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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
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1x to 128x to 2048x
Depends really. sometimes i will play the game at 1x for a couple of hrs especially in rough weather - always 1 - 2x. Other times its 1024 - 2048 all the way. I hate getting caught in high compression only for an aircraft to sink you or a destroyer ramming you. My game does not always stop to 1x when a ship/plane is sighted :hmm: I |
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#17 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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Only minor damage though...well, 25% damage to my hull...and oddly, the destroyer just continued on. Must have thought he hit a whale or something... |
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#18 |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
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I see friggin airplanes all the time..
Rub 1.45-Ubwac Compatible Sink them All V2.2 Marhks Ocean Madness well the rest are modes that dont change the campaign files. I see them daily, even when im running 1024x. Its annoying and its only 1940.. Usually always North of the British Isles. I rarely see them in the Atlantic |
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#19 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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What's your 3DRender TC value?
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#20 | |
Grey Wolf
![]() Join Date: May 2005
Posts: 887
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huh!#?@? |
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#21 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
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In your main.cfg file (the one with your career files), under [TIME COMPRESSION] what is the 3DRender value. Just curious whether it's 32 or 1024.
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#22 | |
Grey Wolf
![]() Join Date: May 2005
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#23 |
Navy Seal
![]() Join Date: Apr 2005
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Hmmm. I wonder why the RAF's so attracted to you then. :hmm:
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#24 |
Grey Wolf
![]() Join Date: May 2005
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i have no idea. But no joke i get aircraft spotted almost twice a day when im rounding the british aisles. Sometimes even more and somtimes its 2 planes.. Once it was a swordfish. And its usualyl always hurricans and Walruses.
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#25 | |
Blade Master
![]() Join Date: Jan 2002
Posts: 1,388
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So if you allow a ship, airplane etc to see you, then the chances of a aircraft sighting you increases. This is good, but it is somewhat broad and cumbersome. Historically speaking, around the very coast of England the early war period of 1939/1940/41 is a very light on. It is easy to sail up and down the coast during the day. In this area the airbase network needs to be beefed up. Jace11 and others did an incredible job of working all of this out and getting a great airwar response going. Where it is falling apart is that the upgraded airbase work done was good in intent but has had some unforseen results when the larger airbases all come on line on the 01/05/43. Large Airbases have more aircraft to send, and that coupled with so many airbases overlapping with depending on what Airbase files you are using has resulted in what comes across as 'thousands' of aircraft everywhere all of the time. We can probably blame Avon for this :rotfl: As it was Avon's good work that showed many that the higher the time compression the less that you see and the closer it gets to you before you see it. It is also my belief that the faster things happen the less that happens, in other words, I don't think that time compression stops you from seeing ships that 'were' there, as I beleive that they were not there. That is, the high time compression stops aircraft and ships from actually spawning. |
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#26 |
Navy Dude
![]() Join Date: May 2005
Location: Finland
Posts: 177
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TC128, sometimes 64 when in dangerous areas- gives the crew or radar detector better chances to spot the targets early enough. Sending a patrol report once a day or so, if sunk something (U-boats didn't patrol in radio silence). This sometimes, not always.
Seeing more planes than I'd care to, regardless of maintaining radio silence than not. |
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#27 | |
Grey Wolf
![]() Join Date: Nov 2005
Location: Mar del Plata, Argentina
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I run sh3 in and old machine so I can go that high. Maybe the problem is that the software has to skip checks at that TC, so I think that the fps is more important than the TC factor. |
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#28 |
Ace of the Deep
![]() Join Date: May 2005
Location: Florida
Posts: 1,010
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It was The Avon Lady that alerted me to this but at first I thought she was mistaken.
So, I ran some test. Non radar planes have no trouble finding me at any TC setting, like ships. It was radar equipped planes that High TC ignores. Avon stated 256 so I tested this as well as 512TC and saw no difference. I do not know if this has anything to do with what mods affect what but for me 512 in 1943 I will dive at least once in every grid during the day, stay under for 3 hours, surface at early night and usually make it until dawn OK, pick up radar, dive surface repeat then night. I would say if I resurfaced within an hour I could be detected as much as 6 times in a long summer day. It changed completely the game learning this as I was avoiding all radar planes. This is a cheat bug and I do use it to correct one thing. If I am working out of Bergen in 1943 and get assigned a grid 200 miles west of Brest I will 1024-2048 when I reach south of Ireland, do my grid (at 512) and 1024 till I am west of the south of Ireland and drop to 512 and back to my porpoise routine. I do everything I can to make my version as real as possible and eliminate cheat bugs but I don’t think the game has a right to cheat either! One patrol I did this porpoising all the way to the air gap only to be sunk by Avengers from a carrier. This was followed by my evening pray that went something like “Lord, could you please spend a little more effort on resolving things in the Middle East and less on screwing with my SH3 fun? He continues to ignore my please perhaps in exchange for my good health?! Good post, most (as I was) unaware of this bug. There should be a sticky called “Just ask Avon Lady!” It would save us all time!! Wulfmann
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"The right to keep and bear arms should not be infringed upon, if only to prevent tyranny in government" Thomas Jefferson,; Constitutional debates |
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