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View Poll Results: How many of you start a new career after being sunk?
Yep I do, realism is everything!!! 125 71.02%
Nah, it's just a game, who cares? 51 28.98%
Voters: 176. You may not vote on this poll

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Old 09-17-06, 02:37 AM   #1
vonBimmell
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I reload saved games.
I used to do this for a living in the real world, and now I play for fun.
I like to try different strategies for the same situation and see how it turns out.
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Old 07-16-08, 12:40 PM   #2
Brag
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Without DID, it would be too much like an arcade game
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Old 07-16-08, 01:26 PM   #3
Lible
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I've been completely DiD no matter what happens so far. But I'd probably load a earlier savegame if I had some gamebreaking bug (e.g 100 miles per hour speed to the bottom)

I really can't understand the people who start from '39 and try to get as far as possible. This is nowhere near real life. My longest career so far has been 10 patrols. Yes, I retired.
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Old 07-16-08, 01:53 PM   #4
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My DiD experience is tempered by reloading due to stupid sinkings.
Hitting our own mines, being rammed by German ships and running aground because "I'll leave it at 1x while I go pick up some groceries".
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Old 07-16-08, 02:31 PM   #5
nikbear
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DiD herewhatever kills me finishes that career,and its quite fun starting a new career anyway and giving your new kaleun a personality in your head and how he will fight 'His' war
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Old 07-16-08, 10:06 PM   #6
Brer Rabbit
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Default DiD is the way to go

To reiterate an earlier post we all play the game and get what each of us wants out of it. It is one of real joys of sims. There truely is no righ t way or wrong way, its only reason for existance is for our enjoyment.
I have always played DiD even back in the Silent Service II days. It tool me six months in real time to get to July 1945, and on my last patrol while under TC getting to my assigne patrol area, apparently I was jumped by a hunter-killer team or a lone aircraft with BLUB, BLUB being the the result. It took me the better part of a day to sobber up after the bender, but the several days later ther I was taking a old pigboat out of Manila in Dec 1941. This time it took me 3 months, but I completed the war.
If RL has taught me one thing, it is that in combat caution pays off in the long run. There is no practical alternitive to patience, and the little things
do often count.
This is echoed in the Silent Hunter series as well as in other subsims. When I lose patience--death is often swift, fortunately I can start all over again.
Just my 2 cents.
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Old 07-18-08, 10:59 AM   #7
Sensekhmet
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With the load times I'm getting on my machine, even non-DiD is nerve wrecking enough, thank you
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Old 07-18-08, 11:27 AM   #8
Ivan Putski
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I play DiD, adds a little intensity to the sim, I now think out my moves well in advance of my actions, it`s painful to lose an excellent crew, but in real life they did`nt come home. I have a Dicta Boelcke set of rules for submarines that remind me to stay out of harms way. I`ve learned them the hard way, and have had some very long careers, at the top of my list is the first rule: DON`T GET GREEDY.
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Old 07-18-08, 11:40 AM   #9
Bosje
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when I first started, I kept reloading a save game with a taskforce in range. until I finally got the battleship sunk. when I did sink her, I wasn't happy with it after all.

DiD ever since, except stupid deaths from TC in rainstorms when a destroyer completely wrecks the boat before I even get a chance to order the crash dive. (a bit silly, I should just check the hydrophone regularly, but then again I read a book about how destroyers went to ram the boat at those ranges. so i consider it a bit of a glitch when they destroy my conning tower with gunfire at 100 meters while I wait for the boat to drop down.

and there was that time just after I got GWX. My first ever hedgehog encounter. I took the new and improved enemy as read, forgot everything I thought I knew at that point and learned the basics all over again. This process can be read between the lines in my war journal.

other than that, it's DiD all the way. still have to see the end of the war. several careers running in various boats. Freiherr Beckman will probably die some day too but it will make for some interesting writing (and hopefully, reading) and it will make me cry.

Horribly exciting way to play, actually sweating when the ping hits the hull, panicking when the boat sinks down, out of control. Wouldn't dream of having it any other way.
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Old 07-27-08, 03:42 PM   #10
Chisum
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I resume a backup whenever I was killed.
Let's be serious, we will not stop playing SH3 because we has been sunk !



Where is the difference between DiD and backup method ?
None, both plays again after died.
A real DiD makes that you can't never more play the game.

:p
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Old 07-27-08, 06:05 PM   #11
Wildhawke11
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I always play D I D so much more thrilling and terrifying at times. It makes you much more careful and for me only take calculated risks. I personally would play it no other way. But its of course up to the individual. For me anyway i want to feel just a fraction of the fear those brave men must have felt at times in those iron coffins.
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Old 07-28-08, 07:04 PM   #12
Chisum
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Quote:
Originally Posted by Wildhawke11
i want to feel just a fraction of the fear those brave men must have felt at times in those iron coffins.
Be sure that you can feel it in no-DiD too.

I remember the first time that I have been fatally hit on SHIII, I was terrified in front of my screen and during the hellish descent of the boat to the Neptune world, I had cold sweats(that was really a "total immersion" !).
After being killed, I stayed 20 minutes to do nothing and think it was really a horrible thing.
I did not understand why we were out of the game so quickly, before this horrible window saying that the career is over, all hands lost, and it took me some time to understand that to die like that was just as brutal.

Probably that we love horrible things because we re-play every time. Danger is like a drugs and it's probably also why these courageous man left again on sea despite the risks they knew they were taking.
In my opinion, a normal man would have refused to left again.


I don't know what you thing about it.
But I'm sure that I feel it perfectly in no-DiD.



(It was a hard text for a no-english man. Apologizes if mistakes)

Last edited by Chisum; 07-28-08 at 07:19 PM.
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Old 08-04-08, 12:23 PM   #13
BasilY
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In the long run, playing DiD will actually enhance the gaming experience. Making narrow excapes and lucky victories that much more exhilerating and memorable. It also make you play more historically by avoiding excessive risk and targeting merchants more often, instead of trophy-hunting.

Since after my first 2 careers to get a feel of the game, has been DiD ever since for the last 4 careers. Among these, I finished once, died 3 times, the last time I was killed on May 7th, 1945 (should have been more careful...), but not before I reach and 2mil milestone with my trusted IXB.
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Old 08-06-08, 05:09 AM   #14
Iron Budokan
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I play DiD. Once I got killed and restarted a saved game. I felt like I was cheating.

DiD all the way for me!
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Old 08-06-08, 07:14 AM   #15
Sailor Steve
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Of course no one ever plays DRID=Dead Really Is Dead. No, I don't mean if we die in the game we kill ourselves, but we might be more careful and play more realistically if when we die in the game we don't start a new career for, say, a month.

Or a year.
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