SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
06-12-12, 01:58 AM | #3466 | |
Fuel Supplier
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Quote:
How can modders fix bugs/omissions in SH4 until they are familiar with the problems? H.sie has not played SH4. (Neither have I.) Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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06-12-12, 10:49 AM | #3467 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 363
Uploads: 0
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well is it something i have to do manually or do i have to line them up diffrently in my "activated mod" list? what does it mean when that happens, what are they supposed to be saying ?
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06-13-12, 08:40 AM | #3468 |
Watch
Join Date: Nov 2009
Posts: 20
Downloads: 74
Uploads: 0
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Idea! May be new, may be not...
Hello, gentlemen!
@H.see Sir, could you add the automatic shutdown of the gramophone in a stormy sea to your wonderful mod, please? If it is not difficult for you. I think you can use a scheme similar to the torpedo loading scheme (wind over 8 m / s or less than 16 m depth). Thank you very much! Best regards, Lance71 |
06-13-12, 09:16 AM | #3469 |
Watch
Join Date: Nov 2009
Posts: 20
Downloads: 74
Uploads: 0
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@drakkhen20
You have not enabled the folder Supplement to V16B1 (JSGME) as a single mod. This folder contains the texts of officers and more ... Detailed installation instructions, see the file Readme_V16B1.pdf Best regards, Lance71 |
06-13-12, 11:17 AM | #3470 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 363
Uploads: 0
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Well its enabled in the mod enabler or do I have to do that manually? Ill take another look at the readme too. Sometimes it can get confusing.
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06-13-12, 02:25 PM | #3471 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 363
Uploads: 0
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ok from reading,lol. it says to "append" some coding into the english menu file. so does this mean copy and paste ?
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06-13-12, 02:43 PM | #3472 |
Watch
Join Date: Nov 2009
Posts: 20
Downloads: 74
Uploads: 0
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@drakkhen20
Yes. Select text from "_Append_to_en_menu.txt", and paste it at the end of "en_menu.txt" in folder "Supplement to V16B1 (JSGME)\Data\Menu". After that enable "Supplement to V16B1 (JSGME)" as another mod. Best regards, Lance71 |
06-13-12, 02:47 PM | #3473 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 363
Uploads: 0
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ok ill try that later. gotta go to work. give feedback later. thanks
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06-20-12, 10:59 AM | #3474 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 363
Uploads: 0
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ok i was playing the Wolfpack in single missions to test it out. now i got the messages to hold and all that. so how long does it take for the ai uboats to get there and how will i know when they are on location? i didnt finish the mission because the escort finally spotted me. so what am i looking for in future reference? thanks
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06-20-12, 01:36 PM | #3475 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 363
Uploads: 0
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lol, nevermind guys. i got figured it out. its called read the manual.
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06-21-12, 10:12 AM | #3476 |
Konteradmiral
Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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May be not the correct thread but I will ask
I have already patched my game with h.sie V16B1 patch and it works fine. I am trying to use the Stiebler3_Addon_for_V16B1 and I get this message: Despite the "Stiebler Patch completed" message I don't have the new SH3.exe file at all. I only have the Sh3.old file. Any help is more than welcome Thank you in advance. |
06-21-12, 11:14 AM | #3477 |
Seasoned Skipper
Join Date: Jun 2010
Location: Mississippi
Posts: 650
Downloads: 363
Uploads: 0
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yes that happened to me also. start with a fresh untouched sh3.exe file and patch as you did and then run that patch. but follow the readme file word for word and do exactly what it tells you and youll be fine.
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06-21-12, 02:04 PM | #3478 | |
Konteradmiral
Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
Uploads: 0
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Quote:
It worked but now the game crashed. I will look into it. At least , I have a starting point now. |
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06-28-12, 01:45 AM | #3479 |
Swabbie
Join Date: Mar 2005
Posts: 14
Downloads: 80
Uploads: 0
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Just found about this mod and installed it. Got it running and
seems to be working as it should. Thanks a lot. Enjoy the fact you can pick and choose which fixes to enable and which to leave out. Very happy I no longer have to drag that Watch officer to his station . That fix alone will eventually save people an aggregate of millions of mouse clicks. |
07-26-12, 04:13 PM | #3480 | ||||
Seaman
Join Date: Jun 2011
Posts: 31
Downloads: 31
Uploads: 0
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Quote:
ok so do i add Quote:
Quote:
and to what part ? the beggining of the file or the middle or the end before or after this ? Quote:
Last edited by Stevetry; 07-26-12 at 05:01 PM. |
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