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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#391 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
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![]() Are you playing stock or do you have any mods enabled like GWX? ![]()
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#392 |
Watch
![]() Join Date: Apr 2007
Location: Edinburgh, Scotland
Posts: 15
Downloads: 0
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#393 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
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Check to see if you have the Black Sea and/or Indian Ocean mod enabled. If any of those are enabled, you won't find any ships in the Atlantic/North Sea/Med. Those mods remove ships from those areas.
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__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#394 |
Watch
![]() Join Date: Apr 2007
Location: Edinburgh, Scotland
Posts: 15
Downloads: 0
Uploads: 0
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Im sure I have at least one of the those mods enabled. Many thanks
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#395 | |
Watch
![]() Join Date: Apr 2007
Location: Edinburgh, Scotland
Posts: 15
Downloads: 0
Uploads: 0
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Would I just have to move it from the JSGME enabler? Also will I have to restart my career? Thanks for your help! |
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#396 |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
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You should be able to disable the mod using JSGME.
I would think that as long as you do it while in port(as with most mods)you won't have to start the career over. ![]()
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#397 |
Nub
![]() Join Date: Mar 2010
Posts: 2
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I'm a total newb at subsim games and I just started playing SH3. Can someone tell me which ones of the GWX3 mods I should have activated? Right now everything is turned off.
Also, is there a mirror for the Silent Hunter III Community Manual ? |
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#398 | |
The Old Man
![]() Join Date: Apr 2008
Location: Denver, CO
Posts: 1,529
Downloads: 334
Uploads: 0
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![]() Quote:
![]() To answer your question though, start out with just basic GWX, maybe with light harbor traffic(helps load times), and then just start experimenting with the additional mods out there. Everyone has their favorites. That is one cool thing about this game-you can flavor it with mods to taste. Welcome aboard! ![]() ![]()
__________________
“Prejudice is blind. There will always be someone who says you aren’t welcome at the table. Stop apologizing for who you are and using all your energy trying to change their minds. Yes, you will lose friends, maybe even family. But you will gain your self-respect. You will know your worth. Once you have that, nothing can stop you.” |
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#399 | |
Rear Admiral
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![]() If you mean the mods that come with the GWX install, the one that I personally wouldn't want to play without now that I've tried it is the Integrated Orders one. It makes a lot of tasks just a little bit quicker and easier to get to. I had it enabled when I first started using GWX, and then I did a complete reinstall and forgot to re-enable it... boy did I miss it until I turned it back on. But as sharkbit said, YMMV on all of the mods available, so take his advice and try them out one by one to see what you like. There is detailed information on all of them in the GWX manual. |
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#400 | ||
Nub
![]() Join Date: Mar 2010
Posts: 2
Downloads: 0
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I've noticed SH3 is very buggy though. For example, while doing the Naval artillery training mission, I sunk all 5 boats and yet "Sink all merchant ships" objective said incomplete. While doing the Flak Artillery mission I shot down a bunch of airplanes and it said mission complete, but when I pressed Escape to end mission and go back to the main menu it says "No exam yet". Hmm. |
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#401 | ||
Rear Admiral
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#402 | |
Bilge Rat
![]() Join Date: Mar 2010
Location: Canada
Posts: 1
Downloads: 10
Uploads: 0
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#403 |
Nub
![]() Join Date: Mar 2010
Posts: 3
Downloads: 30
Uploads: 0
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Found this link to the sh3 community manual.
http://alexbret.perso.cegetel.net/in...etting_Started |
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#404 |
Swabbie
![]() Join Date: Mar 2010
Posts: 5
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I feel like such an idiot for asking this. I don't think I have played a game that has had me banging my ahead against the desk like SH3.
How do you keep from crashing when leaving Kiel harbor and going through the Kaiser Wilhelm Kanal? I have started a career mode five or six times, starting in 1939 with 1st Flotilla. I open the Navigation Map and zoom all the way in so I can see the docks clearly. I plot a course VERY CAREFULLY from my starting location, around the docks and through the Kanal. While it would be so much easier just to click the other side of my Kanal as the final location and let my genius navigator figure out that the submarine cannot go over land, fine, I accept that I have to do the job and plot every point through the Kanal. On top of that, I have to stand on the bridge and make sure that the submarine doesn't run into any bridge pillars or, most annoying of all, stretches of land that don't appear on the map. I know there are "Kiel Outbound" and a "Kiel Inbound" pre-plotted courses but the former charts a course eastward through land and into the Baltic region. I can only imagine that this is one of the GWX 3.0 mods because I haven't changed anything. Sorry for sounding snappy but this is really infuriating. The Navigation tutorial did not prepare me for this at all. Please, someone tell me what I am doing wrong because this game is making me feel stupid! ![]() |
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#405 |
Swabbie
![]() Join Date: Mar 2010
Posts: 8
Downloads: 5
Uploads: 0
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Just wondering...Does playing the gramophone increase crew morale?
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