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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
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#17 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
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#18 | ||
Über Mom
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Location: Jerusalem, Israel
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#19 |
Über Mom
![]() Join Date: May 2005
Location: Jerusalem, Israel
Posts: 6,147
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BTW, I downloaded Incognito Soundworks' SH3 soundpack and began comparing their sounds to those I've got installed (several mods already updated many of the sound files). I personally prefer what I've got already.
Anyone else listen to this soundpack's files? |
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#20 | |
Silent Hunter
![]() Join Date: Mar 2005
Location: Germany
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#21 |
Lucky Jack
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Too bad maaaany SHIII players don`t even know that SH has this big community, so they see SW and go 'Wow! An addon with lots of cool stuff!'. Then, some weeks later they find their way here and see that they could´ve have all that for free...
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#22 | |
Admiral
![]() Join Date: Aug 2003
Location: Michigan, USA
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#23 | |
Grey Wolf
![]() Join Date: May 2005
Location: USA
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#24 |
Swabbie
![]() Join Date: Jan 2002
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My experience with gaming is that 90+ percent play their games/sims offline and arent website and gaming community forum hounds.
Which means, that unless UBI recants their relationship with X1 for questionable business practices, there still is alot of cash to be made even with a loss of 10% of their revenues. Even if X1 is found guilty of IP theft, then most folks wont know about how the SW product was compiled. Going forward to protect user IP... If you want a good example of what a current modding contract looks like, see what Lead-Pursuit did with Falcon4-Allied Force and the modding community. http://www.lead-pursuit.com/downloads/TPAA.pdf
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<font color=\"#FF0000\" size=+2>WULFPAK, Flot 3, U-96</font> |
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#25 |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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X1 certainly is using mods that the original authors say they never authorized. I have seen one of them - the *.tga file with the AOTD logo. Anyone who has Seawolves can easily check this by going into the game once Seawolves is installed and looking in the Textures\TNormal\tex folder for the *.tga file with the AOTD poster featured in it. It's one of the boat interior shots. According to members of the AOTD clan, they never authorized that X1 could use this mod. X1 says the AOTD clan did authorize its use, or they say that it was an error - the story seems to change depending on what the X1 folks think they can get away with.
The AOTD logo is only the most apparent of the mods that are not authorized to be in Seawolves. The others involve placement of ships and other more complicated stuff. This is why more testing needs to be done to confirm 100% that these mods are stolen. But the fact that X1 is using mods that were never authorized is not in question - I've seen the proof, but I can only prove it to others if they get hold of the Seawolves expansion, and given what I've seen, and what I've experienced in regard to X1 (i.e. how they tried to use other non-authorized mods in the past by cajoling modmakers and holding them to deals that were made before X1 told anyone that their intent was to use the mods for financial gain), I'm not going to suggest that anyone buy the Seawolves expansion. If X1 didn't 'steal' mods, then the folks behind X1 must be incredibly stupid. Perhaps they simply never thought to ask the modmakers. Perhaps they just modified their own game to their liking and naively decided to just publish the result. Either way, other people's mods were used in Seawolves and X1 is making a profit from mods that were never intended to be sold.
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#26 | |
Admiral
![]() Join Date: Nov 2004
Location: Silver Spring, MD, USA (but still a Yorkshireman at heart - tha can allus tell a Yorkshireman...)
Posts: 2,497
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"More mysterious. Yeah. I'll just try to think, 'Where the hell's the whiskey?'" - Bob Harris, Lost in Translation. "Anyrooad up, ah'll si thi" - Missen. |
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#27 | |
Weps
![]() Join Date: Apr 2005
Location: Australia
Posts: 366
Downloads: 17
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![]() With some 'stolen mods' being displayed so obviously I'm sure with closer inspection we will be able to dertermine the extent of copied mods vs original ideas (if any). |
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#28 |
Rear Admiral
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If the orginal post is genuine, i find it odd how its appearance more or less coincides with the appearance of the "Improved Uboat" mod.
My guess is this commerical addon is more or less the exact same thing that was created here in public domain. You know, im reminded of a few years ago. Anyone remember the "addon" CD's back in the Duke Nukem3d or doom Era? They were basically a large collection of modifications and levels accumulated from the internet and sold for comercial profit. Naturally since Bozo's like me didnt use their real names, but an internet handle, any "disclamier" you put in your readme file was probably worth the paper you printed it on. Kinda sad when you get a couple of scammers trying to package up stuff to make an easy buck at the expensive of the good will of the gaming community. The sad thing about it all, is they'll probably get away with it. They're not the first ones to pull this kind of BS. EDIT: Oh ya, if you want to get some more press in the internet gaming community, send some news to Woody at www.gucomics.com This is the kind of thing im sure he'd jump at, and he has the ears of alot of the gaming community from gamers to developers. |
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#29 |
Rear Admiral
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Whats wrong with this picture?
http://www.subsim.com/phpBB/search.p...hor=X1Software Canned comments for teh win. Two posts, and both are identical. The orginal post is either fake by some prankster, or X1 is even more hollow then orginally thought. |
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#30 | |
Planesman
![]() Join Date: May 2005
Location: Below . . .
Posts: 186
Downloads: 4
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What of the post by Reg McNeal?
Quote:
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"You can either watch things happen, make things happen, or wonder what the heck happened." Capt. Phil Harris ![]() GWX 2.1 - SH3 Commander 3.2 - OLC Ubermod 2.4.2 - DiD |
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