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Old 09-16-06, 02:58 PM   #16
bigboywooly
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Quote:
Originally Posted by HanSolo78
Quote:
Originally Posted by Biggles
Hm...yeah, it would be very hard to make historical events work.......but what about things like big taskforces heading for a real target happen? Like before Operation Torch, german intelligence reported that a HUGE convoy was travelling through Gibraltar. What if the player could waiting there in time for......
Try my campaign buddy
Just tried D\L your latest
Archive empty ?
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Old 09-16-06, 03:12 PM   #17
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Okay, NOW what have I missed? What's your Campaign HanSolo78(nice name BTW, LOVE Star Wars )
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Old 09-16-06, 03:55 PM   #18
HanSolo78
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Quote:
Originally Posted by Biggles
Okay, NOW what have I missed? What's your Campaign HanSolo78(nice name BTW, LOVE Star Wars )
EVERY IMPORTANT OPERATION!
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Old 09-16-06, 04:43 PM   #19
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Quote:
Okay, NOW what have I missed? What's your Campaign?
Check his sig.
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Old 09-17-06, 05:22 AM   #20
Biggles
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woooooow!

Is taht your mod? Looks grand! I really like the sound of "golden age, convoys with little or none escort"

But....I suppose it's only for players playing 100% since it named "war Ace"
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Old 09-17-06, 08:01 AM   #21
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Quote:
Originally Posted by Biggles
woooooow!

Is taht your mod? Looks grand! I really like the sound of "golden age, convoys with little or none escort"

But....I suppose it's only for players playing 100% since it named "war Ace"
Lol no its for anyone Biggles
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Old 09-17-06, 09:32 AM   #22
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[quote=Safe-Keeper]
Quote:
"Der Sirene, Izzue #59: Bizzmarck grounded in Der Kiel Kanal following evazzive action - zzeamann Bernard on U-60 to fazze Das Court-Martial for Der Grosse neglect of Der Watch Duty".
OK, this German accent-caricaturing is getting a bit old...
:rotfl: :rotfl: :rotfl: I think itz cool!! :rotfl::rotfl::rotfl:
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Old 09-17-06, 10:01 AM   #23
Biggles
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Yeaah, I'll probably get that mod, when my own comp. is working....have some major hardware problems with it.....first my ol' graphic card gives up, and now....aaagh...I can't explain it to ya, I'm swedish,and don't know what allt he things in the comp. is called in english.

That is, by the way, totaly irrelevant.

And so is that
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Old 09-17-06, 02:54 PM   #24
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Quote:
Originally Posted by HanSolo78
I could corrrect that but that wouln´t change any aspects of playing!
And.. what about 50 miles? you really can´t simulate everything 100% like in reality.
But you could have put the Normandy landings at, say, Normandy. It really is a completely different place.
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Old 09-17-06, 03:50 PM   #25
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I wonder....if there is any historical convoys in the game?
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Old 09-17-06, 04:13 PM   #26
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Quote:
Originally Posted by Biggles
I wonder....if there is any historical convoys in the game?
There are historical convoys in GW1.1A and NYGM thanks mainly to Charlie901 among others
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Old 09-17-06, 04:42 PM   #27
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I see......:hmm:

this is just getting better and better....
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Old 09-17-06, 04:51 PM   #28
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Quote:
Originally Posted by Biggles
I see......:hmm:

this is just getting better and better....
Here is Charlie901's readme

To best replicate this I've added every Mediterranean Historical Operational Convoy to the game. The following HOC's were added:

Malta Convoy, "Excess"
Malta Convoy, 'Substance'
Malta Convoy, 'Style'
Malta Convoy, 'Halberd'
Malta Convoy, 'Pedestal'
Malta Convoy, 'Harpoon'
Malta Convoy, 'Pedestal'
Malta Convoy, 'Portcullis'
Alexandria Convoy, 'Stoneage'
Alexandria Convoy, 'Vigorous'
Alexandria Convoy, 'Tiger'



Each of these HOC's will only appear one time during a career, on the exact date (and sometimes time) that they sailed, containing the exact Historical ship types and escort types and amounts (Don't say you haven't been warned!). Note: some escorts had to be slightly reduced for playability on at least one of the listed convoys with 26+ DD escorts.

* Added additional Historical Alexandria-Malta convoys; "MW-5" and "MC 4_MaltaConvoy" with Historical associated, seperate, escort group to RND list for Eastern Med theater of operations.

* 1941 Mar. 5 - Operation Lustre begins/ The Royal Navy begins escorting British and Commonwealth troop convoys from Egypt to Greece. All "MedTraffic_xx_xxx" entries to/from Greece have been altered to add escorts where appropriate for the Allies. Also deleted specific "MedTraffic_xx_xxx" entries that correlated to British Merchant ships traveling to/from Greece when under Axis occupation. Finally added "41_BrGreece" convoy's to mimic the Australian and B.E.Forces landing then re-supplying troops operating there.

* 24 April 1941 Allies and Greek royals evacuate from Greece to Egypt and Crete. Added "41_BrGreeceEvac_xx" convoys to/from Greece to Alexandria and Crete to simulate the eventual Allied withdrawal and axis control of the country.

* 27-31 May 1941 - Allied troops begin to evacuate Crete. This is simulated through several corresponding, "41_BrCreteEvac_xx" convoy's, which load and depart from historically correct locations on the island, until June 1st when the last Allied men are carried from the island. Also added Allied/Allied warship patrols around Crete when appropriate (Date Wise).


* MAY 1941 The first of many supply trips to besieged Tobruk are made by Australian destroyers "Voyager" and "Waterhen" and other ships of the Inshore Squadron. A series of Alexandria-Tobruk convoys are added to simulate the desperate Allied/allied resupply chain to the surrounded city, consisting of appropriately classed Military vessels that operate during the historically correct siege dates.

* Added Random Eastern Med British warship patrols with variable waypoints and speeds (Force K, Cruiser Force Q) consisting of appropriate warships (Cruisers, etc).

* 1944 October 4th - Allies land in Greece. This is simulated again through changing the appropriate, "MedTraffic_xx_xxx" entries, adding Allied supply/troop ships and escorts, to reflect allied convoy's traveling to/from Greece again.

* JULY 1943 10th - Invasion of Sicily: Operation 'Husky'. "HA-"and "AH-" Alliedseriesof convoys added to correct port location on island, at appropriate dates, to simulate allied resupply traffic.

* OCTOBER 1943 British units of the US Fifth Army enter Naples on the 1st as the Germans fall back, ready to make the Allies fight long and hard for every gain over the next eight months. "NS, SNF" Allied seriesof convoys added to Naples port location, at appropriate dates, to simulate allied resupply traffic. Additional Allied convoys added to/from Italian Southern port of Taranto shortly after port was seized by the Allies.

* "BrItaRNDPatrol_43_xx" entries added to simulate "Random" allied warship patrols around Sicily and Southern Coastal areas of Italy to protect allied occupied areas and waters.

* Added British Historical "40_BrHaifaCnvy_01" from Alexandria to Beirut; mostly to give some "Life" to the neglected, extreme Eastern Med area.



* The following Historical convoys were also added:

Number Route Notes
-----------------------------------------------------------
E.T. North African Ports - Gibraltar From November 1942
T.E. Gibraltar - North African ports From November 1942
H.A. Tripoli - Augusta From August 1943
K. Casablanca - Brest From October 1939 to June 1940
S. Brest - Casablanca From 1939 to June 1940. French
K.S. Oran/Casablanca - Brest/St Nazaire From September 1939 to June 1940. French
L.E. Port Said/Alexandria - Famagusta/Haifa/Beirut From July 1941 (see 40_BrHaifaCnvy_xx)
M.W. West Mediterranean - Alexandria/Malta From July 1940 to 1941. Resumed November 1942. July 1943 MWF for operation Husky
N.S. North Africa - Naples
S.N. Naples - North African ports From 1943. Fast (SNF)
T.E. Gibraltar - North African ports From November 1942
T.J. Tunisia - Sicily July 1943. Invasion convoy for Operation Husky with TJF, TJM and TJS
T.S. Tripoli - Termini September 1943. Invasion convoys for Operation Avalanche with TSF and TSS
T.X. Tripoli - Alexandria From February 1943
X.T. Alexandria - Tripoli From January 1943
G.T.X. Gibraltar - Tripoli - Alexandria/Port Said From May 1943
X.T.G. Alexandria - Tripoli - Gibraltar From June 1943
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Old 09-18-06, 07:25 AM   #29
HanSolo78
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by HanSolo78
I could corrrect that but that wouln´t change any aspects of playing!
And.. what about 50 miles? you really can´t simulate everything 100% like in reality.
But you could have put the Normandy landings at, say, Normandy. It really is a completely different place.
Ok.. then please show me the correct place and I´ll change it with the next relase.
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Old 09-18-06, 09:07 AM   #30
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That readme text sure looked promising! Can't wait until I have it
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