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Old 02-09-13, 07:26 AM   #16
Gunfighter
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Default SearchLight



Yes I would like to see a Searchlight.
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Old 02-10-13, 06:23 AM   #17
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As spydar said, it would be cool if you could use it to throw off the enemies aim when they are firing at you.
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Old 02-10-13, 08:26 AM   #18
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Quote:
Originally Posted by volodya61 View Post
To more accurately denote your location for they?
Exactly. It's an old naval dictum that a searchlight might light up your target, but now everyone else knows exactly where you are. Battleships use them to spot destroyers, destroyers use them to spot PT boats, but not the other way around. An airplane is a special case. It's very fast and usually coming right at a u-boat. you can shoot at it or dive, but shining your own light at it is a waste of time.

U-boats didn't have permanent searchlights. They carried portable units, mostly signal lamps.
http://www.uboatarchive.net/DesignSt...ypeIXC-S66.htm
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Old 02-10-13, 08:27 AM   #19
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Great link
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Old 02-10-13, 08:37 AM   #20
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I just found this in the .eqp
[Equipment 6]
NodeName=I05
LinkName=SearchLight,data\Objects\Sensors\UBoot_Se nsors
StartDate=19000101
EndDate=19990631
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Old 02-10-13, 11:29 AM   #21
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Good link....

But still, just to have one for GP would be a nice addition. We all know we got shorted big time by the dev's. So if it is in there,setting it up as an option or mod would be a great little add-on.
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Old 02-11-13, 03:19 AM   #22
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It would also be nice to use it in addition of the Navigation lights, if they existed.

And using it to spot lifeboats would be a nice aesthetic feature.
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Old 02-13-13, 03:57 AM   #23
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Here is a picture of it in the GR2.
http://www.mediafire.com/view/?xonpbq1gbc2e2b2
It seems of low detail, the Developers probably axed it before they created code for it.
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Old 02-13-13, 04:22 PM   #24
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Let there be lights
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Old 02-19-13, 09:42 PM   #25
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I was digging in the files again, but I cannot seem to find anything relating to the U-Boat searchlight, but it might be possible to mod the regular searchlights beam to fit to it, but making it controllable might be difficult.
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Old 02-19-13, 11:42 PM   #26
TheDarkWraith
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Quote:
Originally Posted by V13dweller View Post
but making it controllable might be difficult.
impossible is the word you're looking for unless you are good with assembly and have lots of time to kill.
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