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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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#17 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#18 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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![]() Quote:
The simple solution for "now" is not always the simple solution for "tomorrow". IMHO modders should be left to focus on modding SH5, not handle computer 101 problems. Last edited by JScones; 03-06-10 at 07:54 PM. |
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#19 | |
Rear Admiral
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![]() Quote:
No. If a modder can take the time out of his or her life to make a mod, you can take the time to figure out how to install it if you want to use it. |
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#20 |
Navy Seal
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And well, honestly, once you get used to it - you will find that JSGME saves not only modders' time, but it saves your time as well. It's a great tool for managing your game configuration from one place, instead of having to install/uninstall things separately.
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#21 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
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![]() ![]() ![]() For the love uf.... ![]() ![]() ![]() |
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