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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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To that end, I've no doubt that it will work with SH5 in the sense of simply enabling/disabling mods. The compatibility issue arises in the sense of DRM/OSP and how that affects SH5's way of handling mods. The thought of using JSGME to enable mods only to have them blown away by some auto on-line update or synchronisation concerns me for a number of obvious reasons. |
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#17 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I just wikipedia'd rF and it certainly seems like a heavily moddable/modded game. It actually seems like a game I'd be interested in buying! |
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#18 | |
The Old Man
![]() Join Date: Oct 2005
Location: 51.557, -0.102
Posts: 1,311
Downloads: 177
Uploads: 0
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I recommend ordering the DVD as the download version has a limited activation scheme like Black Shark (although ISI has always re-credited my key with new PCs or reformats so I have only used up my original activation). I hear that the DVD does not have this. (I seem to recall you are in Aus.... the Bathurst track mod is simply awesome ![]() |
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#19 | |
Stowaway
Posts: n/a
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There are literally hundreds of servers online most of the time (dedicated servers) catering for just about all the Mods and stock games that are available and which also allow for the most basic or most professional of 'Car Setups'. BTW I can understand you feelings re your product and SH5, your product has maximum credibility and deserves not to have it's name tarnished. Maverick ![]() ![]() ![]() |
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#20 | |
Ocean Warrior
![]() Join Date: Mar 2005
Location: Georgia, USA
Posts: 2,674
Downloads: 25
Uploads: 0
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Your product is superb. I would happily buy the collectors edition of the JSGME. Just add some clip art of a metal box and a uselesss map and you're good to go. Donations for the Collectors Edition of JSGME should start at $25. ![]() |
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