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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#331 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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Great news, Stiebler!
Waiting impatient!
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#332 |
Fuel Supplier
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Tomi_099 has confirmed by PM that he built his Type XXIII playable U-boat starting from Flakmonkey's XXIII (used only as an AI boat). I believed Tomi had started anew from the Type XXI.
Therefore Flakmonkey must have much credit for the new playable Type XXIII boat too. This is not at present acknowledged in the FuMB37XXIIINYGM mod readme file. The omission will be corrected when the final release is made. Apologies to Flakmonkey for the oversight. Date for release of new NYGM mod: I cannot say, since it depends on other people. But not too long, I hope. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#333 |
The Old Man
![]() Join Date: Aug 2007
Location: Poland
Posts: 1,430
Downloads: 5
Uploads: 0
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is there any progress in making the update?
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#334 |
Fuel Supplier
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@Kranz:
I've been playing a full version of the new NYGM 3.0 since February. The reason for the long delay in the release concerns re-zoning of some of IABL's new merchant fleet by Der Teddy Bar. Unfortunately DTB has had complicated personal problems in moving house, and therefore he has had to stop modding for about two-three months now. I can't continue alone, since DTB has a special tool for re-zoning. Under the circumstances, I intend to release NYGM 3.0 at this weekend, with *some* of IABL's merchant ships as an additional overlay with their own campaign file. It's a good mixture, some fully re-zoned and given NYGM's slow-sinking property, some not re-zoned at all, but I've given them the NYGM special slow-sinking characteristics anyway. I've been playing this combination too for nearly three months. Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#335 |
Planesman
![]() Join Date: Nov 2007
Location: Normandie
Posts: 185
Downloads: 415
Uploads: 0
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yepeeee
![]() good songs.
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TORPILLE ![]() |
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#336 |
Ace of the Deep
![]() Join Date: May 2005
Location: Asturias, España
Posts: 1,168
Downloads: 39
Uploads: 0
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Excellent news.
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#337 |
The Old Man
![]() Join Date: Aug 2007
Location: Poland
Posts: 1,430
Downloads: 5
Uploads: 0
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I was planning to paint my room but it seems that the plan has to be changed.Good job Stiebler!
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#338 |
Pacific Aces Dev Team
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NYGM hits 3.0
![]() Will that be a full new package, or a patch to put over 2.2+2.4+2.5+2.6b ![]()
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One day I will return to sea ... |
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#339 |
Seaman
![]() Join Date: Mar 2008
Posts: 41
Downloads: 45
Uploads: 0
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NYGM 3.0-Exellent news!!!
Ahoy |
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#340 | |
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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Thank you!
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Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#341 |
Fuel Supplier
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NYGM 3.0 released.
Follow this post: http://www.subsim.com/radioroom/show...27&postcount=1 Or download the files from my signature below. @Hitman: I hope the post referred to above answers your query fully. Just overlay NYGM 3.0 on top of your existing set-up. (You can, if you wish, remove patch 2,6B first, but this action is not essential.) Stiebler.
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NYGM Tonnage War Mod - More than a mod: it's an experience! |
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#342 | |
Lieutenant
![]() Join Date: Mar 2006
Location: SD
Posts: 266
Downloads: 652
Uploads: 0
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Is there a way to access that research work?...I am interested. Please let me know ![]() |
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#343 |
Pacific Aces Dev Team
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There is a sticky for NYGM latest version in the top of this forum, please go there for newest download links, patches and general discussion.
I'm locking this thread as it served his purpose already, unless Stiebler wants me to keep it open for some reason. Thanks
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