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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3376 |
Navy Seal
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This is reported as a practice fire at Ness battery in 1941 - It does not look like it is in the correct bunker
![]() The cement bunkers were finished in 1939 Here is a pic for the search light bunkers used at the shore front |
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#3377 |
Navy Seal
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Not from Orkney, but i think it is the same gun
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#3378 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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I have found this other picture of the gun which looks like a wider shot of the picture you had posted yesterday: ![]() Quote:
Another good photograph. I need a front view of the gun now ![]() |
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#3379 | ||||
Navy Seal
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Did you see the others I posted in an earlier post? In one you can see inside one of the gun emplacments
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#3380 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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I would need for a picture giving me an overall view of the roofed room, seen from the outside and preferably slightly from the top, so that I can see its floor and any partition wall inside it ![]() Quote:
Those are simple structure. Very easily modelled ![]() While you look I have already started drafting a basic model of the gun bunkers ![]() |
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#3381 | |||
Navy Seal
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no these videos on youtube
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#3382 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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#3383 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Okay good
![]() ...but soon I will need for a few picture and some measures. When do you plan to visit the site? ![]() At this moment it is just a basic outline with no textures: ![]() Stay tuned for more ![]() |
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#3384 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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#3385 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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Next problem. I have jammed rain sound effect even in depth and most importantly in hydrohone, cannot get rid of it.
If i reload game, i loose my contacts map geometry. Have you found some workaround for this? ![]() |
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#3386 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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#3387 | |
Navy Seal
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@ gap... Looking good! ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#3388 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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@ Vecko:
If I send you the collisionable V-shaped platform, can you see in game what happens when TDW's seabottom patch is enabled? Moreover I would like some damage tests to be carried out: units damage often puts in evidence possible problems, and the way I set the bunker and its platforms is surely unusual for the game. ![]() |
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#3389 | |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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![]() I reload the game and tried that again and again.. and it seems to be ok now, i just feel i am learning to percieve the game's internals like my sub ![]() Danke shon wieder Her Kaleun ![]() |
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#3390 |
Grey Wolf
![]() Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
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OK i got it.
You cant alt-tab while your at bridge while is raning, or the rain sound will stuck. |
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