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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Captain
![]() Join Date: Apr 2014
Location: Victoria, British Columbia, Canada
Posts: 495
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That a thread can be revived after 9 years is a testament to the awesomeness of the game, and devotion of the players.
I don't think this game will ever get old for me. That said, I think I had to put up with 4 actual hours of 1:1 speed depth charging. I scored a few hits on convoy action once. I figured when the ships got far enough away, the escorts would lose interest and rejoin their fleet. That was when I learned about HKs.... On the single missions, the break into gibraltar one, I took 6 hours of actual bombing. the other 2 hours was spent T/C-ing the rest of the way to La Spezia
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Because I'm the captain, that's why! |
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#17 | |
Gefallen Engel U-666
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"Only two things are infinite; The Universe and human squirrelyness?!! Last edited by Aktungbby; 04-04-15 at 11:19 PM. |
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#18 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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2-3 hours, IIRC. I managed to lose all but one of the escorts and then the last one chasing me hit me once and got the electrical engines knocked out. For the next 15 minutes I was slowly sinking, dead-in-water, making emergency repairs, while controlling depth by blowing ballast and praying not to get hit again. The escort was running low on depth charges and only threw a couple of dc's at me or the Bold canister I had released when hit. I was not hit again and had no problems in losing the last escort after I got my electrical engines working again.
That was a 1942 experience against a convoy guarded by just 4-5 escorts. I'm not too hopeful to survive against the late war NYGM convoys. I remember someone writing that the numbers are closer to the historically realistic numbers which could mean 8 at close escort and a force making long range probes.
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#19 |
Admiral
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this probably a stupid question but I have to know what is IIRC?
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[SIGPIC][/SIGPIC] BSTANKO6'S SH5 NAVAL ACADEMY http://www.youtube.com/channel/UCPbe...W2NArCA/videos DISCORD https://discord.gg/6tFeTSUmVc |
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#20 |
Seaman
![]() Join Date: Aug 2011
Location: New York
Posts: 39
Downloads: 297
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Another new-fangled internet acronym, which stands for: If I Recall Correctly
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In the town where I was born Lived a man who sailed to sea And he told us of his life In the land of submarines ![]() |
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#21 |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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IIRC = If I remember correctly
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#22 |
Commodore
![]() Join Date: Oct 2009
Location: Helsinki, Finland
Posts: 614
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Longest I recall was some 32 in game hours. Oxygen and batteries low and boat seriously damaged. With last availalble pressure air I blew ballast and surfaced the boat amidst three escorts...
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Himmel, sukeltakaa! |
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#23 | |
Sea Lord
![]() Join Date: Mar 2011
Location: In the conning tower of my VIIC scanning the sea through the periscope
Posts: 1,698
Downloads: 173
Uploads: 7
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[SIGPIC][/SIGPIC] NYGM+H.sie v16+Stiebler 4C+MaGui WS |
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#24 |
Helmsman
![]() Join Date: May 2011
Location: Slovenia
Posts: 101
Downloads: 139
Uploads: 1
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#25 |
Hauptman
Join Date: Mar 2013
Location: FL410
Posts: 174
Downloads: 75
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I've taken numerous 8+ (game) hour depth-chargings in NYGM. Fortunately, the majority were pre-1943 and I was able to survive. The deaths usually involved foolish actions in shallow waters.
T |
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#26 |
Seaman
![]() Join Date: Feb 2014
Posts: 35
Downloads: 13
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I wonder is it even possible to survive depth charge hunting after 42
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#27 | |
Watch Officer
![]() Join Date: May 2007
Location: as far away as possible
Posts: 1,625
Downloads: 147
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[SIGPIC][/SIGPIC] ' We are here on Earth to fart around. Don't let anybody tell you any different.' Kurt Vonnegut |
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