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View Poll Results: Which one is better? | |||
Arclight |
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1 | 50.00% |
emtguf |
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1 | 50.00% |
Voters: 2. You may not vote on this poll |
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#16 |
Stowaway
Posts: n/a
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Emtguf maybe you can work together or learn from each other.
The colour filter is a nice thing that you add. The scope of Arclight has it too. |
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#17 |
Black Magic
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#18 | |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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so you will see more similarities than not. The only real difference you will see will be the different takes at the artwork that shows our individual ideas on how it would look in the real world. Unfortunatly neither of us ever looked through one of these scopes in a real world environment so there is quite a bit of artistic license taken, being based on best guesses. |
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#19 |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,855
Downloads: 344
Uploads: 0
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they are both good.
I personally use and prefer Arclight's because it keeps the stock SH5 periscope station.
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#20 |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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I would actually like to know which one works better with Dark Wraiths UI changes on a 2560x1600 (16:10) monitor.
Both scope mods look great!
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
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#21 |
Black Magic
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#22 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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I would like to see mods to add things, not change it. So far, almost all mods rush to change the visual part and UI. Not sure why as the only thing is really broken and badly need to be fixed, is the AI and script
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#23 | |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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The stock recticules in the scopes are not accurate when attempting to determine distance, both mods have calibrated the optics to work correctly, and quite historically. The Stadimeter right now is the most broken aspect of the game, and so far no one has figured out a way to make it work, so adding the new scopes allow you to accurately determine range without the need of a stadimeter. |
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#24 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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I have patches for different aspect ratios (4:3 5:4). However if memory serves me correctly (at work can't actually check right now) my base mod I believe works with 8:5 and 16:10 out of the box. will have to check later to be sure.
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#25 | |
Samurai Navy
![]() Join Date: Feb 2005
Location: Fresno, CA.
Posts: 581
Downloads: 95
Uploads: 0
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Great! Please post back here when you confirm if it isn't too much trouble. I appreciate it!
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Ark -------------- Vista 64-bit SP1 Asus P6T Deluxe mobo Core i7 920 @ 3.8ghz 6GB G.Skill DDR3 1600 Evga GTX 285 SSC SB X-FI Fatality 640GB WD "Black" Dell 3007WFP-HC 30" LCD / Acer 23" H233H |
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#26 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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#27 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
Uploads: 0
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i like both but had probs on one of them with OldStyleUI so i had to uninstall.
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#28 |
Black Magic
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#29 | |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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16:9 aspect ratio Patch for my optic rework. |
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#30 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Got a compatible version as well. I kinda send you a PM about it, remember?
![]() All aspect ratios supported (that I could test for) with the patch pack. 16:9 25:16 5:3 5:4 85:48 8:5 4:3 by default
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Contritium praecedit superbia. |
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