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Old 06-20-17, 03:33 PM   #1
LoBlo
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Join Date: May 2006
Location: Texas!
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Quote:
Originally Posted by Onkel Neal View Post
Interesting, we haven't heard much praise about the dynamic campaign or randomly generated adversaries. Imagine if the campaign had been heavily scripted....
So I just finished a 1st run through of the campaign and its really fun and interesting. I like what KillerFish did there. Dynamic and immersive.

Bravo KF.
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Old 06-21-17, 03:36 PM   #2
Nikita
Electrician's Mate
 
Join Date: Sep 2001
Location: Under the sea
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Nuke

I would like the option, in campaign mode, of saving game in the middle of a mission (in tactical map). Sometimes RL knocks at your door and you need an escape hatch!
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Old 06-23-17, 07:23 AM   #3
Lanzfeld
Grey Wolf
 
Join Date: Jan 2002
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I would love to see the TLAM missions either go away or be redone entirely.
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Old 06-23-17, 08:29 AM   #4
Julhelm
Seasoned Skipper
 
Join Date: Jul 2007
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You can simply mod them out of the 84 campaign if you don't like them, or choose a boat that doesn't have TLAMs.
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Old 06-23-17, 08:49 AM   #5
LeopardDriver
Bosun
 
Join Date: Jun 2017
Location: Germany
Posts: 61
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SHO AI can be improved.

They AI is too predictable for my taste and I don`t see them use any advanced tactics at all.

Some examples:
  • Using a MOSS at all.
  • Using the MOSS for detecting or distracting the enemy.
  • Using a torpedo for detecting the enemy by firing in the suspected direction without having a contact.
  • Working together, like one boat baiting, the other hunting.
  • Trying to sneak up on your six deliberately.
  • Using several torpedos for one target at the same time, maybe one leading, one lagging.
  • Two boats spreading out and coming for you on the opposite site.
  • Etc.
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Old 06-23-17, 09:12 PM   #6
Drakomis
Narwhaling the highways..
 
Join Date: Mar 2017
Location: Mableton, GA
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Like:
1). I really love the visuals. I think this has been said plenty of times on here, but the visuals really make the feel of the game.
2). The unknown. Like, when I was playing Silent Hunter III, it actually felt like a WWII simulation. It had its kinks, sure, but it also felt primitive and alive. Cold Waters does the same, except you >feel< the advancement in technology, you >feel< how you utilize it.
3). The hard hunts. I tell you, I can't tell you often enough how much I missed a target because I became impatient! I had to realize I had a crew in this game, and I had to help >them< do their jobs too!
4). Ease of use. That's right, it feels easy, and that's not a bad thing! It's a probable WWIII simulation, and with it you have two eras. In both you should be able to feel how easier it is to use torps that track on their own, and harpoon missiles that fire at ships. At the same time, you should be able to feel the difficultly of it!

Dislike:
1). It does get too easy sometimes, I think. Then again, you get an ASW craft up above tracking you and you feel the troll face from the developer. So it evens out.
2). A lot of my dislikes were resolved with the recent patch, so like with the game before forcing you to continue despite damage, now it encourages and even orders you to get repairs. That said, it still doesn't account for the time spent going BACK INTO YOUR AREA OF OPS so when you get there you usually fail.
3). It doesn't have a free campaign mode. I really would like that, where it's just slugging it out.
4). THE INTRO TO EACH CAMPAIGN. MAKE IT STOP. I love Ronald Regan like the next red-blooded American, but goodness gracious!
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Old 06-23-17, 09:34 PM   #7
Shadow
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Join Date: Oct 2005
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Quote:
Originally Posted by Drakomis View Post
4). THE INTRO TO EACH CAMPAIGN. MAKE IT STOP. I love Ronald Regan like the next red-blooded American, but goodness gracious!
I agree. While nice the first time around, there should be a button or an option to skip campaign intros altogether. Especially considering you'll be playing the campaigns several times.
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Old 06-23-17, 10:10 PM   #8
jenrick
Bosun
 
Join Date: May 2007
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Hit <SPACE> and it'll advance to the next one. Takes about 10 seconds if that to get out of the campaign intro.

-Jenrick
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Old 06-24-17, 11:22 AM   #9
sqk7744
Ace of the Deep
 
Join Date: Apr 2007
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I Agree Gents!

Helm and Command mode would be wonderful. Also, Surround Sound so us Sonar geeks can listen directionally all around the room



Cheers!
~SQK
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