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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Swabbie
![]() Join Date: Mar 2010
Posts: 13
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#17 | ||
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
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As you said, it always come down to it: Quote:
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#18 |
Rear Admiral
![]() Join Date: Mar 2005
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I found the juxtaposition of this thread immediatly below the UBI server issue thread amusing.
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__________________
Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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#19 |
Stowaway
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Do you guys just whine and make smartalec comments? How about some empathy? How about some compassion and understanding in tough times? Sometimes in those tough times tough decisions need to be made, these people have responsibilities to their shareholders and employees that they need to fulfill. This isnt UNICEF, they dont make these games to please you. Oh yea, and they warned us in advance, and printed it in big black and white letters on the front of the box, and made a commitment to support this game years into the future (another benefit of episodic releases)
Do you people have any constructive suggestions? Or just complaints about whatever is in front of you. |
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#20 |
Swabbie
![]() Join Date: Mar 2010
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If they have piracy problems even with the new DRM, doesn't that just show that they are doing something wrong? There probably is no good way to counter piracy, but you can increase your profit in other ways. Bugging your paying customers isn't very useful, I can tell you that.
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#21 | |
Bilge Rat
![]() Join Date: Mar 2010
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#22 |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
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I disagree with the OP on so many levels that it's not worth pursuing. Let's just say that I'm not surprised that he works for an insurance company.
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#23 | |
Stowaway
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#24 | |
Machinist's Mate
![]() Join Date: Mar 2010
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Same old propaganda peddled by companies that do not want to support the PC but prefer the consoles. Console piracy is also strong, but you rarely see anyone whining about it. XBOX/PS3/Wii : This is the reason that PC games are not being supported as much, it's a cheap standardised platform that maximises revenue and minimises cost of development. The move to multiplayer gaming also means that games that are initially pirated end up being bought by the pirates for the multiplayer. Check out the high sales of Battlefield Bad Company 2 on the PC to kill off the old lie that piracy hurts sales. So called piracy is EASILY combated. Look at games by Matrix Games or Stardock. Pirates tend to only pirate the very first versions of them and the games become like a demo, as extra features and fixes are released insubsequent patches which you can only get by registering your unique key! People that aren't really interested in the genre won't bother with the game, they wouldn't have bought it anyway but fans tend to buy the game even if they pirated it in order to get all the benefits. THE ONLY REASON Ubi DOESN'T do this is because they are loathe to support their products besides the bare minimum, they don't want to keep adding to a game like Stardock has done with GalCiv II, supporting it for YEARS! Why not? If they really were worried about pirates taking all their profit, wouldn't it make more sense to fund after sales support to give free updates and improvements plus DLC for a year or two extra? It would also keep the game in the spotlight longer and generate more sales. The simple fact is piracy is a negligible problem and is just an excuse to cut development and quality control on the PC in order to concentrate on where the real money is. |
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#25 | |
Swabbie
![]() Join Date: Mar 2005
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Now, how does it help their bottom line if many other people think like me? It's quite clear that a lot do. |
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#26 |
Stowaway
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Im not saying this to be difficult, but i've never heard of any of the games you mentioned. I think i heard of galactic civilizations once, but thats just because i run in paradox interactive circles and that games is brought up as a continuation of the series often.
Also, console chipping is a pain in the ass, i've tried reflashing my xbox 360 and it failed miserably (before you say anything, this is before i developed my current stance on software piracy. You know, hearing facts and input and changing your mind? Anyone???) PC piracy can all be done with stock equipment and software. |
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#27 |
Sea Lord
![]() Join Date: Dec 2006
Location: Texas
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__________________
"You will take on England wherever you find her ships, and you will break her power at sea." --Iron Coffins, Herbert A. Werner http://kennethmarkhoover.com |
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#28 |
Medic
![]() Join Date: Feb 2006
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Matt, you read my post?
Two simple sentences from Ubisoft: "We apologize to our costumers for the problems with the game and the DRM. In the future we will do our best that this will not happen again!" This simple public statement in the UBI SH5 Forum and I would be pleased at least. This has nothing to do with shareholder value and nothing to do with earn money... Its a simple rule: When you make a mistake than apologize.... very easy to do, isnt? Andreas |
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#29 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
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Once again, a brand new poster supports Ubi.
I've read some decent defenses written by "old hand" members, but virtually all those posts that are sycophantic are written by new accounts. It may not be true, but it certainly makes it look as if Ubi is sending people to the forums to defend them. While some of the OP's points are OK, the unreserved praise for OSP is absurd. Absurd. Particularly given the fact that we know it defeated pirates for all of 25 hours. Yes, Ubi claims that the game doesn't work right, but who knows if that is true or not—they have a vested interest in making people think that is the case, regardless of the veracity of the claim. If they want to demonstrate how their claim is true, they are welcome to post—and be very specific about what is missing. Short of that, I simply don't believe them one way or another. It's also predicated on the absurd claim that "90% of the copies are pirated." This claim is meaningless. The only number that matters are lost sales. What % of pirated copies would have sold in the absence of a pirated version. My guess is that it's a vanishingly small %. OP also completely neglects the idea of adding value via an online connection as an option. OSP is all downside for the user, there are no upsides. |
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#30 |
Swabbie
![]() Join Date: Jan 2010
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Ok, I'm a plain and simple man, I have very little understanding of the way these pirates work or the technical jiggery-pokery that software companies employ to combat them.
I have no problems with having this so called intrusive, anti-theft system bundled with my legitimate purchase so long as it and is implemented painlessly and doesn't cause me headaches and frustration . Now it seems that in this respect it has failed. All I know that I, along with every other paying customer are the ones getting bitten rather than the thieves it was intended to combat.. How is that fair? No compassion from me I'm afraid. |
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