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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
XO
![]() Join Date: Aug 2005
Posts: 418
Downloads: 42
Uploads: 0
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wolfpack!!!
wolfpack!!! wolfpack!!! |
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#17 |
Samurai Navy
![]() Join Date: Jan 2004
Posts: 571
Downloads: 77
Uploads: 0
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I guess what I'm interested in is:
1. how these AI boats "get to the scene". Spawn...or are they actaully in certain areas and tavel to the Convoy. 2. What kind of Tactics they employ...and how the allied AI responds? 3. Will shadowing (aka constant position reports of the convey) effect how AI uboats 'get to the scene'. 4. are there novice and vetern ai subs...(aka different skill levels?) 5. what happens after attacking? do they go home? this could be very interesting...or very dull. |
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#18 | ||
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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![]() Quote:
right now is limited ... will it be possible to modify this to get something like this: Quote:
I wanna live a night (in the game) like this! http://en.wikipedia.org/wiki/Convoy_SC_7 |
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#19 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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My best Hedi Klum: "Wolfpacks are out!, er...kinda."
Think Project Runway....my wife makes me watch it. |
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#20 |
Ace of the deep .
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I think this is how wolfpacks in SH5 will work . If you are prepared to shadow a convoy then there will be a % chance that you will see or hear wolf pack activity if you happen to be in a wolf pack area . I wouldnt imagine that the AI sub would have to be modelled as you would never see them anyway .
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#21 |
Ace of the Deep
![]() Join Date: Aug 2009
Location: Quebec City
Posts: 1,153
Downloads: 258
Uploads: 0
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#22 |
Lieutenant
![]() Join Date: Mar 2008
Location: the deep
Posts: 251
Downloads: 217
Uploads: 7
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my hunch is that wolfpacks in the correct and historical meening, will come later as an addon.
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#23 |
Sea Lord
![]() Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
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as stated before there are wolfpacks, who act independently - also with firing torpedos. and if there are boats near your position, and you will report contacts, you might see them attack. but thats all. no communication, no interaction.
i wonder, how modable this feature will be. beside the lined "dynamic campaign"...
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#24 |
Grey Wolf
![]() Join Date: Jan 2002
Location: New Tripoli, PA
Posts: 994
Downloads: 64
Uploads: 0
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My take on wolfpacks from the info I have seen so far:
1. They will not wait until dark to attack. They will probably attack when the convoy stumbles on them. 2. How smart will they be in attack? 90 degree AOB or zero degree AOB? Multiple targets/multiple attacks? 3. Not sure how they will react after the attack. Will they evade well? Surface? Head home? |
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