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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
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BIGREG,
Thank you very much !!! Very nice mod !!! Txema |
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#2 |
Seasoned Skipper
![]() Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
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I just want to say that I love this mod. I sit in the electrical room and play with the throttle buttons so I can watch all the gauges move.
Way awesome !
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Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty." |
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#3 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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![]() ![]() Ok i see for the light in diesel,but i work in the conning tower ![]() and i have to change texture ( placute ...) and make all dials ( i have found original photos and docs for that ) ![]() ![]() |
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#4 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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![]() Quote:
that would be nice, plz dont forget the jumping soup, it is a immersion killer for me... sheers ![]()
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Stormy...... |
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#5 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Hi ! Stormfly
I have no flashing light in diesel , but make a image and i try to remaining it ![]() |
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#6 |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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My game crashes to desktop with v6 of this mod. Tried it even with only this mod loaded. Anybody else having a problem?
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#7 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
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BIGREG,
Any news about your work on the conning tower? Looking forward to enjoying it !!! ![]() Txema |
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#8 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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![]() ![]() I working every day my mod ![]() and UBI$OFT are textured the boat -> dogs ****s ! ![]() - only with one texture : various_metals_wood_04 that make kitchen stove and items ( knife,bowl , windows for WC !) fuel pipe rear torpedo door, disc vinyl, paper telex, needles ( ![]() and more .... ![]() i have fast all located of the map,but that give funny " decor " ![]() if somebody,know ,how to change texture location other to change the texture name in .Gr2 , her is Welcome ![]() other all dials ( needles,annimated butons) are finish,placutes and guages for TDC ( in bunker ) finish ![]() ![]() Proverbe Ubi$oft : We can do it ! ... But make yourself ! Last edited by BIGREG; 06-15-10 at 01:23 AM. |
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#9 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
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sounds promising !
![]() ...did you manage to calm down the soup ? ![]()
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Stormy...... |
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#10 |
Ace of the deep .
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Any luck getting the electric engine dials working on the VIIA .
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#11 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Hi Sober
![]() Yes,is possible,is two way for that : 1 - add them as .DAT (TheBeast know how better as me ![]() 2 - other using the VIIb/c room as a "shell" : import the all meshes from VIIa into the VIIb/c.GR2 and rename it
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~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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#12 | |
Ace of the deep .
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![]() Quote:
#;+++++++++++++ SH5 specific UI Items +++++++++++++++ #; integrate the fuel, battery, compressed air, and CO2 interface into the bottom bar #; change below to either True or False IntegrateLevels = False This would mean i have to walk thru submarine to check fuel , batteries , CO2 , Air . Only if all gauges are working ![]() Immersion 100% |
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#13 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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![]() Quote:
I don't know if this means anything, but I'm using WoGaDi plus the Fuel Gauge WoGaDi_SteelViking's Interior mods without Steel Viking's Interior mod. My electric gauges are working in my type "B" boat. I haven't had the opportunity to try them in the "A" type yet. My thinking is that if the mod was created for the "C" type and they are working in the "B", maybe... Anyway, I know that you have listed the Fuel Gauges mod on your mods list already. Have you tried placing WoGaDi with it? It's a stretch but I was just curious. D40 ![]()
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Dogfish40 |
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#14 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Hi
![]() Type b/c/c41 use the same rear electric motors /torpedo room ,only the VIIa use an other ... and in this one the needles are not present (no meshes/bones) ...
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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