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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Engineer
![]() Join Date: Dec 2009
Location: Virginia
Posts: 202
Downloads: 572
Uploads: 0
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I have noted that there are mods to make the game harder--harder than GWX on full realism, which is what I play (except having external view enabled just for the eye candy and for taking screenshots). OLC is one that I have downloaded, which, with my brief look at it, appears to do away with the targeting computer altogether, requiring the use of gadgets to get target speed, angle on the bow, etc.
I have read a little and learned the following things. The TDC was an American innovation, and it was superior to anything the Germans or the Japs had. The SH3 TDC appears to be a much simplified version of the American device, hence its inclusion in a U-Boat is user-friendly, but unhistoric. But I have read that both the Germans and the Japanese had analog computers of their own. So is OLC the most realistic, true to history version of the game available? There seems to be no "computer" at all, no way to estimate range, or compute target speed, or input bow angle--all you can do is point your periscope at whatever gyroangle you have calculated (using enigmatic devices) and fire. But if that is realistic, then I want to learn how to do that bringing me to my next series of questions: If OLC is historically accurate, what gadgets do I need to download to target my torpedoes (can't sort out what is what) and where do I find info on how to employ said gadgets? As Roger Waters said, "Thought I'd something more to say..." Nope, that's it. |
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