![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
|
![]()
Yesterday I hit a 110 ton costal vessel from dead astern with one torp and it blew the thing through the air for a number of yards...and it sunk like a stone.
Right now I've got a 7000 ton medium cargo merchantman dead in the water from just one fish. I have two torps left and in a few minutes I'm booting up the game to see what I can accompish with those.....even if I have to reload the save a number of times. If you read the PDF readme with NYGM it clearly states that the prime objective was to remove the certainty from the game play and keep the player guessing about the outcome. I don't think anyone can question that this objective has been achieved. Whether or not this uncertain aspect appeals to you is purely a personal matter. I'm still on the fence myself....sometimes it is just too difficult to believe the results achieved compared to the damage that ought to have resulted from the hits inflicted.
__________________
![]() |
![]() |
![]() |
![]() |
#17 |
Ace of the Deep
![]() Join Date: Sep 2002
Location: Oregon
Posts: 1,012
Downloads: 102
Uploads: 0
|
![]()
Well with the 2 remaining torpedoes I was able to cut the vessel into two sections and it sank within 2 minutes....less than one hour game time from the time my watch spotted it.
![]() I don't think that it is that the ships are now too tough with NYGM...but rather it is a matter of exactly where you hit them. As the readme more or less stated. Of course I was given an ideal situation in the above as the cargo ship was down to 0 knots and I had plenty of time to line up and aim the final blows. It would have been a much harder proposition in choppy seas and with moving targets ect...ect....But I am satisfied that the mod isn't impossibly hard but simply much more varied than before in the way the various ships take damage. No longer is it only a matter of hittng a C2 just behind the bridge area with a single torp and watching it go down in minutes. Guess that is what the mod intended to accomplish....well done from what I have seen! But a word of caution....had the ship not sank in a few minutes I was prepared to remain on station for as long as it took to see it go down. As it was I was leaving the area when a patrol plane from around Aberdeen came buzzing in and dropped a payload almost in my lap. I was lucky this time as we suffered no damage but next time I will leave (or remain watching) sumerged. ![]() |
![]() |
![]() |
![]() |
#18 | |
Torpedoman
![]() Join Date: Feb 2006
Location: Raleigh, NC
Posts: 115
Downloads: 52
Uploads: 0
|
![]() Quote:
__________________
\"Ein U-boot ohne Sehrohr ist heute angekomman - A U-Boat without a periscope arrived today.\" - Message sent to Gunther Prien in U-47 during the Norwegian Campaign by Karl Doenitz to tell Prien about the birth of his second daughter... |
|
![]() |
![]() |
![]() |
|
|