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Old 06-22-10, 08:07 AM   #3241
TheDarkWraith
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Quote:
Originally Posted by Meldric View Post
I have had the following issue (again: sorry, if that has been covered before):

When I use the CrashDive-Button, my boat is surfacing... a very bad thing facing a number of enemy destroyers... I am using stock keyboard layout (with one little correction for the "Engines stopp" command that is not working for me in stock).

Meldric
very interesting I have to say first report of this happening. Have you tried using the hotkey for the crash dive and seeing what happens? If you have any other mods enabled have you disabled them all except for the UIs mod and tried to see if you can duplicate the problem?
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Old 06-22-10, 08:19 AM   #3242
Meldric
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Hi!

I made no further investigations. It just happened to me yesterday and it was pretty unlucky I wanted to check the config files if something with the hotkeys is odd, but unfortunatly I am at work now...

I will definitly double check. I have several mods running, I can provide a list when I am home again.

Meldric
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Old 06-22-10, 10:11 AM   #3243
Nausicaa
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Hi there TDW, sorry for the late reply. I had no time for testing and forums yesterday. I got your PM's and I tested vers. 3.08.

Something has changed, but we are not there yet: the indicated mastheight for 4 tested merchant ships is now "20,0" -- not "0.0". That makes things not more correct, but something happened.

I am very interested in the idea of system language vs game language as source of the problem. I bought my game in France (French Box), but installed in German, running on a PC in Belgium, set on english language. (would have to check which english language precisely)

I don't understand neither why I don't have certain ships in the manual...(check screenshots) test vers 3.08:







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Old 06-22-10, 10:20 AM   #3244
TheDarkWraith
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I'm out on the road right now and won't be home till later tonight. The 20.0 is something I added in the code to help further determine why some foreign users are having problems with the automatic mast height. It's definitely an encoding issue. I'll have to look over the code tonight to see what error causes 20.0 to be displayed for all ships.
Certain ships are missing from the rec manual because Ubi took them out with patch 1.2. I have yet to fix that problem that Ubi introduced.
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Old 06-22-10, 11:08 AM   #3245
Mithrandir
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I experienced with 3.0.4 a good behaviour for mast height. Then I upgraded my System from Vista to Windows 7 (32bit) and re-installed SH5 (exactly same configuration) and from that time I begun having mast height problem... :|

Bye,
Mith
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Old 06-22-10, 12:33 PM   #3246
TheDarkWraith
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Quote:
Originally Posted by Nausicaa View Post
Something has changed, but we are not there yet: the indicated mastheight for 4 tested merchant ships is now "20,0" -- not "0.0". That makes things not more correct, but something happened.
after looking at your screenshots again it occurred to me that something is missing. There's no debug output to the messagebox. Are you running just v3.0.8 and nothing else? If you have anything installed that I sent you via PM please disable them. You only need the new v3.0.8 that I made available at post #1. There should be something in the messagebox if it's unable to determine the correct mast height denoting an error occurred. Your screenshots show nothing of this.
Have you tried selecting the ship from XO TDC dialog by checking the checkbox vice using WEPS-->Identify target? Try selecting random ships from the XO TDC dialog box just to see if the mast height changes. Ensure to mouse away from the checkbox also so the change of mast height takes effect.
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Old 06-22-10, 12:36 PM   #3247
Mithrandir
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i solved the problem launching it as admin... or disabling user account protection. seems to be a file permission problem!

bye,
Mith
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Old 06-22-10, 12:42 PM   #3248
Tilvaltar
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Quote:
Originally Posted by TheDarkWraith View Post
New Version! v3.0.8
- if manual targeting is set in the game options then the option to 'Turn TDC Off' has been disabled in the XO TDC dialog box
How can I reenable the 'Turn TDC Off' option?

Why I ask? I play with manual targeting and disabled (!) TDC. So I don't have to lock on ships to hit them automatically. The trick: The TDC still works in the background and calculates the solution on target, even if it's turned off. But since 3.0.5 I can't disable TDC anymore in the XO's dialog ...
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Old 06-22-10, 01:06 PM   #3249
Kepler
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Regarding the "lock/unlock target" button: I activated it in the cript, it works - but it doesn't necessarily pop up immediately when I put the scope/uzo crosshairs on a target. It seems like it waits till some other officer in the sub calls out a "target in sight", which can be somewhat disturbing when you're the only one in the boat peeking through the scope! So.....bug? "Feature"?
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Old 06-22-10, 01:41 PM   #3250
TheDarkWraith
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Quote:
Originally Posted by Kepler View Post
Regarding the "lock/unlock target" button: I activated it in the cript, it works - but it doesn't necessarily pop up immediately when I put the scope/uzo crosshairs on a target. It seems like it waits till some other officer in the sub calls out a "target in sight", which can be somewhat disturbing when you're the only one in the boat peeking through the scope! So.....bug? "Feature"?
no bug of mine or really Ubi's either. Until your crew actually sights the ship (technically one of your sub's sensors spots the contact) you can't lock onto it or get any information from it. You'll notice that in the TAI it doesn't even show the ship icon until your crew spots it.

Last edited by TheDarkWraith; 06-22-10 at 01:52 PM.
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Old 06-22-10, 01:46 PM   #3251
TheDarkWraith
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Quote:
Originally Posted by Mithrandir View Post
i solved the problem launching it as admin... or disabling user account protection. seems to be a file permission problem!

bye,
Mith
glad to hear you got it working It would've never crossed my mind that it would be a windows privilege level thing. But now that I think about it it makes sense. I'm asking to open up files and read from them. If you have installed the game to the 'protected' folder of \Program Files (x86)\ then yes, windows would invoke a privilege level on those files and I wouldn't have sufficient privileges to open them much less read from them. But if you installed to any other folder then it wouldn't invoke a privilege level on me.
Then just to clarify Mithrandir, you use a version of the game other than English and your automatic mast height is working correctly under admin rights with v3.0.8?

Last edited by TheDarkWraith; 06-22-10 at 01:57 PM.
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Old 06-22-10, 01:51 PM   #3252
TheDarkWraith
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Quote:
Originally Posted by Tilvaltar View Post
How can I reenable the 'Turn TDC Off' option?

Why I ask? I play with manual targeting and disabled (!) TDC. So I don't have to lock on ships to hit them automatically. The trick: The TDC still works in the background and calculates the solution on target, even if it's turned off. But since 3.0.5 I can't disable TDC anymore in the XO's dialog ...
unfortunately I hard coded that. So currently there is no way to get it back other than disabling manual targeting. I see this as a valid complaint and thus I'll add a user option for it so that you can disable it.
I won't be able to make the change until later. I'll issue a new bugfix version (v3.0.9) after I make the change.
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Old 06-22-10, 01:53 PM   #3253
PL_Andrev
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Dark,

Do you want the formula for range calculation with mast height?
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Old 06-22-10, 01:55 PM   #3254
TheDarkWraith
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Quote:
Originally Posted by Antar View Post
Dark,

Do you want the formula for range calculation with mast height?
Sure, send away Now the questions I have to ask are:

- how do I use it?
- how would one implement it in game?
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Old 06-22-10, 02:27 PM   #3255
Mithrandir
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Dear Darkwraith,
I confirm that I run the italian version of SH5 on an italian Windows 7 OS.
I had Vista before but, in the same configuration I did not experienced the problem. This was the consideration that let me think that the problem should have been something related to the OS...
For what concerns the version of your MOD I'm currently trying the test version 3.1.0 but I have also tried the 3.0.4 and its the same...
I re-tested it few seconds ago and I confirm that, running the SH5 executable as administrator it works fine!

EDITED: without changing anything I restarted the game with my user account and the problem is again there: 0.0 mast height!!!! I think we can definitely say that the problem was a Windows file access permission one!!

... I want also to try taking ownership of the games directory (it was installed as administrator but I did not expected problems, being a member of administrators).

Bye,
Mith
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