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Old 09-27-05, 07:43 AM   #16
The Avon Lady
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Quote:
Originally Posted by Gizzmoe
Thanks for the information. Let me know if you need more help, I also have a copy of Seawolves.
At the end of the day, the X1 boycotters will wind up being the biggest SW customer base!
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Old 09-27-05, 07:47 AM   #17
Gizzmoe
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Quote:
Originally Posted by The Avon Lady
At the end of the day, the X1 boycotters will wind up being the biggest SW customer base!
Yeah, it´s ironic... And what a waste of money it was!!!
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Old 09-27-05, 07:53 AM   #18
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Quote:
Originally Posted by Gizzmoe
Quote:
Originally Posted by The Avon Lady
At the end of the day, the X1 boycotters will wind up being the biggest SW customer base!
Yeah, it´s ironic... And what a waste of money it was!!!
How about publishing a detailed review and offering your article to many a gaming site as public material? :hmm:
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Old 09-27-05, 07:56 AM   #19
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BTW, I downloaded Incognito Soundworks' SH3 soundpack and began comparing their sounds to those I've got installed (several mods already updated many of the sound files). I personally prefer what I've got already.

Anyone else listen to this soundpack's files?
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Old 09-27-05, 08:03 AM   #20
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Quote:
Originally Posted by The Avon Lady
How about publishing a detailed review and offering your article to many a gaming site as public material? :hmm:
No. When you look at what you get for the price it´s hard to be objective. It´s a terrible, terrible, terrible product!
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Old 09-27-05, 08:08 AM   #21
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Too bad maaaany SHIII players don`t even know that SH has this big community, so they see SW and go 'Wow! An addon with lots of cool stuff!'. Then, some weeks later they find their way here and see that they could´ve have all that for free...
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Old 09-27-05, 08:31 AM   #22
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Quote:
Originally Posted by The Avon Lady
Anyone else listen to this soundpack's files?
Yeah, I had it a while back. It really wasn't my cup of tea. I liked a few of the sounds, but I sure didn't like the explosion type sounds (torpedoes, guns, etc.). They just sounded "hollow" to me.
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Old 09-27-05, 04:55 PM   #23
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Quote:
Originally Posted by X1Software
X1Software assures that the add-on „Seawolves" contains no stolen software and no third-party rights were violated.

The use of every mod has been approved by the respective developer.

All modified sound files were made by the company http://www.incognito-soundworks.com and have been licensed properly!

To be frank, we are tired of getting denounced from anonymous persons here. This has nothing to do with freedom of speech, but rather with the intention of damaging our business. Interestingly enough, the people responsible do not appear with their correct names and addresses, surely because they are afraid of a civil lawsuit or criminal prosecution.

Please do not let yourself be influenced by those devious and cowardly persons. We are more than prepared to face any adversary in court.
First off, what buisness you stole our mods and claimed them as your own, that makes you the Devious ones. Second as if you could really sue each and every one at subsim. Third, I Emailed you guys A week ago with some Questins about your addon and Still no reply email, Sounds like poor service to me.
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Old 09-27-05, 07:08 PM   #24
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My experience with gaming is that 90+ percent play their games/sims offline and arent website and gaming community forum hounds.

Which means, that unless UBI recants their relationship with X1 for questionable business practices, there still is alot of cash to be made even with a loss of 10% of their revenues.

Even if X1 is found guilty of IP theft, then most folks wont know about how the SW product was compiled.

Going forward to protect user IP...

If you want a good example of what a current modding contract looks like, see what Lead-Pursuit did with Falcon4-Allied Force and the modding community.
http://www.lead-pursuit.com/downloads/TPAA.pdf
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Old 09-27-05, 09:14 PM   #25
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X1 certainly is using mods that the original authors say they never authorized. I have seen one of them - the *.tga file with the AOTD logo. Anyone who has Seawolves can easily check this by going into the game once Seawolves is installed and looking in the Textures\TNormal\tex folder for the *.tga file with the AOTD poster featured in it. It's one of the boat interior shots. According to members of the AOTD clan, they never authorized that X1 could use this mod. X1 says the AOTD clan did authorize its use, or they say that it was an error - the story seems to change depending on what the X1 folks think they can get away with.

The AOTD logo is only the most apparent of the mods that are not authorized to be in Seawolves. The others involve placement of ships and other more complicated stuff. This is why more testing needs to be done to confirm 100% that these mods are stolen. But the fact that X1 is using mods that were never authorized is not in question - I've seen the proof, but I can only prove it to others if they get hold of the Seawolves expansion, and given what I've seen, and what I've experienced in regard to X1 (i.e. how they tried to use other non-authorized mods in the past by cajoling modmakers and holding them to deals that were made before X1 told anyone that their intent was to use the mods for financial gain), I'm not going to suggest that anyone buy the Seawolves expansion.

If X1 didn't 'steal' mods, then the folks behind X1 must be incredibly stupid. Perhaps they simply never thought to ask the modmakers. Perhaps they just modified their own game to their liking and naively decided to just publish the result. Either way, other people's mods were used in Seawolves and X1 is making a profit from mods that were never intended to be sold.
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Old 09-27-05, 09:40 PM   #26
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Quote:
Originally Posted by WULFPAK
My experience with gaming is that 90+ percent play their games/sims offline and arent website and gaming community forum hounds.

Which means, that unless UBI recants their relationship with X1 for questionable business practices, there still is alot of cash to be made even with a loss of 10% of their revenues...
Well, there is also 'word of mouth'. People who are forum hounds also visit computer games stores and have friends who play the game but who may not be internet-savvy. X1 stands to lose a lot more than 10% if we start informing game store employees and our non-internet-savvy friends. I'm fairly sure that if any of us saw Seawolves in our local game store, we'd tell the folks running the store about the scam. 'Word of mouth' has a big effect - in the movie industry it's what can turn an opening weekend movie flop into the 'sleeper' hit of the summer. Let's not underestimate the power of gossip.
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Old 09-27-05, 09:41 PM   #27
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Quote:
Originally Posted by Beery
X1 certainly is using mods that the original authors say they never authorized. I have seen one of them - the *.tga file with the AOTD logo. Anyone who has Seawolves can easily check this by going into the game once Seawolves is installed and looking in the Textures\TNormal\tex folder for the *.tga file with the AOTD poster featured in it. It's one of the boat interior shots. According to members of the AOTD clan, they never authorized that X1 could use this mod. X1 says the AOTD clan did authorize its use, or they say that it was an error - the story seems to change depending on what the X1 folks think they can get away with.
I use those textures and know exactly where the AOTD poster is, that's going to be a hard one for X1 to explain
With some 'stolen mods' being displayed so obviously I'm sure with closer inspection we will be able to dertermine the extent of copied mods vs original ideas (if any).
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Old 09-27-05, 10:17 PM   #28
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If the orginal post is genuine, i find it odd how its appearance more or less coincides with the appearance of the "Improved Uboat" mod.

My guess is this commerical addon is more or less the exact same thing that was created here in public domain.

You know, im reminded of a few years ago. Anyone remember the "addon" CD's back in the Duke Nukem3d or doom Era? They were basically a large collection of modifications and levels accumulated from the internet and sold for comercial profit. Naturally since Bozo's like me didnt use their real names, but an internet handle, any "disclamier" you put in your readme file was probably worth the paper you printed it on.

Kinda sad when you get a couple of scammers trying to package up stuff to make an easy buck at the expensive of the good will of the gaming community. The sad thing about it all, is they'll probably get away with it. They're not the first ones to pull this kind of BS.


EDIT:

Oh ya, if you want to get some more press in the internet gaming community, send some news to Woody at www.gucomics.com

This is the kind of thing im sure he'd jump at, and he has the ears of alot of the gaming community from gamers to developers.
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Old 09-27-05, 10:26 PM   #29
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Whats wrong with this picture?

http://www.subsim.com/phpBB/search.p...hor=X1Software


Canned comments for teh win. Two posts, and both are identical.


The orginal post is either fake by some prankster, or X1 is even more hollow then orginally thought.
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Old 09-28-05, 12:55 AM   #30
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What of the post by Reg McNeal?

Quote:
...was glad to hear that they are planning to release a series of patches which will add Leigh Lights on planes, Wolfpacks with firing submarines, a new hospital ship with 3 skins for the campaign (if you sink it you are court marshalled!) and better, bigger convoys with zig-zag routes. I can't wait for the first patch which they said will be out next month '...
Fact? Fiction?
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