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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Eternal Patrol
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You: One 5" gun. Him: At the very least four 6" guns. You: Designed to sink. Him: Designed not to sink. You: 1200 tons or so. Him: 5000 tons minimum. One ramming by any warship should sink you. In real life even a destroyer would easily turn you into a non-diving gunboat. More likely he would sink you easily. Submarines are not made for gun duels with other warships. Torpedoes have a minimum arming distance so they won't accidentally explode right after leaving the tube. It's not usually 500 yards, but you should always try to be on the safe side. Sounds like you're doing it right.
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“Never do anything you can't take back.” —Rocky Russo |
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#17 | |
Engineer
![]() Join Date: Feb 2015
Location: Central Arkansas
Posts: 211
Downloads: 55
Uploads: 1
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![]() ![]() Gee, I was kinda proud of myself at accomplishing the win. ![]() ![]()
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a.k.a. Rick Silent Hunter 4 Gold v1.5 Intel core 2 duo @ 2.33GHz nVidia Gforce 8800 GTX 768mb 4 gigs ram w/4 gig virtual memory Windows XP Pro w/SP 3 on a 32 bit system At my age, 'Happy Hour' is a nap! |
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#18 |
Watch Officer
![]() Join Date: Dec 2014
Location: Kansas City, Missouri
Posts: 343
Downloads: 24
Uploads: 0
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I thought damage was constant across all difficulty levels
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"The sea shall ride over her and she shall live in it like a duck" ~John Ericsson |
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#19 | |
Eternal Patrol
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What to you was pure excitement at a cool part of the game I took as bragging. My mistake, and I apologize. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#20 |
Best Admiral in the USN
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I remember my first first kill quite clear because it was me. Had a torp circle run on me and nail my sub right in the conning tower. As I slipped down into the deep with water flooding everywhere I cursed out my torpedoman who apparently thought that I wanted the darn thing to circle back around and reload in the rear tubes.
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#21 |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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Back when the game first came out, I took on a battleship with my S-boat. He was dead in the water from my torpedoes, so I surfaced right next to him. I guess his guns couldn't elevate low enough to hit me. I managed to knock his bridge off before I ran out of ammo.
I've taken on destroyers with the deck gun in desperation. Even a medium sized merchant with any armament is a bad risk.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#22 | |
Best Admiral in the USN
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#23 | |
Let's Sink Sumptin' !
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#24 |
Silent Hunter
![]() Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
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#25 |
Loader
![]() Join Date: Jul 2013
Posts: 89
Downloads: 44
Uploads: 0
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This...so much this. I'm laughing so hard my co-worker poked her head around the corner to make sure I was okay...
Oh god, the tears! OP: Congrats on the kills, keep it up! However, in the future, those Sanpans (the little fishing boats) are not to be torpedoed or shot at. COMSUBPAC has long-standing orders that any Sanpan sighted should be rammed, this is a punishment for getting a Captain's hopes up with false merchant sightings.
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The only sound that still scares me to this day... The silence when the pinging stops. ![]() |
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