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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seaman
![]() Join Date: Apr 2005
Posts: 34
Downloads: 0
Uploads: 0
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Not entirely true. During Surface Attacks it was the exec, but during submerged attacks the captain peered through the scope to acquire the data. He called out the speed, bearing, range, and angle on the bow. All himself. You simulate this calling out of data by hitting the check mark in the game. In the game I always do the surface attacks myself also to allow for the "human error effect". |
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#2 |
Chief
![]() Join Date: Mar 2005
Posts: 320
Downloads: 0
Uploads: 0
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91%
I play RUB 1.42 with SH3Comm 1.43; the suggestion in the readme is to have the map updates activated. I also have the external camera as I do enjoy watching my boat sail and admiring the ship emblem, etc. Would gladly give it up if I could just keep the ship camera, but one needs one for the other. Never use the ship camera during DC attacks and duels with warships; plays much better that way. ![]() |
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#3 |
Electrician's Mate
![]() Join Date: Apr 2005
Posts: 138
Downloads: 0
Uploads: 0
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I always play on 93% with RUB.
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#4 |
Engineer
![]() Join Date: Jan 2005
Location: Birmingham, UK
Posts: 211
Downloads: 173
Uploads: 0
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To be honest did the captain have to do all the calculations?
I use my weapon officer... that his his job after all ![]() and if he misses i can cal him names and slap him :P
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#5 |
Seaman
![]() Join Date: Jul 2005
Posts: 35
Downloads: 22
Uploads: 0
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I have been playing with 81% I think. Just started with manual targetting and really enjoy it. Also dissabled the opportunity contacts in the contacts config because it got the point where I was saying "oh for $%# sake another one" lol.
At the moment I have the external cam, stabalize view and the weapon office turned on. Although I dont use the weapon officer sinces its really 1 extra click from auto targeting so I didn't see the point. I use stabalize view to get the hang of how the manual targetting works and to help figure out methoods for attacks. I'm thinking about dissabling it soon along with the camera. I only use the weapon officer at night on the surface as I cant see anything but I prolly shouldnt even be attacking then either. Its hard to tell with my monitor since its so dark. I have to run 3.40 something gamma on my video card just to see my desktop. Pretty brutal. Also whats everyones views on using the watch officer for getting ranges? I tend to use him for plotting contacts courses since I'm too far for the usual methood? |
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#6 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
Uploads: 0
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AARRRRrrrr
![]() i play at 100% and christ im good at manual targeting:rotfl: well actually 95% hit rate |
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#7 |
Seaman
![]() Join Date: Feb 2007
Posts: 40
Downloads: 0
Uploads: 0
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I play with only the external camera on...what is it? 94%? I also love the eye candy and taking screenies. Other than that, I've always used manual targetting except in the academy the first time...let's just say there are loads of unexploded torps laying about at the bottom...but I've pretty much got the hang of it now.
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#8 |
Chief
![]() Join Date: Jan 2007
Location: U-33. Depth Charges...sinking..
Posts: 325
Downloads: 0
Uploads: 0
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234% realism:
1943 -I have outfitted a tug with two flak guns, every crewmember is named Bernard, I use only reverse and patrol Der Channel and Gibraltar exclusively. Have edited cfg files to give me negative renown for sinking merchants and am only engaging black swans and flowers after first giving them a warning shot across the bow. TC is set to x0.002 so the mission i started last week has me almost out of the harbour. Because that was still too easy, i have inverted all controls, use my mouse as a footpedal, play directly and exclusively from the F7 screen, and my gramaphone has just one track on it: "Wasserbomben" gets repeated every three seconds followed by a 20 second long Air raid Siren... Oh, and no external camera. Top that Wulfmann, you pansy... ![]()
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The new-moon night is black as ink. Off Hatteras the tankers sink. While sadly Roosevelt counts the score-- Some fifty thousand tons--by MOHR |
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#9 |
Admiral
![]() Join Date: Sep 2006
Location: Denmark
Posts: 2,395
Downloads: 23
Uploads: 0
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now voltage thats just dumb:rotfl: :rotfl: :rotfl:
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#10 |
Weps
![]() Join Date: Jan 2007
Posts: 356
Downloads: 36
Uploads: 0
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I only use only one crutch, but it's probably the biggest one of all - map updates.
I never use the WO - I find manual torpedo targeting to be the most enjoyable aspect of the game. I tried keeping the external camera and only using it for eye candy, but I didn't have the discipline, so I finally turned it off entirely. I miss it sometimes - I sunk my first liner last night, but the tactical situation was extremely hairy and I had to get out of there so I couldn't even watch the torpedo impact in the scope - just "Los!" and run. |
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#11 | |
Mate
![]() Join Date: Oct 2008
Location: USA
Posts: 59
Downloads: 2
Uploads: 0
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Curiously, though, I read elsewhere on subsim that GWX does not deduct from 100% at all if you are using nav map updates. Also, I understand that the sonar lines (showing appx. range) remain visible if map updates is on. These lines are a huge help to me. Maybe some of you GWX experts can confirm this. I am running just over 50% on my first career, but intend to learn how to play at 100%. |
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#12 |
Machinist's Mate
![]() Join Date: Feb 2007
Posts: 128
Downloads: 12
Uploads: 0
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always at 100% since second patrol.... it rocks
![]() going to the Channel... passing between Calais and Dover... mmmmmmh that s entertaining ![]() |
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#13 |
Captain
![]() Join Date: Jan 2006
Location: Ensenada, B.C., Mexico
Posts: 504
Downloads: 0
Uploads: 0
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update: 100% on GWX
![]() If looking for a challenge, try turning off your magical GPS by removing your U-boat marker from the nav-map |
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#14 | |
Commodore
![]() Join Date: Sep 2005
Location: Portugal
Posts: 639
Downloads: 283
Uploads: 0
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#15 |
Sparky
![]() Join Date: Mar 2004
Location: Italy
Posts: 158
Downloads: 1
Uploads: 0
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Never used external camera, but I need weapon officer.
An acceptable balancement between realism and entertainement is my way; about 80%, if I recall correctly. |
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