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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
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Since this seems to be the thread for noob questions, I have one. Generally speaking, what is the best place to aim your torpedoes at to achieve a quick sinking: stern, bow, or amidships?
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#17 |
SUBSIM Newsman
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Depends a bit on the vessels involved, it is a warship, an eel hit ammo supplies, it is a merchant that is the bow or amidships,but must be adapted to other conditions
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#18 | |
Rear Admiral
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Personally I used to aim for the forward half of the ship, sometimes under the forward mast (if there was more than one). Punching a hole up near the bow seemed to help the ship flood faster, especially if she was making pretty good time... in theory the forward momentum would cause the ship to "scoop" more water into whatever hole I'd made. I found this seemed to work really well in heavy seas as well, although it often didn't result in lots of immediate fireworks it seemed like nature and physics would do the job eventually. Lately though I've been trying to hit 'em just below the funnel, which has resulted in some pretty good fireworks and some good-sized ships going down after just one hit. Also I understand that if a ship is armed and you can hit them below where the guns are, you've got a good chance of hitting an ammo magazine. It also makes a difference whether you use a magnetic fuse or one set for impact. A properly placed magnetic will detonate when it passes directly below the keel of the target, or at least farther below the waterline than you can manage with an impact fuse (since the curve of the hull will often prevent a clean impact if you set the depth that low). Blowing out the guts from underneath can cause more immediate and catastrophic damage than just punching a hole in the side. Everybody's prolly got their favorite spots to aim for, try 'em all and see what you like! |
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#19 | |
Stowaway
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@Arael; As Frau said, everyone has their favorite spots, it also all kind of depends on position for me.
-If I have a perfect 90 (depending on the ship) I almost always try for the funnel, as a good hit will blow up the boiler room of the ship and stop it dead in the water. - Also up front will also do good as it wont only just 'scoop' water in. But the increased downard angle will mean that if the ships props continue to turn (and their Kaleun is dumb enough) they will eventually push themselves under for you -Some times, I catch myself chasing a boat, this is no problem (especially if they didnt see me) I usually sent a magnetic a half meter below keel with another right behind it right at her stern (after lining up with her of course) that usually takes the props out for you, and as we all know, (early in the war atleast) In the middle of the ocean, with no help, she becomes a prime target for a deck gun or if the second torp traveled far enough( Ive had it happen) you can sink her with just those 2 eels -And like Arael said, on a warship, putting them right under the guns (again I like magnetics as they induce more flooding, just remember to set them about a half to one meter below the keel of the ship) AND most of the time will blow up their guns causing quite a nice explosion General rule of thum though, aim for the smoke stack ![]() Hope I helped ![]() Quote:
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#20 | |
Chief of the Boat
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Strange, I've just downloaded them both
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#21 | |
Chief of the Boat
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![]() http://www.filefront.com/13792872/shipchart.pdf ![]() |
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#22 | |
Rear Admiral
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![]() It was late! I was supposed to be in bed! I wasn't even supposed to be here typing that reply! It's a wonder my brain was even functional at that hour on a weeknight! ![]() |
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#23 |
Planesman
![]() Join Date: Aug 2010
Location: The Mitten
Posts: 184
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Well, I think I figured out the ideal place to hit a large merchant. If you put a magnetic torpedo under the hull right at the break in the bow it will sink in about 10 minutes. So far I've hit two separate Large Merchants at that spot and both went down pretty quickly.
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#24 | |
Grey Wolf
![]() Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
Posts: 933
Downloads: 47
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In calm seas, I find just under, or a shade aft, of the stack to work (with either impact or magnetic). Large merchants are like dessert on patrols. Easy to hit, easy to sink. And you don't see 'em every day.
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"Well, now, that's true... the IXC is a bit of a chick magnet..but you really can't beat the VIIB for off-road fun." |
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#25 |
Watch
![]() Join Date: Dec 2009
Location: Niagara Falls,NY
Posts: 29
Downloads: 9
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Been Busy at sea. This is very impressive that the people of GWX did such an awesome job on this. To be a historian and have the opportunity to experiance such realism,... it's fabulous. Anyway, why do my men like to take on split personalities, literally, when I surface. I sunk two English ships and when I went back to port had -120 Renown. I do not understand,......Yet.
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#26 | |
Rear Admiral
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If the sinkings occurred after Sept 3 1939 and you still lost renown, it's possible that you mistook some neutral or friendly nation's flag for the British ensign. Mistakes happen, just like in real life. GWX removes the color-coding for friendly/enemy/neutral and IDing ships by flag and outline alone can be very tricky! |
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#27 |
Lucky Sailor
![]() Join Date: Oct 2010
Location: Rome
Posts: 4,273
Downloads: 81
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Another noob Q:
Did most of a career in stock, but now in GWX, I can't even operate at night due to how dark it is. Yes, I know its night, and it supposed to be dark, but it's still a game. Is there a way to brighten it up a bit at night? I mean my exterior camera is literally pitch black. |
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#28 |
Eternal Patrol
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Possibly a gamma adjustment in your graphic card's control panel?
I used to complain that my nights were much too bright, but assumed it was because of my old CRT monitor. Now I have an LCD flatscreen, and it's still a little too bright at night. So I'm not sure what the problem is with yours, and the above was the only thing I could think of.
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“Never do anything you can't take back.” —Rocky Russo |
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#29 | ||
Chief of the Boat
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Quote:
http://www.filefront.com/13913010/GWX-Contact_Color.7z |
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#30 | |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
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