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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3241 | |
Black Magic
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#3242 |
Officer
![]() Join Date: May 2010
Location: Germany
Posts: 237
Downloads: 167
Uploads: 0
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Hi!
I made no further investigations. It just happened to me yesterday and it was pretty unlucky ![]() I will definitly double check. I have several mods running, I can provide a list when I am home again. Meldric |
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#3243 |
Mate
![]() Join Date: Dec 2008
Posts: 52
Downloads: 41
Uploads: 0
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Hi there TDW, sorry for the late reply. I had no time for testing and forums yesterday. I got your PM's and I tested vers. 3.08.
Something has changed, but we are not there yet: the indicated mastheight for 4 tested merchant ships is now "20,0" -- not "0.0". That makes things not more correct, but something happened. I am very interested in the idea of system language vs game language as source of the problem. I bought my game in France (French Box), but installed in German, running on a PC in Belgium, set on english language. (would have to check which english language precisely) I don't understand neither why I don't have certain ships in the manual...(check screenshots) test vers 3.08: ![]() ![]() ![]() ![]() |
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#3244 |
Black Magic
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I'm out on the road right now and won't be home till later tonight. The 20.0 is something I added in the code to help further determine why some foreign users are having problems with the automatic mast height. It's definitely an encoding issue. I'll have to look over the code tonight to see what error causes 20.0 to be displayed for all ships.
Certain ships are missing from the rec manual because Ubi took them out with patch 1.2. I have yet to fix that problem that Ubi introduced. |
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#3245 |
Bosun
![]() Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
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I experienced with 3.0.4 a good behaviour for mast height. Then I upgraded my System from Vista to Windows 7 (32bit) and re-installed SH5 (exactly same configuration) and from that time I begun having mast height problem... :|
Bye, Mith |
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#3246 | |
Black Magic
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Have you tried selecting the ship from XO TDC dialog by checking the checkbox vice using WEPS-->Identify target? Try selecting random ships from the XO TDC dialog box just to see if the mast height changes. Ensure to mouse away from the checkbox also so the change of mast height takes effect. |
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#3247 |
Bosun
![]() Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
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i solved the problem launching it as admin... or disabling user account protection. seems to be a file permission problem!
bye, Mith |
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#3248 | |
Stowaway
Posts: n/a
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Why I ask? I play with manual targeting and disabled (!) TDC. So I don't have to lock on ships to hit them automatically. The trick: The TDC still works in the background and calculates the solution on target, even if it's turned off. But since 3.0.5 I can't disable TDC anymore in the XO's dialog ... |
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#3249 |
Swabbie
![]() Join Date: Apr 2008
Posts: 13
Downloads: 31
Uploads: 0
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Regarding the "lock/unlock target" button: I activated it in the cript, it works - but it doesn't necessarily pop up immediately when I put the scope/uzo crosshairs on a target. It seems like it waits till some other officer in the sub calls out a "target in sight", which can be somewhat disturbing when you're the only one in the boat peeking through the scope!
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#3250 | |
Black Magic
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Last edited by TheDarkWraith; 06-22-10 at 01:52 PM. |
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#3251 | |
Black Magic
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![]() Then just to clarify Mithrandir, you use a version of the game other than English and your automatic mast height is working correctly under admin rights with v3.0.8? Last edited by TheDarkWraith; 06-22-10 at 01:57 PM. |
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#3252 | |
Black Magic
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I won't be able to make the change until later. I'll issue a new bugfix version (v3.0.9) after I make the change. |
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#3253 |
Grey Wolf
![]() Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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Dark,
Do you want the formula for range calculation with mast height? ![]()
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#3254 |
Black Magic
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#3255 |
Bosun
![]() Join Date: Sep 2002
Location: Roma, Italia
Posts: 64
Downloads: 199
Uploads: 0
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Dear Darkwraith,
I confirm that I run the italian version of SH5 on an italian Windows 7 OS. I had Vista before but, in the same configuration I did not experienced the problem. This was the consideration that let me think that the problem should have been something related to the OS... For what concerns the version of your MOD I'm currently trying the test version 3.1.0 but I have also tried the 3.0.4 and its the same... I re-tested it few seconds ago and I confirm that, running the SH5 executable as administrator it works fine! ![]() EDITED: without changing anything I restarted the game with my user account and the problem is again there: 0.0 mast height!!!! I think we can definitely say that the problem was a Windows file access permission one!! ... I want also to try taking ownership of the games directory (it was installed as administrator but I did not expected problems, being a member of administrators). Bye, Mith |
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Tags |
dbrn, favorite, new ui |
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