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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
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I know what you mean Aero... but, if they don't have their data up anymore you guys trying to make use of what they did have and know are out of luck. Like anything else tho, they get tired of making mods and move on. Just like some here at SubSim have.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#17 | |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
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I know backer and U-47 frequent the forums because of their profile activity. I just need to get ahold of them and see if they'd release some of their research to the mod community like hsie and others have. There is so much more potential here that backer knows. He knows how to add units to the game on the fly! What a concept! We need to know what he knows. And there are others here that can use that info like myself, exFisherman, and fader_Berg. They don't have to share their research, if they don't want to. But it would be in the interest of the community if they did. |
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#18 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Here's hoping they contact you or you can contact them. TDW would like to know what they know too.... as well as everyone else.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#19 |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
Uploads: 0
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#20 |
Ocean Warrior
![]() Join Date: May 2005
Location: New Castle of Delaware
Posts: 3,231
Downloads: 658
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Not sure myself if he's around or not. Tho I believe he drops in from time to time. Even if he's more inclined towards SH5, I'm sure if he hears there's something afoot with SH3 and the Chinese lads, his ears will surely perk up.
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Gary No Borders, No Language, No Culture =s No Country I'm a Deplorable, and proud of it. |
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#21 |
Navy Seal
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TDW hasn't been here since March 2015.
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#22 | |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
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Nonetheless, we need to get this data from the Chinese first. |
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#23 | |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
Uploads: 0
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That would really help us out because I'm not sure if my PM's are getting through, or if I'm sending them right. |
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#24 | |
Mate
![]() Join Date: Nov 2012
Posts: 58
Downloads: 8
Uploads: 0
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my english is no good, please do not mind Last edited by backer; 01-08-16 at 07:32 AM. |
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#25 | |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
Uploads: 0
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We would like any memory address locations (static pointers) of useful data in Sh3.exe. Like how do you add uboat to campaign map using Wolfpack mod. You find address location and then insert data? Using CheatEngine or OllyDbg? |
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#26 | |
Mate
![]() Join Date: Nov 2012
Posts: 58
Downloads: 8
Uploads: 0
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SH3 is not my product so I don't have right to give its relevant information and data.By the way Ollydbg and IDA are my regular tools when I work so I don' t infringe a copyright of SH3. By the end ,if you are interested in my MOD, I can bring my relevant information and data into public as ini file. |
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#27 | |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
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![]() Quote:
I'm not asking for any manipulation of SH3.exe. I'm asking for base pointers for sh3 which is to edit running memory of the executable, which is legal. Not editing of executable itself. Releasing programs that edit executables, which contain the data to edit them, is allowed and was done here by hsie and the hardcore fixes mod. Releasing the data is fine, releasing modified executable is not. But, either way, I would like any information you can share. ini file will work just fine. Thank you! ![]() Last edited by areo16; 01-10-16 at 04:26 AM. |
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#28 |
Sonar Guy
![]() Join Date: Oct 2013
Posts: 382
Downloads: 64
Uploads: 0
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