SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-16-13, 09:50 AM | #3106 |
Seaman
Join Date: Apr 2011
Posts: 39
Downloads: 193
Uploads: 0
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is the stadimeter broken?
i cant get a range out of it, or am i supposed to get the range manually? |
02-21-13, 12:28 PM | #3107 |
Swabbie
Join Date: Jan 2013
Location: Leipzig germany
Posts: 5
Downloads: 234
Uploads: 0
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OM merchants visial damages
Hey guys!
First of all i want to thank you guys for an absolutely incredible mod. Its been an blast playing so far. i am well into my 3rd patrol and i have noticed something regarding merchants after being hit by a torpedo. Some merchant ships have amazing visual damages at torpedo impact points or when using the deck gun but it seems that most of the tankers i hit (even though they have great skins ) do not show any visual damages at impact points for both torpedo's and deck gun rounds. This is of course not a gameplay killer or anything to truly be critical about, i was just wondering if i might have installed something incorrectly or if others have noticed this as well? My install order: OM v705 OM v 705 to 720 OM v720 Patch 5 OMEGU v300 OMEGU v300 Patch 7 Any info or feedback would be greatly appreciated! Happy hunting!! |
02-21-13, 12:30 PM | #3108 |
Chief of the Boat
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Welcome Aboard K_mack27
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Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
02-25-13, 07:32 PM | #3109 |
Engineer
Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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Jimbuna, first of all, my greatest respect for your contribution to the subsimmer community.
I would like to ask you if I can use some, maybe all, of the German radio messages you used in GWX for SH3 for a small mod enhancing the experience with OM-OMEGU in German. Please let me know. |
03-28-13, 07:57 AM | #3110 |
Engineer
Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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Does one ever get a new boat in OM? Let's say you play 7th Flotilla from beginning of the war in a Type VIIB, can you upgrade to a Type VIIC somehow?
And if yes, how? |
04-09-13, 10:02 PM | #3111 |
Watch
Join Date: Apr 2011
Posts: 28
Downloads: 35
Uploads: 0
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The links are dead
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04-09-13, 10:26 PM | #3112 |
Eternal Patrol
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http://www.subsim.com/radioroom/down...o=file&id=1097
http://www.subsim.com/radioroom/down...o=file&id=1403 http://www.subsim.com/radioroom/down...o=file&id=1477 http://www.subsim.com/radioroom/down...o=file&id=1477 http://www.subsim.com/radioroom/down...o=file&id=1477
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04-10-13, 01:15 PM | #3113 |
Watch
Join Date: Apr 2011
Posts: 28
Downloads: 35
Uploads: 0
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Thanks! Edit: Is there a non-subsim version? This whole "download limits per 'day'(but-really-two-or-three)" are starting to get on my nerves..
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Last edited by mr. whukid; 04-10-13 at 05:09 PM. |
04-18-13, 10:22 AM | #3114 |
Swabbie
Join Date: Jul 2011
Posts: 5
Downloads: 56
Uploads: 0
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Hi folks!
Having a problem that I can't seem to solve. Install order is this: OM v705 OM v 705 to 720 OM v720 Patch 5 OMEGU v300 OMEGU v300 Patch 7 But I'm still only getting stock campaigns showing up. Any solutions? Possibly corrupt downloads? |
04-18-13, 10:31 AM | #3115 |
Engineer
Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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OM-OMEGU in this case just adds to your installation, it doesn't replace the missions. Many other improved or changed files are replaced. If you can't see the German missions, did you try to "change sides"?
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04-18-13, 12:25 PM | #3116 |
Swabbie
Join Date: Jul 2011
Posts: 5
Downloads: 56
Uploads: 0
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Re-downloaded all files, but still no change.
Assuming you mean the option to change sides in the "War Patrol" section, yep, just tried it, but still same issue. All I see in U-Boat Campaign is "Into the East" and "Fortunes of War". What's the bet that someone will point out the worlds most obvious solution to this that I just can't see... Should also mention I am running RSRDC. Both files needed are modded into SH4 1.5 prior to OM as per instructions on 1st page. No idea if this info will help at all... |
04-18-13, 01:05 PM | #3117 |
Swabbie
Join Date: Jul 2011
Posts: 5
Downloads: 56
Uploads: 0
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Problem solved! Turns out since I have an individual folder for JSGME, this is where the data file was created rather than overwriting the current one in the main SH4 folder. A simple copy and paste and it works
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04-20-13, 04:03 PM | #3118 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Quote:
Mike |
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04-20-13, 05:16 PM | #3119 |
Willing Webfooted Beast
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So, does this mod overwrite the UBM files?
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
04-20-13, 05:43 PM | #3120 |
Engineer
Join Date: Nov 2009
Location: Dominican Republic
Posts: 203
Downloads: 191
Uploads: 1
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Depends which files you are talking about, some files get replaced and some are just added.
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