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Old 01-27-10, 01:39 PM   #16
Rosencrantz
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Kapitanleutnant wrote:

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Because somebody who has not previously owned the game goes into the used game store and buys a used copy of that game. All the profit from that money goes directly to the retailer - the developer doesn't see a penny of it, and loses out on a customer who otherwise would have put money in their pocket.

So no, I guess there isn't a limit to human greed, it's just that in this case it's the retailer who is getting greedy, and the people who made the game are missing out.

At least your opinitions are interesting. Am I wrong, but you are also against second hand shopped cars, furnitures, homes and so on...???


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Old 01-27-10, 01:41 PM   #17
Kapitanleutnant
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Originally Posted by Mikhayl View Post
At least your opinitions are interesting. Am I wrong, but you are also against second hand shopped cars, furnitures, homes and so on...???
All of these things are necessities for living, so no I don't hold the same standard for buying clothes, homes, cars or what have you.
Games, however, are a luxury.
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Old 01-27-10, 01:53 PM   #18
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Originally Posted by Mikhayl View Post
If you buy a game after a certain period of time, no matter where you get it I'm not so sure who gets the money. The publisher yes, the developpers? Doubt it.
Devlopers don't get paid for every single sale, they get their money from bulk orders made by retailers (but only after the Publisher had recouped their costs). *
If there were no used sales then first-line retailers would buy more bulk orders to meet demand, and the developers would have a better chance of seeing their hard earned cash.

If you're talking about ten years down the line then yeah, who cares, buy it any which way you like.

*And this is a really important thing - a developer doesn't see a single penny from the game until the publishers have got back all of the advance they paid to fund development. If the game doesn't sell enough units then the developer may not get anything. Every used sale hurts these guys down the line.
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Last edited by Kapitanleutnant; 01-27-10 at 02:07 PM. Reason: Developer, not publisher
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Old 01-27-10, 02:18 PM   #19
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The principal that if you cannot sell it you do not own it as probably as old as commerce itself. I own books, some bought used but most bought new. I can legally sell them if there is a market and the authors and publishers get nothing from this transaction. Same goes for movies or music bought on the original media be it vinyl, tape or discs of whatever format. I can sell my old board wargames, my magazine collection and my chess set. I cannot sell the Wife's Scrabble game however since any revenues from the sale would not be worth the domestic problems that would undoubtedly occur but She could legally sell it if she desired.

What I cannot do is copy any of these things and sell the copy and that is as it should be.

There is no doubt that the movement towards this model of DRM, which is nothing less than rental thinly disguised as ownership, is the PC gaming wave of the future, it's win/win for the game publishers and has nothing whatsoever to do with combatting piracy and everthing to do with preventing legal product resale by making that resale physically impossible.

Why should computer game publishers be a special copyright case?

If I cannot re-sell an item, I do not really own it and so will not go through the fiction of "buying" it. If this DRM represents progress it can move ahead without me.

Last edited by Randomizer; 01-27-10 at 02:32 PM.
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Old 01-27-10, 02:39 PM   #20
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Originally Posted by Kefru View Post
"I wholeheartedly support the steps that the games industry as a whole has taken towards combatting used game sales - they provide no revenue for the developers or publishers whatsoever"

What a stupid thing to say. PS3 and 360 gamers have the ability to trade in games when ever they feel like. DRM should be there to stop piracy not to be a new revenue stream for the developers against PC users.

PC gaming is dying and DRM will only serve to finish it off quicker. Publishers are producing more and more multiplatform games would you choose to spend £40 on a game on the PC if it has no residual value or on the PS3 knowing that you can trade it in when finished playing and get money back.

this sums things up perfectly. can u imagine the uproar from ps3 and xbox users if they were told that they couldnt resell their games? everyone i know who has consoles do this.

what a joke, the jokes on pc users though which aint so funny!
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Old 01-27-10, 02:49 PM   #21
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its because they use those stupid key codes, if they simply inbed a coded chip in the disc that the game must read to play then you cant copy it so you cant pirate it.

with the price of games you cant tell me spending $1 on a coded disk verses a 10 cent disc that needs a key and can be copied and pirated is not the better choice and you end piracy completely
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Old 01-27-10, 02:58 PM   #22
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I really don't care about the impossibility of re-selling a SH release, cause I keep them all.
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Old 01-27-10, 03:04 PM   #23
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Since more and more games nowadays don't offer a demo version prior to purchase I've actually bought quite a few games in the past which I have sold rather quickly again to minimize myfinancial losses when it turned out that it wasn't my cup of tea. With this new DRM effectively making this impossible I will certainly be much more cautious and buy fewer games in the future.
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Old 01-27-10, 05:06 PM   #24
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Originally Posted by KL-alfman View Post
I really don't care about the impossibility of re-selling a SH release, cause I keep them all.
well good for you mate but thousands of people dont!
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Old 01-27-10, 05:10 PM   #25
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Originally Posted by Kapitanleutnant View Post
Oh worse than Hitler! You wouldn't find Hitler playing jungle music at three o'clock in the morning!
What do you know about that...?
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Old 01-27-10, 08:34 PM   #26
Reece
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Quote:
Originally Posted by Kapitanleutnant View Post
Because somebody who has not previously owned the game goes into the used game store and buys a used copy of that game. All the profit from that money goes directly to the retailer - the developer doesn't see a penny of it, and loses out on a customer who otherwise would have put money in their pocket.

So no, I guess there isn't a limit to human greed, it's just that in this case it's the retailer who is getting greedy, and the people who made the game are missing out.
What a load!! Gee if I buy a new car I shouldn't resell it because the money goes to the dealer not the manufacturer!! If I purchase a DVD, whether it be a movie, an XBox game a PC game or whatever that is my business!! That is what it boils down to, business/money!! I paid money for it, if I don't want it anymore then I will sell it, if that is possible. If someone said to me "I'll give you $20 for that DVD" I'm not going to say "Sorry but I'd rather throw it in the bin so that the manufacturer can make more money and get fat while I get poorer"!!
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Old 01-27-10, 10:02 PM   #27
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I see that a while ago , games companies don't want games hired out or resold.

2nd hand car anyone ... sorry son , once you buy that car its yours you can't then sell it on to someones else after some use.. YEAH RIGHT..
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Old 01-27-10, 10:59 PM   #28
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The only reason you cannot "sell off" games with an online DRM is because your account is tied to your email and usually the publisher won't let you change that. Just register the game with a web based email for that game alone and you have no problems. Just give the email account info to the purchaser.

Remember what you "own" in this situation is the login and contact info. As long as you feel safe selling that then Ubi has no say in it.

It's a hassle but it's doable.
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Old 01-28-10, 04:25 AM   #29
KL-alfman
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Quote:
Originally Posted by Laffertytig View Post
well good for you mate but thousands of people dont!
I apologize for my self-centered post.
now I understand that re-selling is an important theme to many people, which I couldn't imagine before.
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Old 01-28-10, 05:03 AM   #30
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Second to Reece, the only thing I would to add that second hand transaction doesn't make a copy illigal, developers have already been paid for this exact copy. Whatever I am going to do with a copy after purchase is my personal choice, not a matter of their business. I do buy a copy and own it othervise it is called a rent, which they persistently try to bound to us. But neccesity of online access to play makes me upset most of all, since it violates my privacy withought saying about unability to play in case of internat connection fail due to maintenence works at provider, any sort of exident with communication lines which accure from time to time, or during waisting time on trip or outside of city. It doesn't make more attraction to mess with such product. Withought saying about low quality of highly priced majority of modern games on the market which prevents my from buying titles withought knowing that they realy worth it.

Last edited by Hunter; 01-28-10 at 05:32 AM.
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