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Old 04-13-12, 07:38 AM   #16
Jimbuna
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Welcome Blindside
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Old 04-13-12, 11:04 AM   #17
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WatGoingched Das Boot last night, absolutely wonderful movie, even encouraged me to pump the realism up to 100%! I also got GWX, my god the game is so alive now. Going out on patrol tonight in a VIIC
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Old 04-13-12, 11:11 AM   #18
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Welcome to SubSim FlechenSabre!

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Old 04-13-12, 12:09 PM   #19
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Sorry about the weird spelling, smartphone likes to act stupid. Does La Rochelle have the accurate wolf pens and canal or did ubi cheat? Feels like something they would skip over. If not then Brest as usual...
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Old 04-13-12, 12:16 PM   #20
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Quote:
Originally Posted by FlechenSabre View Post
Sorry about the weird spelling, smartphone likes to act stupid. Does La Rochelle have the accurate wolf pens and canal or did ubi cheat? Feels like something they would skip over. If not then Brest as usual...
Well,pretty much every harbor that was not corrected by GWX is unrealistic.
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Old 04-13-12, 02:08 PM   #21
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Quote:
Originally Posted by FlechenSabre View Post
WatGoingched Das Boot last night, absolutely wonderful movie, even encouraged me to pump the realism up to 100%! I also got GWX, my god the game is so alive now. Going out on patrol tonight in a VIIC
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Old 04-14-12, 02:32 PM   #22
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All you new bilge rats. Welcome aboard this nest of ruffians
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Old 04-15-12, 11:50 AM   #23
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I recently found my copy of SH3 I put in storage when I last moved. I dusted it off and going to try my hand at GWX.
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Old 04-15-12, 03:57 PM   #24
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I recently found my copy of SH3 I put in storage when I last moved. I dusted it off and going to try my hand at GWX.
Welcome
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Old 04-15-12, 04:04 PM   #25
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Is there a JScone's SH3 Commander link anywhere? I can't seem to find one at all, they're all dead.
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Old 04-15-12, 04:19 PM   #26
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Quote:
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Is there a JScone's SH3 Commander link anywhere? I can't seem to find one at all, they're all dead.
http://www.gamefront.com/files/20864543/SH3Cmdr32_exe
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Old 04-15-12, 05:08 PM   #27
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Right here at Subsim Downloads!
http://www.subsim.com/radioroom/down...o=file&id=2923
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Old 04-15-12, 05:28 PM   #28
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Thank you both, got it up and running. That gamefront one came up dead as well FYI. Not sure if thats just me or if its actually dead.

One more question (Yeah I know, I'm full of them!):

I am attempting to get the Lorient boats to start in a pen, which lead me to these settings in the Flotilla cfg:

DeparturePointLong1_1=-399068.000000
DeparturePointLat1_1=5729721.000000
Heading1_1=135.000000
NbUboats1=2
Uboat1_0=1
Uboat1_1=2

First off, I'm assuming the units are in meters? Secondly, how can I check in game what my lat and long are? If not, I'm assuming it just becomes a "guess and check" until you stop spawning on the beach to the sound of screeching metal?

Thirdly, what do the last 3 settings represent? Does it have to do with harbor traffic concerning uboats, or start times?
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Old 04-15-12, 06:12 PM   #29
Jimbuna
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Quote:
Originally Posted by FlechenSabre View Post
Thank you both, got it up and running. That gamefront one came up dead as well FYI. Not sure if thats just me or if its actually dead.

One more question (Yeah I know, I'm full of them!):

I am attempting to get the Lorient boats to start in a pen, which lead me to these settings in the Flotilla cfg:

DeparturePointLong1_1=-399068.000000
DeparturePointLat1_1=5729721.000000
Heading1_1=135.000000
NbUboats1=2
Uboat1_0=1
Uboat1_1=2

First off, I'm assuming the units are in meters? Secondly, how can I check in game what my lat and long are? If not, I'm assuming it just becomes a "guess and check" until you stop spawning on the beach to the sound of screeching metal?

Thirdly, what do the last 3 settings represent? Does it have to do with harbor traffic concerning uboats, or start times?
The GameFront link is fine, it must be problematic at your end.

To check Lat and Long you need to use the mission editor...I was going to point you to the files you need to alter and include the correct coordinates for Lorient but they are stored in my GameFront account and I am at work atm...sorry.
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Old 04-15-12, 08:33 PM   #30
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Quote:
Originally Posted by jimbuna View Post
The GameFront link is fine, it must be problematic at your end.

To check Lat and Long you need to use the mission editor...I was going to point you to the files you need to alter and include the correct coordinates for Lorient but they are stored in my GameFront account and I am at work atm...sorry.

Noooo problem. If you could tell them to me whenever possible that would be awesome!
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