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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Heck yeah!!!!!
WELCOME BACK!
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#2 |
GWX Project Director
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Thank you for the kind thoughts, guys!
There's lots of work to do and it will be a while before I have more to relate in regards the official GWX-Knight's Cross project. It will be a little while, just so you know. It will be ready when it's ready. ![]() Whatever mods you like to use.... keep enjoying yourselves splashing about and dodging depth charges! SINK'EM ALL! ![]() Down periscope! |
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#3 |
Silent Hunter
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Welcome back and thank you for this excellent news!
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#4 |
Mate
![]() Join Date: Nov 2009
Location: cambridgeshire
Posts: 58
Downloads: 131
Uploads: 0
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now what would be some exciting news, is going back to adding GWX- to silent hunter 4!!!
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"all you need is good men" - GWX3.0 |
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#5 |
Gefallen Engel U-666
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Oblt. Nederlander!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#6 |
XO
![]() Join Date: Jul 2003
Location: Edmond, Oklahoma
Posts: 419
Downloads: 658
Uploads: 0
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Awesome! Can't wait.
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"Quando omni flunkus moritati" ![]() United States Navy 1979-1982 "AD2" Aviation Machinists Mate 2nd Class VT-23, HS-1, USS Carl Vinson CVN70 (Plank Owner) NAS Kingsville, TX; NAS Jacksonville, FL; NOB Norfolk, VA FAA Air Traffic Control Specialist, Fairbanks, AK 2000-2020 (Ret) |
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#7 |
Sparky
![]() Join Date: Aug 2005
Posts: 156
Downloads: 500
Uploads: 0
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I had freshly installed SH3 GW and vividly remember somewhere around the tip of Shetland in thick fog passing a British destroyer going the other way! I have to be honest, I have never managed to repeat that feeling of awesomeness as I went to flank speed and lost him. Fantastic news guys.
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#8 |
Seaman
![]() Join Date: Nov 2015
Location: Maryland
Posts: 36
Downloads: 157
Uploads: 0
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Now that's what I'm happy to see coming our way. Looks exciting.
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#9 |
Seaman
![]() Join Date: Feb 2007
Location: Italy
Posts: 39
Downloads: 24
Uploads: 0
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Great ! I'll stay awaiting new release with anxiety.
Is there a wish list? One of them could be a switch selecting interior lights between normal/blue and red likewise in Uboat game. All the best Etna
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#10 | |
Watch
![]() Join Date: Nov 2014
Posts: 25
Downloads: 28
Uploads: 0
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I think that the lighting situation is fine as is. |
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#11 |
Watch
![]() Join Date: Jul 2006
Location: Sweden
Posts: 19
Downloads: 59
Uploads: 0
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I have been away for a very long time due to a life threatening health problem, (Feb 2018 -today), and it is fantastic to read the development of GWX Knights Cross.
Thank you Kpt. Lehmann and your team for your efforts. I do look forward to install this new update when it is ready and I am sure that playing it will help me in my long recovery fight. Sink them all!!! Lobo Marinho |
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#12 |
Swabbie
![]() Join Date: Jul 2020
Posts: 12
Downloads: 17
Uploads: 0
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Hello, I'd like to report a little annoying bug I've found in the current GWX, so you guys can fix it if you'd like for the new update(edition?).
I'll just start off by saying I'm no expert on how SH3 works... there is a bug when swapping to a new boat keeps the name of the old one, so you get a type 7C "U-11" for instance. I believe the reason for this is that the new type of submarine becomes available a few months before the real type did, so the game is unable to find a matching name, because none existed at the time, thus the list of available names is empty and the name is not changed from the old type. This could probably be fixed by making it so players unlock new submarines later or messing with some file somewhere that determines which names become available when... As I've said I'm no expert so this could be very wrong, its just my theory, trying to help. Thanks for updating this amazing mod! edit: i should probably add that I only noticed this on the Type VIIC, the type seems to be available 2ish months too soon to have a name. Last edited by Steve_i400; 03-02-23 at 09:05 AM. |
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#13 |
Frogman
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System Req?
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#14 |
Silent Hunter
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Sent some traffic your way!!! A link to this thread has been posted at Wolves of the Kaiser on FB. There was a question if WOTK will have WWII units; I explained my mod is WWI only, but recommended GWX for a great World War II experience.
We do get some subsimmers in the Wolves of the Kaiser group but we also get casual naval sim players; many probably don't use subsim regularly and may not even know about the old GWX versions - let alone this edition. So this will clearly interest them. That's the great thing about subsims; there's something for everyone and every time period. ![]() Aside from what we've already talked about ![]() ![]() |
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#15 | |
GWX Project Director
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Down periscope. ![]() |
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