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04-10-10, 02:08 AM | #376 |
Fuel Supplier
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@Observer:
Thanks for the reply. I had nothing specific in mind, but you always had a lot of interesting ideas. Perhaps you can come up with some new ideas? You (with DTB) were one of the founders of NYGM, after all! Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
04-14-10, 03:17 AM | #377 |
Ace of the Deep
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@ Hitman
Thanks for the fantastic job on the new optics mod... Whizz wheel and new compass are superb. Makes us Kaleuns try to stick close to real tactics. Read mes also very interesting.
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NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
04-14-10, 07:07 PM | #378 |
Sailor man
Join Date: Mar 2006
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Don't know if it's been mentioned, my apologies if it has, but has anyone mentioned a problem with the smaller freighters and ASW ships incurring damage and sinking in heavy weather?
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04-15-10, 03:16 AM | #379 | |
A-ganger
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Quote:
On my last partrol it happened two times in row: I was on attack run when suddenly the target dissapeared from the hydrophone. I believe to think this is somewhat realistic. |
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04-15-10, 05:42 AM | #380 |
Swabbie
Join Date: May 2007
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SH3 (nygm) & SH5
We compared SH3 (NYGM) and SH5 last month with my friend. He played SH5 with 84% reality. We begin at September 1939. He passes to channel easily and attacks a convoy without warships. He sunk 84.000 tons ship. Then I started to cross the channel. But the planes were attacked immediately. My hull integrator drop 74% I dived to 30 m with silent mode. But I did not stable because of the damage. I sailed standard speed, warships caught me easily and sunk in few minutes. Now, my friend is in November 1940 and he told me 470 000 tons ships sunk. I suppose SH3 and SH5 are very different games
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04-15-10, 06:39 PM | #381 |
Sailor man
Join Date: Mar 2006
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Wind 15 meters per second in seas that wash over the conning tower, yes, I'd agree. However, they last ones were in seas that were just breaking over the deck at normal surface trim. Not getting worked up over it, just asking the question.
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04-19-10, 03:20 AM | #382 | |
Ace of the Deep
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Quote:
But on the other hand, you need games for every type of people, it is just the comparison that doesn't seem to make sense...
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NYGM 3.4A / Living SH3 V5.1 + SH3 Commander |
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04-22-10, 11:16 PM | #383 |
Watch
Join Date: Apr 2010
Location: Gold Coast Australia
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Exactly what I think, I really love nygm for SH3 with having to actually make ships sink realistically, not just arcade like hit points run down.
Last edited by AHS Centaur RIP; 04-23-10 at 11:24 PM. |
04-23-10, 06:31 AM | #384 |
Sailor man
Join Date: Apr 2007
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Liking NYGM so far, still need to get used to no longer having a notepad to aid me in seeing ships that my crew can see but I can't at night.
I do have one problem however. Whats with not being able to keep a stable depth with any speed below standard? I went to periscope depth at one third to make a periscope check and then surface. A minute later I noticed that I hadn't surfaced and was in fact dropping below 40 metres. It wasn't until I brought the engines to standard that the boat started to rise again. Have I encountered a bug and if not how do I disable this feature? I tend to spend long periods of time not looking at the screen using voice commands instead whilst doing homework and other chores and I'd hate to lose a boat because I accidentally dived at one third and forgot to accelerate to standard. Thanks for your hard work good luck in all future projects.
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"If all else fails immortality can be obtained by through spectacular error" John Kenneth Galbroith |
04-23-10, 08:15 AM | #385 | |
Pacific Aces Dev Team
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Quote:
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One day I will return to sea ... |
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04-23-10, 09:23 AM | #386 |
Sailor man
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I am aware that the sub will slowly sink if it drops below 2 knots, but I thought that was the extent of it.
I was at one third engine power, so 3-4 knots and I was still sinking like a stone. It wasn't until I came up to standard engine power, 5 knots, before the boat started to rise. Is this a bug then?
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"If all else fails immortality can be obtained by through spectacular error" John Kenneth Galbroith |
04-23-10, 09:53 AM | #387 |
Admiral
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Maybe this is what Stiebler calls the "Crash Dive Blues" - a stock SH3 bug. If I remember right, it happens when a crash dive is interrupted. Search this NYGM-forum for this bug. Stiebler did explain how to avoid it.
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04-23-10, 01:46 PM | #388 |
Pacific Aces Dev Team
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Ah yes, has happened to me once and certainly it seems to be related to that crash dive blues. BUT I also noticed that it was much more evident with a green crew in your first/second patrol
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One day I will return to sea ... |
04-23-10, 02:05 PM | #389 |
Fuel Supplier
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
04-23-10, 06:21 PM | #390 |
Sailor man
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Ah, that along with the green crew on its first patrol sounds like it fits they symptoms to a T. Will be crashdiving shortly to fix it.
Thank you very much for your help.
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"If all else fails immortality can be obtained by through spectacular error" John Kenneth Galbroith |
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torpedos through hull |
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