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Old 03-13-10, 08:35 PM   #16
reaper7
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Quote:
Originally Posted by gutted View Post
If you need to, i can modify it for you to show which folder the data was extracted from (.ie the classname)

The "friendly" names and class names the game uses in files may not always be distinguishable.


Example:

Large Italian Liner = NPL_ConteVerde
Thanks Gutted, yes that would be great. Its through the classnames I'm retriving the data. But its no biggie as I have to access them that way.
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Old 03-13-10, 08:40 PM   #17
gutted
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I went ahead and added it for you. Thread was updated.

I kinda wanted it as well.. plus being able to pick which details you want is also a boon.
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Old 03-13-10, 08:46 PM   #18
reaper7
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Originally Posted by gutted View Post
I went ahead and added it for you. Thread was updated.

I kinda wanted it as well.. plus being able to pick which details you want is also a boon.
Cheers, downloading now.
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Old 03-13-10, 09:27 PM   #19
karamazovnew
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Reaper there is a problem. The original values seem to be wrong. I mean the mast and the draft values. We need confirmation from the devs about why the stadimeter works as bad as it does and the draft doesn't correspond with the impact (and magnetic) zones of the ships.
However, your effort is greatly appreciated.
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Old 03-13-10, 10:10 PM   #20
reaper7
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Originally Posted by karamazovnew View Post
Reaper there is a problem. The original values seem to be wrong. I mean the mast and the draft values. We need confirmation from the devs about why the stadimeter works as bad as it does and the draft doesn't correspond with the impact (and magnetic) zones of the ships.
However, your effort is greatly appreciated.
Thanks karamazovnew, I guessed that some values didn't look right but don't know how to confirm. It seemed that the stadimeter worked of the mast heights on some ships and other of the top of the funnel.
Untill Devs can confirm, I will go ahead with there values.
Can be changed again when I have confirmation of correct values.
Hopefully should have a revision for tomorrow.
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