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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | ||
Admiral
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As you may notice regarding the "Fire Control Party", there are anywhere from 12 to 15 men involved. This brings up a potential problem in having a single player do all the necessary calculations and plotting that was done to make a sound firing solution. I'm one to believe in using the "pause" key when making the plot on the navigation map, or when calculating the range by using the Telemeter Divisions and working with the Omnimeter. After all this is a game, not real life, so take advantage of the game tools when you're trying to do the work of a dozen men. Manual targeting is quite enjoyable as long as the game optics are corrected to measure a yard for a yard. Instead of the game providing wrong visual information, the true chance for error falls directly on your shoulders. In my opinion, that's how it should be.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#17 |
World's best
Join Date: Jun 2011
Location: schierling, germany
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Thank you very much, CapnScurvy,
this is exactly, what i want. ![]() Today the training begins. Good hunt, Arnauld |
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#18 | ||
Admiral
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I see from one of your previous posts that you tried TMO 2.5. There's a version of Optical Targeting Correction specifically compatible for it found HERE. Although, this morning the GameFront site is having problems with it's server and the link does not take you to the intended download?! Sorry, but it's out of my control. ![]() As you read the installation instructions, make sure you choose the correct resolution/aspect ratio mod to correct the visual screens your system uses. If your game runs in the aspect ratio of 4:3 then you only need the "main" OTC mod. If the aspect ratio is something different, then you will load the "main" OTC mod with the specific "aspect ratio" mod for your system following it.
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
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#19 |
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Join Date: Jun 2011
Location: schierling, germany
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Hello CapnScurvy,
the download was ok, but there is a bug on the OTC-mod for TMO 2.5. I started three campaigns in the asian fleet. Two patrols from Manila and one from Surabaya and in every patrol i lost the boat, because after surfacing the oxygen was not refreshed ,so my men suffocates. ![]() My mods were: TMO 2.5 1.5 OTC OTC metric I tried with different sub.types I can calculate range and aob with Hitmans method, but without your OTC-mod i don´t have a ship lenght in the rec-manual. With greetings, Arnauld |
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#20 |
Sea Lord
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Armauld,
I only encountered the "death by asphixiation" bug once, but I have seen posts here that suggest it is due to repeated use of Alt-Tab during a mission. That seems to be a best guess - from what I have seen, no one knows for sure what the cause is. I have tried to avoid use of Alt-Tab, and, when I do, I first pause the sim at the Options menu. (Also a good idea to save the game while you're there! ![]() Pausing never seems to hurt! |
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#21 | ||||
Admiral
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Quote:
This quote is from Hylander 1314 regarding the Co2 issue and it's remedy: Quote:
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The HMS Shannon vs. USS Chesapeake outside Boston Harbor June 1, 1813 USS Chesapeake Captain James Lawrence lay mortally wounded... Quote:
Last edited by CapnScurvy; 10-27-12 at 08:54 AM. |
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#22 |
Sea Lord
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Sorry I neglected to mention, Cap'n, but I don't use TMO. The "death by Gas" bug occurred for me in an RFB game, so it's definitely not related to TMO.
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#23 |
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Join Date: Jun 2011
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@BigWalleye,@capnScurvy
thank you for the hints ![]() Greetings, Arnauld |
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#24 |
Sea Lord
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Godspeed!
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#25 | |
Planesman
![]() Join Date: Sep 2008
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My course 10 + periscope bearing 25 - 180 - target course 280 = -425 ![]() ![]() ![]()
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#26 |
Loader
![]() Join Date: Aug 2012
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You can certainly use the lengh of the ship to calculate by means of simple trigonometry the angle on bow, but the TDC tells you the course of the ship. Input to range and bearing measures space in time and he will output to you the course of the ship. From the you can work in the Navmap to plot your in hand solution or just adjust its angle on bow and activate the GPS. nd the TDC will keep trrack of the angle on bow.
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#27 |
Planesman
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The formula is wrong! After some digging around these pages I found the right one, AOB = 180 - Target course + (own sub course + periscope bearing) i.e True bearing to the target), if the true bearing is bigger than 360, subtract 360 from it.
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#28 | |
Captain
![]() Join Date: Oct 2010
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Cheers mate, it was just a quick limited experiment I did to test the theory. ![]()
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#29 |
Swabbie
![]() Join Date: Jan 2012
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Here you go buddy: http://www.subsim.com/radioroom/showthread.php?t=201069
These are all of the lengths of every ship in SH4. I use those lenghts to calculate speed, but i belive they can also be used to calculate AOB ![]() Good hunting sailor! ![]() |
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