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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
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Hi Sober
![]() Yes,is possible,is two way for that : 1 - add them as .DAT (TheBeast know how better as me ![]() 2 - other using the VIIb/c room as a "shell" : import the all meshes from VIIa into the VIIb/c.GR2 and rename it
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~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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#2 | |
Ace of the deep .
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#;+++++++++++++ SH5 specific UI Items +++++++++++++++ #; integrate the fuel, battery, compressed air, and CO2 interface into the bottom bar #; change below to either True or False IntegrateLevels = False This would mean i have to walk thru submarine to check fuel , batteries , CO2 , Air . Only if all gauges are working ![]() Immersion 100% |
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#3 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
Uploads: 0
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I don't know if this means anything, but I'm using WoGaDi plus the Fuel Gauge WoGaDi_SteelViking's Interior mods without Steel Viking's Interior mod. My electric gauges are working in my type "B" boat. I haven't had the opportunity to try them in the "A" type yet. My thinking is that if the mod was created for the "C" type and they are working in the "B", maybe... Anyway, I know that you have listed the Fuel Gauges mod on your mods list already. Have you tried placing WoGaDi with it? It's a stretch but I was just curious. D40 ![]()
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Dogfish40 |
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#4 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
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Hi
![]() Type b/c/c41 use the same rear electric motors /torpedo room ,only the VIIa use an other ... and in this one the needles are not present (no meshes/bones) ...
__________________
~~~~BigReg~BigRegOne~~~~ ![]() "Better watch where you do not go, because where were going, we will know what it is when we get there, and anyway, it will never be only water." Proverbe Shadok |
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#5 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
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OH! Yes that's true as I remember that the entire rear of the compartment is changed. Ok. ![]() Thanks BR. D40
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Dogfish40 |
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#6 |
Planesman
![]() Join Date: Jan 2002
Location: Bordeaux, France
Posts: 191
Downloads: 136
Uploads: 0
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Mod installed and THANKS !
Can you please just tell me where can I see those gauge on the sub ? ![]() I can't find them ![]() The others yes, but not that ones who are nice to see.
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Xavier Jehl - Bordeaux ![]() |
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#7 |
Grey Wolf
![]() Join Date: Dec 2012
Location: Perth, Western Australia
Posts: 768
Downloads: 101
Uploads: 2
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Those gauges are in the very back room above the big green tank(Bold launcher), but they don't move in the VIIA.
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#8 | |
Ace of the Deep
![]() Join Date: Sep 2010
Location: LA Area, Central coast, California
Posts: 1,023
Downloads: 827
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![]() Quote:
These gauges should be at the very back of the boat next to the back torpedo tube. You'll find the gunner checking them out. I'm sure they are the same as the VII b.
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Dogfish40 |
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