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Old 10-05-11, 06:59 PM   #1
U570
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work on the 20mm Oerlikon Flak gun has been slow, but has yielded some results

and the total polys are up to 7780
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Old 10-11-11, 03:35 AM   #2
U570
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Default New blueprints = New model

Hi all, sorry for the delay, but I was searching for the camouflage to make textures, when I stumbled on this:
http://support.caswellplating.com/in...ubmarine-plans

So seeing as this has more detail, I shall be re-modeling the entire thing. And to top it off, as some of you know, I have joined the U-Boot_HAHD 3d modeling team, so that will slow progress slightly.

================================================== ======================================
Edit: does anyone know how to convert .pdf's to .jpg?
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Last edited by U570; 05-02-12 at 04:25 PM.
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Old 10-15-11, 02:00 AM   #3
U570
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Gmax Problem

I've tried to put the new blueprints on in Gmax, use them as textures to go off on planes, anyway, they turn out like this.

and they should look like this

This happens to any bitmap, jpeg or just about any picture file I try. Does anyone know what is going on?
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Old 10-15-11, 03:20 AM   #4
Kapitän Schneider
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You are in luck, i've had this problem with 3ds Max.

Click Customize at the top of your screen, then preferences, viewports, configure driver, and then tick "match bitmap size as closely as possible".

That should solve your problem.
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Old 10-15-11, 10:00 AM   #5
soopaman2
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Every time I read a thread like this I realize just how little I know...

And how grateful I am for the people that do know.

Very interesting as a laymen to see how it comes together.
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Old 10-15-11, 10:06 AM   #6
Madox58
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Here's a link that should help you setup blueprints for GMax.
It's for 3Ds Max but it's the same deal.

http://www.the-blueprints.com/tutorials/3dmax/

For Max users? There is a Blueprints Manager script that is killer.
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Old 10-15-11, 05:35 PM   #7
U570
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Quote:
Originally Posted by Kapitän Schneider View Post
You are in luck, i've had this problem with 3ds Max.

Click Customize at the top of your screen, then preferences, viewports, configure driver, and then tick "match bitmap size as closely as possible".

That should solve your problem.
I tried that, and everything in the link privateer put up, and nothing has changed
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