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#16 |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
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I am sorry, it is not. It would have to be modified by someone else to use in that manner. It would probably be no fun to play with since it is very underarmed.
Kafka BC
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Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) |
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#17 |
Pacific Aces Dev Team
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Well, yes answer and video can be respectively considered impolite and stupid, but they might also be funny. Actually I had a laugh with it
![]() I don't want to further hijack Kafka's thread and his nice wip mod, but I would encourage everyone to take all comments so far with good spirit and see the funny part of it if they are intended as jokes. We'll have a better time that way, and don't worry I will be at hand if something really crosses the red line. Returning to topic, I think I remember how to delet and reposition stuff in Silent Editor, so if you still need to delete a funnel or such, I might also be able to help ![]()
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One day I will return to sea ... |
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#18 |
Stowaway
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The 12pdr was nearly completed for a project I haven't finished and your Mod seems like a nice place to put it to use.
![]() I can check the zoneing if you'd like, since I have the needed files here already. They can be a bit scary and confusing when you first look at them. And The other Barrel can be shortened at any point. You might want to see the 12pdr 1st. It will probably make you want the other Guns 'adjusted' a bit. ![]() |
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#19 | |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
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Regards, Kafka BC
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Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) Last edited by Kafka BC; 01-02-12 at 01:26 PM. |
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#20 |
Seasoned Skipper
![]() Join Date: Oct 2010
Location: Westun New Yahk
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Ahhh, I love the flushdeckers. This looks like a great improvement over the stock model!
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Largest target sunk with deck gun: Japanese auxiliary cruiser, 15000 tons
Largest engaged: HMS Nelson. Results inconclusive. ![]() Read Brag's stuff ![]() |
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#21 |
Commander
![]() Join Date: Nov 2010
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privateer,
a model of the 12 pdr would be great! What became of the corresponding Bathurst? Kafka BC, a detailed model (some 20.000 polygons) of the 4"/50 (wet mount, without shield) came with SH4. I considered reduction to a lowpoly thing but building from scratch seems more efficient. The Russian 4", portraited in guns_VaaLiliput, has a barrel of similar lenght but a rather different mounting and breech/counterweight; the barrel's balance is more forward. You didn't change the hull, so re-working the hull's damage zones ( can be tricky) is not necessary. However, if you delete/change submodels it could be an idea to delete/change the respective damage zones. So, upon replacing a boat by a platform, the models damage box may be changed from 20 (boat) to something else (perhaps antenna [14] or mast [15]; defining codes are in the "zones.cfg" file, which is at toplevel of the "data" folder) plus the box size can be adjusted to the size of the new item. |
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#22 | ||
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
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What I have done so far to make this model is: - Replaced the forefunnel model with the fourth - Replaced the third funnel model with the first - Replaced the boat models with ones from the V&W and moved them forward. - Moved the generator to the rear half of the ship to beside the third funnel where it should have been - Removed the aft mast and some rigging and replaced it with one of the masts from the Bogue - Lowered the Searchlight platform - Moved some vents around - Added Carly Rafts from the HuntI and the Radar Structure from the River class - Added duplicate models of the Searchlight platform for the 2 lbr and 20mm Oerlikon AA guns - Eliminated and added nodes for the weapons so I guess these will have to be checked.
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Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) |
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#23 |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
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I hope it will be.
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Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) Last edited by Kafka BC; 12-31-11 at 05:29 PM. |
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#24 | |
Stowaway
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before UV and textureing. I'll be sending a preview to Kafka BC for his opinion before posting images here. The Bathurst is still a WIP. I do little things for it from time to time. A recent addition is proper Mark II DC throwers and a different DC rack. Both with animated crew working them. Reaper7 also re-UVed the Hull as I was never happy with my UV's. |
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#25 |
Stowaway
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OK. Here's the first public preview of the 12pdr for Kafka BC
A few more details to finish, some adjustments here and there, and I'll start the texture work. Feedback is welcome. ![]() Scaleing check with a stock SH3 Weapons Man ![]() View from behind ![]() and for a special Bathurst preview for 'the frog' ![]() ![]() Last edited by Madox58; 01-01-12 at 01:44 PM. |
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#26 |
Planesman
![]() Join Date: Jan 2010
Location: Halifax, Nova Scotia
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I was going to tell him to ask you for one. She is a beauty.
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Ah, for just one time I would take the Northwest Passage To find the hand of Franklin reaching for the Beaufort Sea Tracing one warm line through a land so wide and savage And make a Northwest Passage to the sea. - Stan Rogers (1949-1983) Last edited by Kafka BC; 01-02-12 at 03:25 AM. |
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#27 |
Commander
![]() Join Date: Nov 2010
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privateer,
the Bathurst's going to become a true cutie. I really hope to see it riding the waves one day. The 12 pdr looks great, too! The guy you used for scaling is no stock gunner; he wears a different tin hat ![]() the Frog |
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#28 | |
Commodore
![]() Join Date: Apr 2007
Location: Augsburg / Germany
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Well if i take a look on the Original 12pdr and then take a look to yours, there is just one thing to say: WOW you did an exact replica from that gun!! Outstanding!!! ![]() ![]() |
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#29 |
Stowaway
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You can get a better look at the 12pdr here.
Note that there is a shameless plug at the end. ![]() http://www.youtube.com/user/Privatee.../6/bTocWElirjM I was wondering who would be the first to spot the helmet change. ![]() Last edited by Madox58; 01-02-12 at 07:40 PM. |
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#30 |
Stowaway
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@Kafka BC
I started the UV and texture work and have a quick question. Should I keep the colors close to standard SH3 Gun colors so it blends in with everything. Or would you prefer historic colors? It makes the 12 pdr appear lighter then other Guns in Game if I do historic colors. As close to historic as I can actually find information on anyway. ![]() I'll finish the mount part and send you a copy to look at with both SH3 and best guess historic colors. This is YOUR gun so don't be worried about wanting things your way Mate! I'm working for you on this just as I did for the Guns for VonDos. |
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