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01-10-11, 03:49 PM | #16 | |
Planesman
Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 123
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I will start that book you recommended TDW. EVerything I could help is a good help. |
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01-10-11, 03:51 PM | #17 |
Black Magic
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You'll notice that Java is a lot like Python. Python even has classes! This version of Python has access to the .NET framework and can even make calls into DirectX
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01-10-11, 03:54 PM | #18 |
Planesman
Join Date: Apr 2005
Location: Con dos cojones, ESPAÑA
Posts: 190
Downloads: 123
Uploads: 0
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I started learning python to program for my Nokia 5800 some apps. Then I quit and started with QT. Now I was busy with that, but I can retry with python and help a little. Not good skill, but sure will have some ideas. The idea sometimes is the most difficult to write in an program.
@TDW you have a message, Sir. |
01-10-11, 09:11 PM | #19 | |
Ace of the deep .
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01-10-11, 09:22 PM | #20 |
Stowaway
Posts: n/a
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99.99% is not just programming for SH5
Re-learning how 3D Models are done is very important for SH5. The old school way don't fly no more. |
01-10-11, 11:26 PM | #21 |
Rear Admiral
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Speaking just for myself, as the DRM goes, it wasn't the constant connection requirement that irritated me. It was having that DRM there at all, because it really lengthens the time it takes to go from the desktop, to in game. Your typical modder is restarting the game a lot, because 99% of the time you can't make tweaks to the game files while the games running, and very rarely do you get it right the first time.
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