![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#16 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
|
![]() |
![]() |
![]() |
![]() |
#17 |
Gunner
![]() Join Date: Sep 2013
Posts: 96
Downloads: 84
Uploads: 0
|
![]()
Wicked sauce. Thanks!
|
![]() |
![]() |
![]() |
#18 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
|
![]()
This conflicts with Dynamic Environment on waterPS.fx
Im confused if Gaps file is based on revision 1.0.2.0 of TDW's file? Thanks Gap for trying to merge the changes What will I be missing from Dynamic Environment if I apply this without it merged? Any chance of a merged file being released for TDWs latest 1.0.2.0? Many thanks |
![]() |
![]() |
![]() |
#19 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() ![]() Quote:
Quote:
![]() |
|||
![]() |
![]() |
![]() |
#20 |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
Update of my merge for full compatibility of Dynamic Environment v2.9 with the latest version of Water Reflections Intensity Varied by Available Sunlight:
http://www.mediafire.com/?r24c0hcoe7ezkus Release notes and installation guide as per previous version. As before, I have double-double-checked that I didn't introduce any error accidentally. Nonetheless, you should be aware that I am releasing the mod without having tested it. I rely on you for testing, so any feedback (both positive or negative) is very appreciated. ![]() |
![]() |
![]() |
![]() |
#21 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Berlin, Germany
Posts: 718
Downloads: 575
Uploads: 0
|
![]()
Thank you gap. But there is no data folder for use with JSGME?
![]() |
![]() |
![]() |
![]() |
#22 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#23 | |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
|
![]() Quote:
Anyway, one of his let'splays shows exactly what you describe....bothered me a bit as well, so great job done fixing this.
__________________
![]() |
|
![]() |
![]() |
![]() |
#24 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#25 |
The Old Man
![]() Join Date: Apr 2005
Location: The Dutch mountains
Posts: 1,551
Downloads: 64
Uploads: 1
|
![]()
yeah, I live in the only part of NL that has hills & valleys....way down in the south :P
__________________
![]() |
![]() |
![]() |
![]() |
#26 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]()
Hase anyone tested this mod and/or my DynEnv-compatible versions of it?
I need for this information before I "ufficialize" the release of the latter ![]() Quote:
|
|
![]() |
![]() |
![]() |
#27 |
Gunner
![]() Join Date: Sep 2013
Posts: 96
Downloads: 84
Uploads: 0
|
![]()
will test.
Should I be watching for anything in particular, gap? |
![]() |
![]() |
![]() |
#28 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
Uploads: 0
|
![]()
I'm running it ... but from Memel to Danzig bay the weather has been almost too calm and given my new route .. I havent had any visual contact yet .. should have some meaningfull comments today or tomorrow.
__________________
0x0000005 ruïning your day when trying to load the patched sh5.exe ? Click. |
![]() |
![]() |
![]() |
#29 | ||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
|
![]() Quote:
Quote:
![]() I would be very grateful if some of you could test the Clear Water Surface version (which you should enable after the corresponding DynEnv's optional mod). You should check whether: - GR2 ships' water reflections are still affected by sunlight and range, as per TDW's mod features; - at certain angles, dat ships' keels and shallow sea beds are still visible trough the sea surface, as per DynEnv - Clear Water Surface features (look here and here for some visual examples of what I am saying); - no artifacts or other weird issues are caused by the merged settings. |
||
![]() |
![]() |
![]() |
#30 |
Gunner
![]() Join Date: Sep 2013
Posts: 96
Downloads: 84
Uploads: 0
|
![]()
I spent all my gaming time last night playing cat-and-mouse with a destroyer at night, so I have no results to report yet.
|
![]() |
![]() |
![]() |
|
|