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Old 11-17-12, 08:36 AM   #16
Trevally.
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Quote:
Originally Posted by Sailor Steve View Post
But you've done so much overall. You certainly deserve all the lauds you recieve, plus extra points for honesty.
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Old 11-17-12, 08:52 AM   #17
gap
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Quote:
Originally Posted by volodya61 View Post
It would be really wonderful to hear it's all in the game!
I'll talk with Trevally on it!

Quote:
Originally Posted by Sailor Steve View Post
But you've done so much overall. You certainly deserve all the lauds you recieve, plus extra points for honesty.

I Couldn't agree more: whatever we can do for this game, is at its best a little gem in the lavish jewel prepared for us by Trevally, TDW, and a few others.

Nonetheless, in this special case the unknown author of the model (freely available on the web) and GWX team for meshes animation and all the rest of the work, have to be mentioned. Full credits deserved for their excellent work!
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Old 11-19-12, 01:00 AM   #18
blaze1093
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Funny. Since the pictures of the whale were posted, I've come across 3.
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Old 11-19-12, 10:11 AM   #19
gap
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Originally Posted by blaze1093 View Post
Funny. Since the pictures of the whale were posted, I've come across 3.
Where and when?

The following map has been posted elsewhere, but since we are at it, I'll post here a reminder of the realistic migration routes set by Trevally:

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Old 11-19-12, 01:32 PM   #20
Dogfish40
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I have had Hydrophone Contacts where the actual hydrophone station is giving me a contact, yet when I go racing in that direction....nothing. No ship sound, nothing, yet, the hydrophone is giving me a contact and direction. The only thing I could think of was Whales or Dolphins.
I will be looking a lot harder next time. I have the mod installed in the Stock campaign.
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Old 11-19-12, 02:06 PM   #21
gap
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Quote:
Originally Posted by Dogfish40 View Post
I have had Hydrophone Contacts where the actual hydrophone station is giving me a contact, yet when I go racing in that direction....nothing. No ship sound, nothing, yet, the hydrophone is giving me a contact and direction. The only thing I could think of was Whales or Dolphins.
I will be looking a lot harder next time. I have the mod installed in the Stock campaign.
If you go hearing the "mistery" contacts yourself, you will easily spot the difference between usual contacts and our cetacean friends. In addition, whales are spotted by your watch crew and, when close enough, you can hear them through the hull or spot the water splashes of their blowhole and flukes. Dolphins are a bit harder to spot, but with some luck you should still be able to spot their wake
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Old 11-19-12, 07:46 PM   #22
blaze1093
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I spotted them on the migration route going south off of the west coast of England.

Edit: Late November and early December 1939, right along that migration route.

Last edited by blaze1093; 11-20-12 at 04:23 AM.
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