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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Ace of the Deep
![]() Join Date: Dec 2003
Posts: 1,006
Downloads: 5
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Thinking of maybe getting this, going to get Cross of Iron for sure though.
So many interesting games at Matrix Games. ![]() |
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#17 |
Lucky Jack
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COI has linear campaign AFAIK (like in original CC3), Wacht am Rhein & TLD has strategic map you can move freely on after the first turn or so choosing where to attack.
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#18 |
Ace of the Deep
![]() Join Date: Dec 2003
Posts: 1,006
Downloads: 5
Uploads: 0
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D'oh, should've read the description more carefully, thanks.
![]() I'm familiar with Close Combat 5. Not entirely sure if it's worth buying basically the same game again. ![]() Have to do some reading. |
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#19 |
Lucky Jack
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TLD adds new strategic map with some new maps in it, night battles and the whole grand campaign is more balanced and changed. But yeh, don't know if it's worth it (you do get the classic CC5 with it too (I think with added night battles not 100% sure)).
You could try Wacht am Rhein, maybe. ![]() |
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#20 |
Ace of the Deep
![]() Join Date: Dec 2003
Posts: 1,006
Downloads: 5
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Seems "CC:Wacht am Rhein" has some issues. At least what I've read over at matrixgames forums.
Oh well, I'm looking into some other games over there too, so it'll take some time to decide. ![]() |
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#21 |
Lucky Jack
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DAY 1 TURN 1
WN 4/716th INF DIV vs 3rd PARA BDE/6th AB DIV Merville Battery I decided to go with another tactic than that I use against AI, so instead of garrisoning the battery, I spread my forces to cover both ends of the road. West had the road to Pegasus bridge, in the East a possible staging point for Arc's future ops in the area. My saving grace was the two 20mm flak guns I had in this sector, that coupled with few MG34's managed to stop Arc's assault on the two flags without own casualties. After the first engagements, we harrassed each other with mortars and eventually decided to truce this one; I had no troops to counter-attack and Arc was pinned down in his landing zone. Overview of the battle ![]() Debrief ![]() Arc's attack in west ![]() ![]() Arc's attack in east (the dead soldier farthest to the left was Arc's handiwork ![]() ![]() ![]() |
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#22 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
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That place looks like a nightmare to assault, almost as much as the Moscow fortifications map in CC3/CoI.
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Current Eastern Front status: Probable Victory |
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#23 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Frickin French and their precious country-side. What's wrong with a little long grass?
![]() Yeah, probed it a bit but didn't push through on either assault. Not a chance without heavy casualties, though might have applied a bit more force in the W; could have forced that one through.
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Contritium praecedit superbia. |
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#24 |
Lucky Jack
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DAY 1 END OF TURN 1
642nd OST/716th INF DIV vs 5th PARA BDE/6th AB DIV Pegasus Bridge I WANT REAL SOLDIERS!!! ![]() ![]() Overview of the battle ![]() Debrief ![]() Arc's troops moving into the forest ![]() Arc blowing up my stuff ![]() ![]() Initial assault on crossroads ![]() ![]() My counter-attack ![]() Last dash from Arc before timer ran out ![]() SITUATION AFTER TURN 1 ![]() |
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#25 |
Lucky Jack
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DAY 1 TURN 2
![]() WN 5/709th INF DIV vs 8th RGT/4th INF DIV Uncle Red Buuuuullll****! No, not really anything else to say. I had few squads and 2 AT guns to counter Arc's much larger force. Overview ![]() Debrief ![]() My 50mm blew one of his Shermans before being blown to bits. ![]() Arc likes his smokes. ![]() ![]() Pounding my MG34 position, no hits luckily. ![]() Naval barrage against my Grenadiers who stopped Arc's assault. ![]() Stay tuned for more BS! ![]() |
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#26 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Thought the Sherman ran over a mine. I was cussing at the poor basterds.
![]() Feel of the game shifted completely though; from nigh impossible airborne assault to steamrolling Jerry. Of course, it's all going to shift again once they get off the beaches and come up against full-sized companies. Im sure the panzers will have a field day as well.
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Contritium praecedit superbia. |
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#27 | |
Lucky Jack
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#28 |
Lucky Jack
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DAY 1 TURN 2
WN 8/709th INF DIV vs 12th RGT/4th INF DIV Tare Green The map here was deeeeep, so I flipped a bird at the Atlantic wall and positioned my troops waaaay to the rear. This worked quite nicely, got few pages of reading done on my book while Arc was cautiously moving westwards. Few mortar rounds here and there managed to kill some of his advancing guys. Also, luckily he used his naval barrage at start against the wall, so that cut my losses probably. With 5 minutes or so remaining he had reached the far endof the map and started a more aggressive form of advance in the northern sector, which got stonewalled by my MG34. In south Arc tried to drive his Sherman thru the hedges, straight into the arms of my flamethrower. Map ended with time running out. Overview ![]() Debrief ![]() Arc pounding the Wall ![]() My mortars inflict minor losses to advancing Arc ![]() Arc preparing to assault ![]() I smell burning Sherman ![]() Arc's assault begins, MG34 opens up. I think I managed to damage the tank with my AT gun before it too was blown to atoms ![]() Strike #2 for the RAF ![]() |
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#29 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Yep, the Tommy cooker lives up to it's name.
![]() Cheating flamethrowing bastid. ![]() That road really forms a perfect defensive line though; gonna be bloody punching through that one.
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Contritium praecedit superbia. |
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#30 | |
Lucky Jack
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