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Old 04-29-10, 03:09 AM   #16
Gibus
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Quote:
Originally Posted by Reinhard Dietz View Post
For whatever reason, a torpedo attack in SHIV seems a lot more like spinning a bunch of plates on sticks all at once instead of the leisurely sniping on careful settings that I get away with in SHIII.
Why must we always compare SH III and SH IV?
They are two different games that each have the pretension to be like history. However, German history is not American history.
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Old 04-29-10, 07:13 AM   #17
looney
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because both games are about submarine warfare during WW2.
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Old 04-29-10, 08:22 AM   #18
Reinhard Dietz
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Quote:
Originally Posted by Gibus View Post
Why must we always compare SH III and SH IV?
They are two different games that each have the pretension to be like history. However, German history is not American history.
Because there's an excellent chance that I'm doing something wrong when playing SHIV as opposed to SHIII---maybe someone else has been in the same situation and can say either "Yes, here's what to do" or "No, it doesn't work like that on a fleet boat". The feeling I get is that I'm fighting the UI more than I'm fighting the AI, if you take my meaning.

I am tempted to write to Admiral Lockwood (or his predecessor) and request that I be issued a Type IXB; it would make things easier.
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Old 05-02-10, 04:13 PM   #19
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underwater hydrophone attacks were tried in dec. 41, but were quickly abandoned in favour of proper periscope attacks, since skippers realized they were useless.

night surface attacks did not become the norm until 44-45, using radar.

regarding the TDC, one nice thing about SH3/4 and 5 is that they simulate each nation's approach.

The US TDC was the first functioning fire control computer and was decades ahead of what other navies were using. The one in SH4 closely simulates the way the real TDC worked. Use it properly and it is an invaluable tool.

The Kriegsmarine aproach was much more manual based on estimates by the Kaleun. Both Sh3 and SH5 properly simulate this method. I personally prefer the way it is handled in SH5, but that is a matter of personal choice.
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