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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
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SSS
LOG SHValidator: ![]() Roster errors: D:\SHIII GWX3.0\data\Roster\British\Air\LBB24LiberatorUS.cf g UnitClass LBB24LiberatorUS not defined @ line number 7 Classes errors: D:\SHIII GWX3.0\data\Air\AFB_FW_190a5\AFB_FW_190a5.eqp has invalid entry of [Equipment11] @ line number 53 D:\SHIII GWX3.0\data\Air\AFB_Ki84\AFB_Ki84.eqp does not contain sequentially ordered entries (found duplicate [Equipment 23]) @ line number 45 D:\SHIII GWX3.0\data\Air\ALB_Ju52-3M.Mausi\ALB_Ju52-3M.Mausi.eqp does not contain sequentially ordered entries (found duplicate [Equipment 5]) @ line number 28 D:\SHIII GWX3.0\data\Air\ALB_Junkers.Ju.52\ALB_Junkers.Ju.5 2.eqp does not contain sequentially ordered entries (found duplicate [Equipment 5]) @ line number 28 D:\SHIII GWX3.0\data\Air\ATBS_Vildebeest\ATBS_Vildebeest.sn s doesn't exist! Last edited by Anvar1061; 08-11-13 at 11:43 PM. |
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#17 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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![]() Quote:
This is one case where the Log Validator is technically correct but is showing false values (check out the Roster files and you'll see the aircraft, although the Lancaster is named 'USBomber').
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![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#18 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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SSS
No problem!I know as it to correct. ![]() |
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#19 |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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What I should have said is 'thank you' as I can make these adjustments for the next release.
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__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#20 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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Don't mention it!We are all sitting in one u-boat
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#21 |
Argentinian Skipper
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Dear WB: There is a "GWX Merged Campaign" optional in the mod´s folder. If I use the GWX Merged Campaign, must I install this optional after all the main mods? The optional has the same name of the original GWX optional.
Many thanks and best regards! Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#22 | |
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#23 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,481
Downloads: 875
Uploads: 0
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This Mod http://www.subsim.com/radioroom/down...o=file&id=4154 adds 14 additional Ports and Naval Bases.
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#24 |
Argentinian Skipper
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Dear WB:
I installed USAM over MFM 32 Full version and I had a CTD. Without MFM; USAM works fine. My PC is powerful for manage a lot of mods included MFM Full with all your MIS scripted ships without problems. The Museum loads fine with MFM plus USAM. Loading new career with MFM plus USAM causes CTD with or without GWX Wilhelshaven v6. For the test I use only GWX with merged campaign MFM 32 full and USAM with and without Wilhelmshaven v6 Best regards. Fitzcarraldo
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#25 | |
Argentinian Skipper
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Many thanks, it is a nice work! Best regards. Fitzcarraldo ![]()
__________________
My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#26 |
Navy Seal
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"Some ships are designed to sink...others require our assistance." Nathan Zelk ![]() |
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#27 |
Lieutenant
![]() Join Date: Mar 2006
Location: SD
Posts: 266
Downloads: 652
Uploads: 0
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I am not sure I understood everything, so let me recap:
I am using SHIII GWX 3.0. After I loaded in the JSGME all the mods I wanted to, I load in order: #1- WB's Ultimate Ship and Aircraft Mod v11.61.2 then #2 WB's USAM - GWX Campaign files and #3 WB's Merged Campaign. And nothing else!.... Right? If so, any idea how come I can not see those planes from the Museum as the game just get stuck as the red loading bar stops 2 inches from the end, before revealing any ships and planes. Then if I get into a mission, the only ships I can see friends or foes are the ones in Harbors as there are none at see! Please HELP! Last edited by biosthetique; 08-15-13 at 12:46 PM. |
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#28 | ||
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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I'm not sure why you're suffering CTD as I also have USAM over MFM 3.2 and it's not causing CTD on my system. My activated mods list: Generic Mod Enabler - v2.6.0.157 [E:\Games\Ubisoft\SilentHunterIII\MODS] 01. bbw's GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 02. GWX - 16km Atmosphere 03. GWX - Enhanced Damage Effects 04. GWX - Captain America's Officer Icons 05. GWX - Colour contacts 06. GWX - Integrated Orders 07. GWX - No Medals on Crew 08. GWX - privateer's fixes 09. Hitman U-505 Compass Graphics v1.0 10. Rubini's LifeBoats & Debris v4 11. IABL's Wooden Lifeboats v1.1 12. Rubini's Water Stream and Exhaust mod 13. Rubini's clouds 14. TDWs Ship Plane Fire Damage v1.4 15. TDWs Ejecting Pilot(s) v2.0 16. Ocean Blue's Torpedo Damage Final 17. IABL's Merchant Fleet Mod v3.2 18. WB's preferred options v0.2 20. BETA. WB's Mission Orders Lite v1.2 WiP WB's Ultimate Ship and Aircraft Mod v15.61.1 BETA WB's USAM 1a - GWX + St Naz Campaign files WB's USAM 2 - Rubini's unofficial GWX 3 rocket fix WB's USAM 3 - Aces' Combined SH3.SDL Files v4 AH_Thor's SPS Churruca Gerome73's RM Roma IABL's CAM Ship IABL's Express Freighter IABL's HogIsland Freighter IABL's Medium Merchant 11 jimbuna's Q Ship reloaded by h.sie Mikhayl's Maiale Mikhayl's Rettungsboje molke2005's Akita molke2005's Biyo molke2005's Hakusika molke2005's Haruna molke2005's Heito molke2005's HMS Erebus molke2005's HMS Kent molke2005's HMS Terror molke2005's Horai molke2005's Kasagisan molke2005's Komsomol molke2005's Nippon molke2005's Nippon 2 molke2005's Tyohei molke2005's USS Benson molke2005's USS Iowa molke2005's USS Nevada molke2005's USS Smith molke2005's USS Sumner rowi58's Amphibious Operation Ships rowi58's Catapult ships rowi58's Soviet Destroyers rowi58's Whale Chasing Flotilla Rubini´s Chief Helmsman stress behaviour fix Rubini´s Underwater dust & planckton v1 the_frog's Algerine class minesweeper the_frog's Harbour Defence Motor Launch the_frog's HMAS Perth the_frog's HMS Arethusa the_frog's HMS Bellona VonDos' HMS Warspite VonDos' HS Dnepr VonDos' HS Gradisca VonDos' RHN Georgios Averof VonDos' RM Caio Duilio VonDos' RM Da Giussano VonDos' RM Montecuccoli VonDos' RM Trento VonDos' RMS Aquitania VonDos' RMS Empress of Britain VonDos' RMS Laconia VonDos' RMS Queen Elizabeth VonDos' RMS Queen Mary VonDos' RMS Titanic VonDos' SS Arandora Star VonDos' SS Esperia VonDos' SS Normandie VonDos' SS Rex VonDos' USS West Point WB's USAM BETA GWX - Merged Campaign If the Museum is loading then it shouldn't be a model issue and if the loading bar is getting to nearly the end then it's most likely a campaign problem, but the USAM campaign only has USAM ships in it. Any chance you could post your activated mods list so I can look for any conflicts? Thank you HW3 - I haven't seen the Ju52 Mausi in my own campaign so it's another one I can check off the list. ![]() Quote:
For the mission, try cruising around the UK for a couple of days as the UK is a hotbed of aircraft and ships. If the Museum loads, please let me know your mods list and I'll see if there are any obvious conflicts.
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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#29 | |
Argentinian Skipper
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Generic Mod Enabler - v2.6.0.157 [F:\SH3\MODS] GWX 3 Wilhemshafen,St Naz,Schluese and xtra ships V6 Merchant_Fleet_Mod_3.2 WB's Ultimate Ship and Aircraft Mod v11.61.2 WB's USAM - GWX + St Naz Campaign files USAM GWX - Merged Campaign * (*): is your GWX Merged C. submod renamed. After 8 minutes loading a new career, I had a CTD. The Museum loads normally, after 9 minutes, and I can see the new ships. Without MFM, but with USAM, the career start normally. Also I tested the mod without the Merged Campaign and I had the CTD, too. With all your MIS files merged in the GWX Merged Campaign files, I can load a career normally, with MFM 32 Full. Many thanks! Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. Last edited by fitzcarraldo; 08-15-13 at 08:06 PM. |
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#30 | |||
Sea Lord
![]() Join Date: Nov 2007
Location: In sight of Stonehenge
Posts: 1,750
Downloads: 51
Uploads: 26
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![]() Quote:
This would imply that USAM ships and USAM campaign files are compatible therefore there must be a conflict between MFM and the USAM campaign files. MFM is solely used in the _RND layer which narrows down the potential problem. Quote:
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Can you please try loading your career with USAM and MFM enabled but without any of the campaign files. If it loads then there is definitely a conflict between MFM and my campaign files on your system despite the fact that it's working on mine (and HW3's).
__________________
![]() All my mods are available at MediaFire: SH3 Mods Other modders SH3 mods SH4 Mods ...you can't please all of the people all of the time... |
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