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Old 12-24-12, 09:47 PM   #1
Fifi
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Default Known bug?

Hi there, and happy Christmas!

As a begginer here (we had all to start one day!) i've encountered a strange bug in SH5:

Many times (not to say every) i can't hear any close/far boats in the hydro post. Even if contact line is shown on map!
I have to lock first the target with any scope, to be able to finally hear it : Hein:

I thought it came from my mods list, but no! Even all mods desabled, stock game is the same (V1.2)
I tried many mods related to hydrophone, without success.
Sober SH5 realistic hydrophone doesn't fix it.
All TDW mods don't do nothing...

Here is my last mods soup:
Attachment 86

What can i do?
Will the TDW patcher do something good?

Last edited by Fifi; 12-28-12 at 12:03 AM.
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Old 12-24-12, 11:13 PM   #2
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The patcher fixes the hydrophone .
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Old 12-25-12, 12:01 AM   #3
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Yes, but not working with Uplay...

Strange thing is i started this sim few weeks back, with a megamod founded on french forum (mille sabords) called "Haddock megamod" (maybe you know it?), and the hydrophone station IS working using this megamod!!
(that's why i never noticed this stock bug before BTW)

So then, i decided to make my own mods soup using latest versions of mods here on Subsim...because Haddock megamod seems to use only old ones...
I realise now that was a bad idea (for my hydro post anyway)

What i'm going to try now, is to change only few old mods from Haddock toward new ones, and see what happens. One by one obviously, to detect weird things, mainly watching out the hydro station!

Finger crossed
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Old 12-25-12, 12:50 AM   #4
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Uplay has nothing to do with the patcher .
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Old 12-25-12, 03:28 AM   #5
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It seems i found my bug.
Each time i enable TDW ship inertia, my hydrophone isn't working unless i have to lock the target.
Very weird, but glad i found the responsible!
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Old 12-25-12, 04:12 AM   #6
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Quote:
Originally Posted by Fifi View Post
It seems i found my bug.
Each time i enable TDW ship inertia, my hydrophone isn't working unless i have to lock the target.
Very weird, but glad i found the responsible!
I will check that out , thankyou .
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Old 02-15-13, 02:21 PM   #7
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Quote:
Originally Posted by Fifi View Post
Hi there, and happy Christmas!

As a begginer here (we had all to start one day!) i've encountered a strange bug in SH5:

Many times (not to say every) i can't hear any close/far boats in the hydro post. Even if contact line is shown on map!
I have to lock first the target with any scope, to be able to finally hear it : Hein:

I thought it came from my mods list, but no! Even all mods desabled, stock game is the same (V1.2)
I tried many mods related to hydrophone, without success.
Sober SH5 realistic hydrophone doesn't fix it.
All TDW mods don't do nothing...

Here is my last mods soup:
Attachment 86

What can i do?
Will the TDW patcher do something good?
I'm facing the same problem Fifi.But even if I lock the target with my scope,the scope goes down automatically upon exiting the scope station in order to go to the hydro station to listen to my target.How exactly do you do it?
Thanks!
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Old 02-15-13, 02:41 PM   #8
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Quote:
Originally Posted by Wetton View Post
...the scope goes down automatically upon exiting the scope station...
You can configure it using OptionsFileEditorViewer... New UI/data/Applications..
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Old 02-15-13, 05:51 PM   #9
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Quote:
Originally Posted by Wetton View Post
I'm facing the same problem Fifi.But even if I lock the target with my scope,the scope goes down automatically upon exiting the scope station in order to go to the hydro station to listen to my target.How exactly do you do it?
Thanks!
Ah...since then i've solved it...but can't remember how
I've patched the game with TDW patcher, and maybe that solved it.

One thing for sure is as soon as i see the hydro contact line on map, i can't hear it. Have to wait a little so the contact is a bit closer to be able to hear it.
Seems my AI hydro man has a much better ears than me
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Old 02-15-13, 06:13 PM   #10
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Quote:
Originally Posted by Fifi View Post
Ah...since then i've solved it...but can't remember how
I've patched the game with TDW patcher, and maybe that solved it.

One thing for sure is as soon as i see the hydro contact line on map, i can't hear it. Have to wait a little so the contact is a bit closer to be able to hear it.
Seems my AI hydro man has a much better ears than me
Unfortunately the TDW patcher doesn't solve it.The thing i don't understand is how this mod,'Ship Inertia',affects the hydrophone
Can you remember anything about how you managed to solve it?
Thanks
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Old 02-15-13, 06:57 PM   #11
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Quote:
Originally Posted by Wetton View Post
Unfortunately the TDW patcher doesn't solve it.The thing i don't understand is how this mod,'Ship Inertia',affects the hydrophone
Can you remember anything about how you managed to solve it?
Thanks
maybe he changed engine powers/max rpm's: hydrophone detection is affected by the above parameters
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Old 02-15-13, 07:22 PM   #12
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Quote:
Originally Posted by gap View Post
maybe he changed engine powers/max rpm's: hydrophone detection is affected by the above parameters
Interesting...My problem is that althought my sonar guy reports the contacts correct,when i manually take control of the hydro i can't her a thing even if the ship is a few hundred meters away
Gap,a few minutes ago i tested some missions you posted at 'Repaired Equipment MOD by Xrundel and TheBeast' mod page,without using that mod though,and there the hydro works ok!
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