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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ocean Warrior
![]() Join Date: Feb 2010
Location: Kentucky
Posts: 2,528
Downloads: 77
Uploads: 0
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Welcome aboard JGfan!!
![]() Go check the fuel cell for leaks. Use a lighter if you need to. Both TMO and RFB change the damage model and make it much better. They just don't play well together. They make changes to a lot of the same files and if you mix them, you will make the game unstable. For an even better damage model, you can add Traveller mod to either TMO or RFB.
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Of all the forms of Martial Arts, Karaoke causes the most pain! |
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#17 |
Swabbie
![]() Join Date: Mar 2013
Posts: 11
Downloads: 17
Uploads: 0
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Thanks for the quick response everyone, I have noticed in the operation monsun threads it says RFB is not compatible with it. Is this truly the case? If so what would you recommend for damage mechanics that are compatible with operation monsun?
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#18 |
Eternal Patrol
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Op Monsun has its own damage mechanics. The reason they aren't compatible is that RFB and TMO are for the US fleet boats and OM is strictly for u-boats. The best thing is to use MultiSH4 and have an installation for each game.
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#19 |
Grey Wolf
![]() Join Date: Sep 2006
Location: NY
Posts: 995
Downloads: 1078
Uploads: 6
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Another way works if you are using JSGME. I create a separate modlist such as Operation Monsun.mep to play Operation Monsun. All I have to do later is make unique games saves to match the current modlist being used. Save examples: Operation Monsun1, Operation Monsun2.
Other examples: TMO, TMO & RSRD. If I want to play TMO later on. All I have to do is unenable all Monsun mods. Create or load/enable a previous TMO.mep. Start a TMO campaign or mission. Then save TMO campaigns/missions to match the current TMO modlist being used. Save examples: TMO1, TMO2. |
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#20 |
Count Dracula
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for german campain ill use:
RSRDC_SH15_V550 RSRDC_V5xx_Patch1 (1) RUIM v1.0 for SH4v1.5 (Hi-res) (3) RUIM v1.0 for SH4v1.5 Awards add-on (Hi-res) #1 PE4 Install main #2a PE4 Special effects for Stock #3_PE4_c_Submarine_Stock_caustics_rolllpitch_deepe r #4 PE4 Ship_debris_SH4_with bodies #5_PE4_real_reflections_for_harbour_and_objects OpsMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 OM_Plot_V415 OM_MultiCmd_Keys OM_Harder_Escort_L2 Magnified Hud Dials for OM+OMEGU_Medium Red Lighting for OM Silhouette and RecManual Mod v1.3 SH4 Authentic Flags Mod EAXsoundsim_without_WebstersManeuver_STOCK_GFO_OM and for US campain ill use: 1_TriggerMaru_Overhaul_2-5 RSRDC_TMO_V502 RSRDC_V5xx_Patch1 1.5_Optical Targeting Correction 031312 for RSRDCv502 1.5_OTC_Realistic Scopes for 5 to 4 RSRDCv502 Convoy Routes TMO+RSRD Traveller Mod v2.06 for TMO Cold Weather Crew Clothing Stop The Shouting SMALLER SEABED ROCKS SMALLER SEA PLANTS SMALL (1) RUIM v1.0 for SH4v1.5 (Hi-res) (2) RUIM v1.0 for SH4v1.5 Enlisted Ranks add-on (Hi-res) (3) RUIM v1.0 for SH4v1.5 Awards add-on (Hi-res) #1 PE4 Install main #2a PE4 Special effects for Stock #3_PE4_c_Submarine_Stock_caustics_rolllpitch_deepe r #4 PE4 Ship_debris_SH4_with bodies #5_PE4_real_reflections_for_harbour_and_objects Bigger Better Protractors Webster's Better Mouse Arrow v2
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#21 |
Swabbie
![]() Join Date: Mar 2013
Posts: 11
Downloads: 17
Uploads: 0
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All you guys on this site are legitimately the best support I've seen. I think having that multish4 mod will work out well but does anyone use that to have one install of SH4 with U-boat missions and one without? Or could I just create two installs of SH4 with u boat missions and mod one for US campaign and one for german campaign?
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#22 |
Eternal Patrol
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You can create multiple installations without MultiSH4, but it works better with it. The program allows you to route the different installs into different folders, and keeps track of them all.
You'll be better off using 1.5 U-Boat Missons for both, as it upgrades the American side too, and all the newer mods were made just for that version. With Multi-SH4 you can have as many installations as you like, One for German with OM, one for American with RFB, one with TMO, and even an extra for stock to use when testing mods.
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#23 |
Swabbie
![]() Join Date: Mar 2013
Posts: 11
Downloads: 17
Uploads: 0
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Last question, since I downloaded the game and the expansion pack separate do I have to do a multi install of both the game and the expansion pack or does the expansion pack already change the sh4 files so I only have to multi install the game itself? I'm looking through all of my files and I can't quite tell what is saved where on my system.
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#24 |
Eternal Patrol
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If by the "expansion pack" you mean U-Boat Missions, then you want to patch the game with it and work the multiple installs after. UBM patches the game to 1.5, which most of the newer mods are made to work with. You don't ever want to play the original game without it.
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“Never do anything you can't take back.” —Rocky Russo |
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#25 |
Swabbie
![]() Join Date: Mar 2013
Posts: 11
Downloads: 17
Uploads: 0
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I'm trying to use multish4 with the steam version of the game but as soon as I try to open the second copy it says steam error and won't let th game run. Can anyone assist?
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#26 |
Navy Seal
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Imo, you can't have multiple copy with Steam, or need an application to switch them.
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#27 |
Swabbie
![]() Join Date: Mar 2013
Posts: 11
Downloads: 17
Uploads: 0
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I figured out a way to do it!!! I just put my new copy of sh4 in the same folder as the original steam folder so if anyone else has this problem there is a workaround. E.g. For my system I put the new copy in computer/steamapps/common and put it with the rest of my steam downloaded games, ran multish4 and it works like a charm.
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