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Old 03-19-16, 01:41 PM   #4246
THE_MASK
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A lot of work done there .
I cannot even play the game ''A service is unavailable''
I figured it out . I had to launch the game with the latest ubi launcher , not the one that comes with the game .

Last edited by THE_MASK; 03-19-16 at 01:59 PM.
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Old 03-20-16, 11:45 PM   #4247
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Quote:
Originally Posted by vdr1981 View Post
Heh, you haven't been away enough for something like that...

That SH5 bug will probably never be fixed anyway...

However, I've made a series of OHII campaign tweaks in order to "soothe" this one, together with some others SH5 limitations... Here's a detailed changelog...Let me know if you're interested...
Of course I am interested . Hats of to you . Could you send me the file please .
Can I add it to my sobers mega mod_ObyShipwrecks_OH 2 Terrain mod V21 SH5
and call it something like
vdr1981 TWos campaign mod for sobers mega mod

Last edited by THE_MASK; 03-21-16 at 06:27 AM.
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Old 03-21-16, 11:35 AM   #4248
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Quote:
Originally Posted by sober View Post
Of course I am interested . Hats of to you . Could you send me the file please .
Can I add it to my sobers mega mod_ObyShipwrecks_OH 2 Terrain mod V21 SH5
and call it something like
vdr1981 TWos campaign mod for sobers mega mod
No problems Sober. it will take some time to extract all th files from twos though... give me day or two...
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Old 03-21-16, 04:09 PM   #4249
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Thankyou
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Old 03-21-16, 08:23 PM   #4250
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Trying to work out where the entrance to Kirk sound is using real navigation .
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Old 03-21-16, 10:30 PM   #4251
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Quote:
Originally Posted by vdr1981 View Post
No problems Sober. it will take some time to extract all th files from twos though... give me day or two...
Is the campaign patch based on OH2 unmodified ?
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Old 03-27-16, 07:18 AM   #4252
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Quote:
Originally Posted by sober View Post
Is the campaign patch based on OH2 unmodified ?
Yes...

Here are the files...You can use mods listing form twos thread as a reference for mod order activation...

http://www.mediafire.com/download/o2...Iv2.5+Enhc.rar
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Old 03-27-16, 05:14 PM   #4253
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Quote:
Originally Posted by vdr1981 View Post
Yes...

Here are the files...You can use mods listing form twos thread as a reference for mod order activation...

http://www.mediafire.com/download/o2...Iv2.5+Enhc.rar
Thankyou for all your hard work , delete that link please .
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Old 03-27-16, 11:54 PM   #4254
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A few things that I need you to look at .
While trying to open the Arctic_Convoys PJ file with the Mission Editor I get this error .
Data reference missing in mission layer PortTraffic_AC
Class roster for unit_large Ore Carrier#1 was not found in the roster .

Using Silent Hunter 5 Validator v2.0.6.0 by TheDarkWraith
I get errors .
********* Class KLSSHakusika not defined in \data\Roster\Norway @ line number 227 *********

DefSide errors:
StartDate of 1/10/1941 is not 1 day later than previous EndDate for American in \data\Roster\DefSide.cfg

G:\SH5\data\Campaigns\CampaignProjects\Arctic_Conv oys\PortTraffic_AC.mis:
Class KLSSHakusika not defined in \data\Roster\Norway
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Old 03-28-16, 01:07 AM   #4255
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The moonlight in action in sobers mega mod . Notice the darkened side of the sub conning tower that is facing away from the moon.
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Old 03-28-16, 07:14 AM   #4256
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Quote:
Originally Posted by sober View Post
A few things that I need you to look at .
While trying to open the Arctic_Convoys PJ file with the Mission Editor I get this error .
Data reference missing in mission layer PortTraffic_AC
Class roster for unit_large Ore Carrier#1 was not found in the roster .

Using Silent Hunter 5 Validator v2.0.6.0 by TheDarkWraith
I get errors .
********* Class KLSSHakusika not defined in \data\Roster\Norway @ line number 227 *********
Yes, the addon is too much "optimized" for twos ...You also need new/cloned ships pack, do you want me to upload it?


Quote:
DefSide errors:
StartDate of 1/10/1941 is not 1 day later than previous EndDate for American in \data\Roster\DefSide.cfg
Good find...
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Old 03-28-16, 03:04 PM   #4257
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Quote:
Originally Posted by vdr1981 View Post
Yes, the addon is too much "optimized" for twos ...You also need new/cloned ships pack, do you want me to upload it?




Good find...
yes thanks
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Old 03-28-16, 03:32 PM   #4258
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Quote:
Originally Posted by sober View Post
yes thanks
http://www.mediafire.com/download/8z...ds+part+II.rar

Few warning messages when you starting up ME is normal side effect (I've added new category in recognition manual).

Again, use TWoS list of contained mods/tweaks as a reference...
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Old 03-28-16, 03:34 PM   #4259
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I don't have the Z_Tweaks file , whatever that is . Do I need it ?

Last edited by THE_MASK; 03-28-16 at 04:25 PM.
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Old 03-28-16, 04:27 PM   #4260
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Quote:
Originally Posted by sober View Post
Thankyou .
The only problems I have now is the game says it cannot make sense of some categories in the rec manual .
You should see these messages only when starting mission editor, just press "OK" few times... If you see them in game , than it's probably due to enabled debugging scripts. You should turn them off, they are not needed for normal gameplay, only for diagnostic sessions...

Quote:
I don't have the Z_Tweaks file , whatever that is . Do I need it ?
Those are bunch of my tweaks intended for twos and they can hardly be compatible with anything else...
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