scope, additional x4 for high power magnification" Take note that horizontal scale on the observation periscope is in degrees. I don't know for sure why that is, and the sources are scarce, but I believe this could be helpful for navigation and for estimating target's angular size i.e. to set salvo spread angle. Les |
03-15-16, 08:22 AM | #4334 |
Grey Wolf
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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Thanks!
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03-15-16, 09:11 AM | #4335 |
Officer
Join Date: Aug 2010
Location: USA
Posts: 237
Downloads: 114
Uploads: 0
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I use the observation scope with real navigation to determine close to exact position when navigating near identifiable land masses. ie. When penetrating scapa flow, RN was pretty far off - at least I thought. I was able to confirm my position and estimate how long it would take me to penetrate the harbor without having to pop up the scope too often. This was done using the degree marks on both periscopes, ie. land mass on the right was 10° to starboard while identifiable land mass on the left was 25° to port. Drew the lines, after calculating True Bearing to each, and voila, I've got my location.
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SH3 Guide: S3G by BLITZKR!EG Currently - SH5 TWoS - SH3 GWX + MaGui and more - SH3 LSH 2015 + Ahnenerbe's Gui |
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