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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Ocean Warrior
![]() Join Date: Mar 2004
Location: USA
Posts: 2,552
Downloads: 33
Uploads: 0
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![]() Quote:
![]() Are you saying that we would be able to search and conduct real time naval ops on a map large enough, and a situation robust enough, where firing of weapons would occur hours after we begin? Where we get to become totally involved in all phases of detection, tracking, and building a fire control solution? Sounds great. Last edited by Sea Demon; 09-09-06 at 06:24 PM. |
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#17 | |
Naval Royalty
![]() Join Date: Jun 2005
Location: Washington, DC
Posts: 1,185
Downloads: 0
Uploads: 0
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![]() Quote:
![]() But yes, that's exactly what I'm saying. It's NOT THAT HARD. To me, the scenarios that are contrived are the ones where people start shooting within a few minutes. |
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#18 |
Sea Lord
![]() Join Date: Feb 2004
Posts: 1,945
Downloads: 220
Uploads: 0
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SQ: With alluring siren sounds drifting over the water I have insisted that the crew fill their ears with wax and lash me to the mast.
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Liberty, Equality, Fraternity Last edited by Bellman; 09-10-06 at 03:33 AM. |
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#19 |
Sub Test Pilot
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Co-op and team missions are great in DW also multi station games are intresting however you take a big chance on multi station incase your partner drops.
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DONT FORGET if you like a post to nominate it by using the blue diamond ![]() ![]() ![]() Find out about Museum Ships here: https://www.museumships.us/ Flickr for all my pictures: https://www.flickr.com/photos/131313936@N03/ Navy general board articles: https://www.navygeneralboard.com/author/aegis/ |
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#20 |
Commodore
![]() Join Date: Sep 2006
Location: Germany
Posts: 609
Downloads: 36
Uploads: 0
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Alternative: Perhaps a weekly, fix time, for a wan party
![]() But there is one problem, called time difference... :hmm: |
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#21 | |
Admiral
![]() Join Date: Apr 2005
Posts: 2,320
Downloads: 0
Uploads: 0
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![]() Quote:
Once per week, friday or saturday at 20 or 21 GMT Mostly european and american players participated. We just need a good multiplayer scenario that can be carried out in max 3-4 hours. |
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