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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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Darn
I don't like destroyers, even friendly ones. |
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#17 | |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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just add these lines to the 'Randomised events.cfg' file: [0:data\Cfg\Basic.cfg] ChooseFrom=2 RndMidPat=1 0_RENOWN|NEUTRAL=0 1_RENOWN|NEUTRAL=-1 Depending whether you already have entries that alter the Basic.cfg file, you will have to change the 0 to a different number. The lines above will result in a 50% chance that you will get penalized when sinking neutrals. You can change the probability by adapting the ChooseFrom value and adding more entries, e.g., ChooseFrom=3 RndMidPat=1 0_RENOWN|NEUTRAL=0 1_RENOWN|NEUTRAL=-1 2_RENOWN|NEUTRAL=-1 --> 66% chance that you will get penalized.... Regards, LGN1 |
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#18 |
Konteradmiral
![]() Join Date: Apr 2010
Location: Greece
Posts: 1,992
Downloads: 300
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Thank you LGN1.
It will add to the game. |
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#19 |
Eternal Patrol
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Pretty neat deal. Thanks.
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“Never do anything you can't take back.” —Rocky Russo |
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#20 |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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My main problem with how SH3 handles neutrals is that when using TC the watchcrew never verbally shouts "ship spotted". TC drops to x1 but I know straight away I'm dealing with a neutral because there was no verbal annoucement to go with the drop in TC. You can also increase TC to whatever you want in the presence of a neutral which you can't do if an enemy ship is in range. Same applies to aircraft.
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#21 | |
Captain
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Also if you hit one with a torpedo-the crew does not cheer. Dead silence on board.
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"Noch und Noch" Prowling the Nord Atlantik with GWX 3.0. |
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#22 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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Nemo
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"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#23 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
Posts: 748
Downloads: 131
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Is that behavior hard coded? I think if we found a way to disable it, every encounter with a ship would be exciting. It would be easier to accidentally sink neutrals and friendlies... no more quick confirmation of nationality! Do research on each target you find, look up the flag...
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#24 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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![]() Quote:
Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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#25 |
Eternal Patrol
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Really? One of the big complaints is that it's hard to get out of port because they shout "Ship Spotted" for friendlies. Why not for neutrals? I've been playing for seven years and I've never noticed anything like that.
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“Never do anything you can't take back.” —Rocky Russo |
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#26 |
Frogman
![]() Join Date: Sep 2011
Location: Bridge of U-123
Posts: 300
Downloads: 76
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I have noticed the problem with darkened neutral ships. This has caused me some problems in renown, but Ive never worried about killing off my career because of it. One thing though that really made me mad is I saw a darkened US large tanker after war was declared, I sank it and it was listed as a neutral. Also once I did see a darkened hospital ship. It was night in a fog, had for torpedoes ready for firing (was tracking by passive sonar (saw outline of ship, figured to be a passenger liner), and at the last minute I thought to look at the ship for identification purposes, and it was a blasted darkened red cross ship. Ugh I was I tempted to sink the ship.
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#27 | |
Rear Admiral
![]() Join Date: Apr 2006
Location: Swindon, England
Posts: 10,151
Downloads: 35
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Ship may have started out when US neutral so from a game POV will show as such when sunk |
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#28 |
A-ganger
![]() Join Date: Feb 2012
Location: Somewhere in Grid AN85
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During my current patrol (1940) a Greek ship lighted up 2 spots on her flag. I gues they spotted me ... "Hi there... I'm neutral..." Smart move.
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Boompus AOB 90°, Q'plah..Los! ![]() |
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#29 |
Ace of the Deep
![]() Join Date: Mar 2006
Posts: 1,138
Downloads: 147
Uploads: 12
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Concerning the TC issue:
I think you can adapt it in the main.cfg file (not in the SH3 directory, but in the 'player directory'): PrayState=8 HunterState=32 Just increase the values to whatever you want as a limit. ![]() Regards, LGN1 |
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#30 | |
Ace of the Deep
![]() Join Date: Jan 2002
Location: London, England
Posts: 1,144
Downloads: 54
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![]() Quote:
Nemo
__________________
"I'm afraid there is no disguising the fact that King's obsession with the Pacific and the Battle of Washington cost us dear in the Battle of the Atlantic". Sir John Slessor GCB, DSO, MC, DL AOC-in-C Coastal Command RAF ___________________________________________ |
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