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Old 04-15-10, 01:21 PM   #16
Decoman
Frogman
 
Join Date: Sep 2005
Location: Oslo, Norway
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Does it matter? I can't imagine that that this coarse polygon mesh would cause the banding I've seen.
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Old 04-15-10, 01:41 PM   #17
t0maz
Ensign
 
Join Date: Apr 2007
Location: Poland
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Maybe between one ring and another because of different angles of ligtning or something...?
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Old 04-15-10, 03:52 PM   #18
7thSeal
Samurai Navy
 
Join Date: Mar 2010
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Quote:
Originally Posted by Captain von Keldunk View Post
I found out that reducing gradient lines affect fog and other visual stuff.
so I had to make a compromise. Also my mod do not change sun, moon. gradient lines. my latest V2.3 has whitecaps.
One of the first things I noticed with your mod is the big reduction of gradient lines. The only time I see them slightly is on clear blue skies looking straight up above me, even then they're only slightly visible and its not to often that I'm looking straight up.

Now if somebody can get a grip on the ones showing while underwater using free cam for screenies.
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